Player Matchup

Artemis
Artemis
IvanOsuna51
Artemis
Level 46
God Stats
19W - 18L
1,427 SR
Queue Stats
182W - 221L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
Pika_cleton13
Sylvanus
Level 20
God Stats
8W - 2L
1,778 SR
Queue Stats
59W - 59L
1,424 Elo+
Party 1
Ra
Ra
SEAZURE
Ra
Level 6
God Stats
1W - 1L
1,354 SR
Queue Stats
17W - 19L
1,376 Elo+
Solo
Team Averages
Level 24
1,520 SR
1,410 Elo+

VS

Team Averages
Level 57
1,518 SR
1,553 Elo+
Baron Samedi
Baron Samedi
Akomplice213
Baron Samedi
Level 18
God Stats
38W - 51L
1,446 SR
Queue Stats
57W - 84L
1,375 Elo+
Solo
Achilles
Achilles
DownBadMace
Achilles
Level 127
God Stats
7W - 4L
1,564 SR
Queue Stats
977W - 659L
1,659 Elo+
Party 2
Susano
Susano
ZoaL CrusadeZ
Susano
Level 25
God Stats
2W - 3L
1,543 SR
Queue Stats
172W - 104L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IvanOsuna51
Artemis
20
12 / 4 / 13
17,928
640
41,028
29,330
17,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Pika_cleton13
Sylvanus
20
6 / 0 / 24
18,097
646
15,036
22,043
34,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 3 / 14
19,054
681
34,895
29,390
20,416
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akomplice213
Baron Samedi
18
3 / 10 / 2
15,377
549
22,703
29,388
16,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
DownBadMace
Achilles
19
4 / 9 / 2
16,592
593
29,916
43,393
53,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 12 / 4
14,303
511
10,311
36,075
15,000
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
15
31
Kills
7
7
Deaths
31
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Akomplice213
Baron Samedi
3
10
2
0.4
L
Achilles
DownBadMace
Achilles
4
9
2
0.56
W
Artemis
IvanOsuna51
Artemis
12
4
13
4.63
W
Sylvanus
Pika_cleton13
Sylvanus
6
0
24
18
W
13
3
14
6.67
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,959
Damage
62,930
80,763
Taken
108,856
72,369
Mitigated
85,798
41,747
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Akomplice213
Baron Samedi
22,703
1,227
2,053
7,361
29,388
16,970
0
14,048
15,340
60,594
0
L
Achilles
DownBadMace
Achilles
29,916
6,768
0
4,844
43,393
53,828
46
19,291
24,102
0
74,827
W
Artemis
IvanOsuna51
Artemis
41,028
26,244
0
3,299
29,330
17,835
2,172
6,362
22,146
0
87,992
W
Sylvanus
Pika_cleton13
Sylvanus
15,036
3,637
13,382
9,539
22,043
34,118
543
8,695
13,348
44,069
0
W
34,895
2,448
4,439
11,088
29,390
20,416
702
8,307
21,083
123,383
0
L
10,311
1,023
0
676
36,075
15,000
0
16,877
19,198
0
53,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,079
Gold Earned
46,272
302
Minions Killed
240
13
Camps Cleared
3
1,462,464
Distance Traveled
1,230,890
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,377
549
71
3
1
380,080
2
L
Achilles
16,592
593
93
3
2
428,823
3
W
Artemis
17,928
640
93
3
1
430,124
0
W
Sylvanus
18,097
646
53
2
6
514,412
1
W
Ra
19,054
681
156
6
6
517,928
5
L
Susano
14,303
511
76
3
0
421,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role