Player Matchup

Thoth
Thoth
 
Thoth
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Lusheyee
Persephone
Level 68
God Stats
4W - 3L
1,095 SR
Queue Stats
249W - 229L
1,581 Elo+
Solo
Horus
Horus
StormWarrior94
Horus
Level 159
God Stats
4W - 4L
1,193 SR
Queue Stats
288W - 240L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xKoerperKlausx
Ah Muzen Cab
Level 146
God Stats
2W - 1L
1,562 SR
Queue Stats
191W - 155L
1,574 Elo+
Party 1
Team Averages
Level 131
1,370 SR
1,549 Elo+

VS

Team Averages
Level 141
1,539 SR
1,548 Elo+
Bacchus
Bacchus
Derferino
Bacchus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,561 Elo+
Party 3
Ra
Ra
Dkatty
Ra
Level 152
God Stats
0W - 3L
1,340 SR
Queue Stats
218W - 205L
1,524 Elo+
Solo
Janus
Janus
Sphoon
Janus
Level 147
God Stats
3W - 3L
1,509 SR
Queue Stats
142W - 152L
1,529 Elo+
Party 2
King Arthur
King Arthur
bemoo
King Arthur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 242L
1,551 Elo+
Party 2
Thanatos
Thanatos
iRemilia
Thanatos
Level 122
God Stats
2W - 1L
1,845 SR
Queue Stats
96W - 75L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
5 / 3 / 20
11,453
716
15,644
13,579
6,637
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
 
Susano
17
5 / 7 / 14
11,280
705
16,697
16,924
8,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Lusheyee
Persephone
19
5 / 2 / 23
12,413
776
22,154
11,357
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 2 / 25
12,497
781
8,450
21,506
29,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
xKoerperKlausx
Ah Muzen Cab
20
14 / 3 / 13
13,409
838
24,547
17,796
9,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Derferino
Bacchus
17
3 / 5 / 10
10,004
625
15,005
24,091
40,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
20
5 / 3 / 9
11,496
719
12,724
13,577
6,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Sphoon
Janus
17
3 / 8 / 8
10,168
636
13,551
14,408
4,706
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
bemoo
King Arthur
16
3 / 8 / 10
9,792
612
8,775
24,411
29,639
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
iRemilia
Thanatos
15
3 / 9 / 10
9,079
567
13,173
17,124
7,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
64
33
Kills
17
17
Deaths
33
95
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
3
20
5
W
Susano
 
Susano
5
7
14
1.71
L
Bacchus
Derferino
Bacchus
3
5
10
1.6
L
Ra
5
3
9
3.17
W
Persephone
Lusheyee
Persephone
5
2
23
8.25
L
Janus
Sphoon
Janus
3
8
8
0.88
W
4
2
25
8.25
L
King Arthur
bemoo
King Arthur
3
8
10
1
L
Thanatos
iRemilia
Thanatos
3
9
10
0.89
W
Ah Muzen Cab
xKoerperKlausx
Ah Muzen Cab
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,492
Damage
63,228
81,162
Taken
93,611
59,649
Mitigated
88,886
37,238
Healing
30,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
15,644
1,416
0
816
13,579
6,637
1,260
6,596
6,878
35,856
0
W
Susano
 
Susano
16,697
2,019
522
1,308
16,924
8,043
201
8,426
7,372
0
29,108
L
Bacchus
Derferino
Bacchus
15,005
1,220
1,981
4,321
24,091
40,792
161
11,886
12,205
17,297
0
L
Ra
12,724
450
9,602
5,356
13,577
6,625
177
4,502
9,075
49,150
0
W
Persephone
Lusheyee
Persephone
22,154
1,234
2,141
2,379
11,357
5,858
768
6,853
4,348
46,163
0
L
Janus
Sphoon
Janus
13,551
434
825
471
14,408
4,706
581
6,278
8,130
32,708
0
W
8,450
3,560
9,513
12,061
21,506
29,664
180
10,382
10,129
0
14,484
L
King Arthur
bemoo
King Arthur
8,775
1,271
984
1,960
24,411
29,639
96
9,901
14,510
0
11,745
L
Thanatos
iRemilia
Thanatos
13,173
3,309
593
4,079
17,124
7,124
0
5,231
11,893
0
16,533
W
Ah Muzen Cab
xKoerperKlausx
Ah Muzen Cab
24,547
9,515
1,741
6,757
17,796
9,447
2,411
8,676
9,033
0
52,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,052
Gold Earned
50,539
179
Minions Killed
145
0
Camps Cleared
0
1,420,613
Distance Traveled
1,311,849
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,453
716
31
2
0
298,204
3
W
Susano
11,280
705
24
2
0
314,966
1
L
Bacchus
10,004
625
9
1
0
270,370
0
L
Ra
11,496
719
68
4
0
306,853
0
W
Persephone
12,413
776
40
3
0
277,716
0
L
Janus
10,168
636
49
3
0
257,650
0
W
Horus
12,497
781
7
0
0
250,070
0
L
King Arthur
9,792
612
10
1
0
231,030
0
L
Thanatos
9,079
567
9
1
0
245,946
0
W
Ah Muzen Cab
13,409
838
77
5
0
279,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role