Player Matchup

Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
 
Ares
Silver I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
ChaosMac52WC
Awilix
Gold V
Level 142
God Stats
25W - 15L
1,627 SR
Queue Stats
214W - 228L
1,147 MMR
Solo
Zeus
Zeus
Silver III
clay_tht_killa
Zeus
Silver III
Level 104
God Stats
1W - 0L
1,578 SR
Queue Stats
28W - 44L
992 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,541 SR
1,328 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,508 SR
1,134 MMR
Thanatos
Thanatos
Gold V
AmaTerasu_EnVy
Thanatos
Gold V
Level 105
God Stats
58W - 40L
1,615 SR
Queue Stats
254W - 258L
1,218 MMR
Solo
Achilles
Achilles
Silver III
DrowningFish_1
Achilles
Silver III
Level 87
God Stats
0W - 2L
1,326 SR
Queue Stats
33W - 50L
1,077 MMR
Solo
Geb
Geb
Silver II
Ore no Hero
Geb
Silver II
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,181 MMR
Solo
Izanami
Izanami
Silver II
PENATRATOR01
Izanami
Silver II
Level 158
God Stats
4W - 5L
1,540 SR
Queue Stats
314W - 341L
991 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
juankkac
Zhong Kui
Bronze III
Level 107
God Stats
17W - 12L
1,559 SR
Queue Stats
41W - 44L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 0 / 2
6,515
652
6,608
6,714
6,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
 
Ares
10
1 / 1 / 10
6,108
611
4,510
8,267
3,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
 
Charybdis
10
5 / 1 / 6
6,052
605
6,262
6,454
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
12
9 / 1 / 3
7,218
722
6,386
6,636
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 3 / 3
6,418
642
4,565
5,058
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
ArachneSkadiCliodhnaLoki

VS

Bans
SolGilgameshJanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 6 / 2
5,921
592
4,979
7,752
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
9
0 / 4 / 0
4,854
485
2,726
9,668
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
2 / 4 / 0
5,239
524
2,695
9,988
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
PENATRATOR01
Izanami
9
1 / 4 / 1
5,430
543
3,902
4,550
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
juankkac
Zhong Kui
8
0 / 5 / 2
4,577
458
2,012
6,434
2,914
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
23
Kills
5
6
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
2
4
W
Ares
 
Ares
1
1
10
6
W
Charybdis
 
Charybdis
5
1
6
8
L
Thanatos
2
6
2
0.5
W
Awilix
9
1
3
10.5
L
Achilles
0
4
0
0
L
2
4
0
0.5
L
Izanami
PENATRATOR01
Izanami
1
4
1
0.38
W
5
3
3
2.17
L
Zhong Kui
juankkac
Zhong Kui
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,331
Damage
16,314
33,129
Taken
38,392
15,519
Mitigated
17,461
11,092
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,608
2,042
0
3,599
6,714
6,562
0
0
5,986
0
33,692
W
Ares
 
Ares
4,510
260
1,298
2,744
8,267
3,988
0
1,572
6,695
16,107
0
W
Charybdis
 
Charybdis
6,262
2,538
0
2,748
6,454
1,618
670
1,105
5,349
0
41,103
L
Thanatos
4,979
1,957
0
4,457
7,752
2,916
0
1,332
6,361
0
30,361
W
Awilix
6,386
3,436
0
363
6,636
2,102
18
1,615
5,021
0
33,177
L
Achilles
2,726
439
0
3,095
9,668
5,487
0
158
8,625
0
20,183
L
2,695
732
0
1,459
9,988
4,694
0
3,428
6,486
8,708
0
L
Izanami
PENATRATOR01
Izanami
3,902
2,054
0
533
4,550
1,450
0
1,295
3,255
0
27,888
W
4,565
1,127
0
340
5,058
1,249
334
478
4,580
32,571
0
L
Zhong Kui
juankkac
Zhong Kui
2,012
170
0
912
6,434
2,914
0
2,530
3,664
15,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
26,021
300
Minions Killed
212
0
Camps Cleared
0
967,174
Distance Traveled
882,313
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,515
652
76
8
0
192,819
0
W
Ares
6,108
611
20
2
0
187,326
1
W
Charybdis
6,052
605
69
7
0
171,478
2
L
Thanatos
5,921
592
58
6
0
189,920
3
W
Awilix
7,218
722
61
6
0
238,617
1
L
Achilles
4,854
485
38
4
0
176,949
2
L
Geb
5,239
524
12
1
0
186,976
1
L
Izanami
5,430
543
66
7
0
143,733
4
W
Zeus
6,418
642
74
7
0
176,934
2
L
Zhong Kui
4,577
458
38
4
0
184,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role