Player Matchup

Fenrir
Fenrir
Andersonpepinh0
Fenrir
Level 22
God Stats
13W - 15L
1,457 SR
Queue Stats
38W - 56L
1,350 Elo+
Party 2
Gilgamesh
Gilgamesh
NHR_zenitsu656
Gilgamesh
Level 86
God Stats
23W - 33L
1,453 SR
Queue Stats
664W - 804L
1,465 Elo+
Party 2
Rama
Rama
Shawny_Non
Rama
Level 66
God Stats
0W - 4L
1,150 SR
Queue Stats
263W - 323L
1,415 Elo+
Party 2
Fafnir
Fafnir
Shawny_oni-chan
Fafnir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 270L
1,303 Elo+
Party 2
Baron Samedi
Baron Samedi
fredyatfive
Baron Samedi
Level 48
God Stats
11W - 13L
1,770 SR
Queue Stats
175W - 251L
1,419 Elo+
Party 2
Team Averages
Level 56
1,466 SR
1,390 Elo+

VS

Team Averages
Level 83
1,461 SR
1,443 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ELPERFORADERO
Fenrir
Level 119
God Stats
7W - 7L
1,452 SR
Queue Stats
307W - 322L
1,380 Elo+
Party 3
Odin
Odin
Fenixnight
Odin
Level 145
God Stats
1W - 0L
1,293 SR
Queue Stats
76W - 79L
1,480 Elo+
Party 1
Artemis
Artemis
ascenciom6
Artemis
Level 48
God Stats
2W - 1L
1,374 SR
Queue Stats
137W - 160L
1,381 Elo+
Party 3
Zhong Kui
Zhong Kui
laparca16
Zhong Kui
Level 77
God Stats
2W - 0L
1,687 SR
Queue Stats
174W - 175L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,547
472
4,294
11,229
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
NHR_zenitsu656
Gilgamesh
14
1 / 3 / 2
8,402
525
8,269
14,461
11,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 8 / 1
8,362
523
9,607
14,103
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 3
7,331
458
3,215
14,984
16,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
fredyatfive
Baron Samedi
13
1 / 2 / 2
7,993
500
7,674
11,009
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
10 / 3 / 6
9,586
599
12,227
14,357
15,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 2 / 4
8,920
558
8,202
12,672
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 4
7,811
488
5,435
8,745
6,992
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ascenciom6
Artemis
16
5 / 2 / 7
9,365
585
11,179
12,649
4,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
laparca16
Zhong Kui
14
1 / 0 / 5
8,352
522
7,748
10,334
7,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
24
24
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
10
3
6
4.33
L
3
6
1
0.58
W
7
2
4
4.5
W
1
3
4
1
L
Gilgamesh
NHR_zenitsu656
Gilgamesh
1
3
2
0.67
L
4
8
1
0.56
L
1
5
3
0.5
W
Artemis
ascenciom6
Artemis
5
2
7
4.25
L
Baron Samedi
fredyatfive
Baron Samedi
1
2
2
1
W
Zhong Kui
laparca16
Zhong Kui
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,059
Damage
44,791
65,786
Taken
58,757
39,948
Mitigated
39,183
14,591
Healing
23,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,227
2,070
277
3,429
14,357
15,017
0
4,182
10,175
56,374
0
L
4,294
1,010
0
2,050
11,229
4,091
0
4,636
6,593
0
20,370
W
8,202
3,002
0
5,877
12,672
5,247
0
1,469
11,203
0
53,659
W
5,435
2,358
0
125
8,745
6,992
110
23
8,722
0
40,727
L
Gilgamesh
NHR_zenitsu656
Gilgamesh
8,269
3,336
0
2,491
14,461
11,046
808
3,730
10,731
0
57,792
L
9,607
7,157
0
3,384
14,103
3,884
960
2,299
11,804
0
51,314
L
3,215
1,164
52
1,917
14,984
16,099
0
3,122
11,862
17,702
0
W
Artemis
ascenciom6
Artemis
11,179
6,437
0
6,915
12,649
4,313
256
1,265
11,384
0
57,714
L
Baron Samedi
fredyatfive
Baron Samedi
7,674
964
364
4,333
11,009
4,828
693
6,188
4,821
48,415
0
W
Zhong Kui
laparca16
Zhong Kui
7,748
726
109
6,627
10,334
7,614
0
3,950
6,384
43,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,635
Gold Earned
44,034
388
Minions Killed
446
0
Camps Cleared
0
1,512,977
Distance Traveled
1,602,203
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,586
599
87
5
0
292,873
2
L
Fenrir
7,547
472
45
3
0
332,523
0
W
Fenrir
8,920
558
74
5
0
334,492
0
W
Odin
7,811
488
91
6
0
279,800
1
L
Gilgamesh
8,402
525
120
8
0
305,502
2
L
Rama
8,362
523
92
6
0
270,783
2
L
Fafnir
7,331
458
30
2
0
298,781
0
W
Artemis
9,365
585
103
6
0
283,354
2
L
Baron Samedi
7,993
500
101
6
0
305,388
2
W
Zhong Kui
8,352
522
91
6
0
411,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role