Player Matchup

Bellona
Bellona
Christianoft
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,209 Elo+
Party 3
Ymir
Ymir
Franz_Black17
Ymir
Level 56
God Stats
1W - 4L
1,348 SR
Queue Stats
3W - 7L
1,417 Elo+
Party 3
Raijin
Raijin
narusennin1417
Raijin
Level 49
God Stats
9W - 6L
1,693 SR
Queue Stats
131W - 124L
1,444 Elo+
Party 2
Osiris
Osiris
oxoloto
Osiris
Level 85
God Stats
8W - 9L
1,605 SR
Queue Stats
218W - 215L
1,501 Elo+
Party 2
Skadi
Skadi
rogueleaderr2
Skadi
Level 54
God Stats
16W - 10L
1,603 SR
Queue Stats
84W - 86L
1,491 Elo+
Party 2
Team Averages
Level 54
1,550 SR
1,412 Elo+

VS

Team Averages
Level 55
1,552 SR
1,469 Elo+
Cabrakan
Cabrakan
Karpokebab
Cabrakan
Level 38
God Stats
15W - 9L
1,580 SR
Queue Stats
101W - 86L
1,467 Elo+
Party 1
Hercules
Hercules
OP-kissa
Hercules
Level 46
God Stats
17W - 20L
1,479 SR
Queue Stats
160W - 151L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
TheMiracle64
Kukulkan
Level 30
God Stats
14W - 16L
1,523 SR
Queue Stats
45W - 53L
1,419 Elo+
Party 4
Fenrir
Fenrir
alejandroMR2003
Fenrir
Level 56
God Stats
5W - 4L
1,589 SR
Queue Stats
116W - 111L
1,476 Elo+
Party 4
Neith
Neith
plp131103
Neith
Level 104
God Stats
142W - 113L
1,588 SR
Queue Stats
381W - 394L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Christianoft
Bellona
9
1 / 2 / 1
5,444
495
2,857
5,443
1,971
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 6 / 1
4,481
407
2,527
11,508
3,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 3 / 0
6,055
550
4,596
5,343
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
oxoloto
Osiris
10
2 / 3 / 3
5,906
537
3,494
7,401
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 7 / 2
4,608
419
3,636
6,671
1,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Karpokebab
Cabrakan
9
1 / 1 / 11
5,661
515
3,302
7,738
4,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
OP-kissa
Hercules
11
2 / 3 / 4
6,967
633
3,616
6,940
2,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TheMiracle64
Kukulkan
10
0 / 2 / 2
6,132
557
1,766
2,866
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
10 / 0 / 4
7,489
681
9,613
8,334
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
plp131103
Neith
12
7 / 0 / 7
7,102
646
7,055
4,100
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
20
21
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Christianoft
Bellona
1
2
1
0.75
L
0
6
1
0.08
W
Cabrakan
Karpokebab
Cabrakan
1
1
11
6.5
W
Hercules
OP-kissa
Hercules
2
3
4
1.33
W
Kukulkan
TheMiracle64
Kukulkan
0
2
2
0.5
W
10
0
4
12
L
3
3
0
1
L
Osiris
oxoloto
Osiris
2
3
3
1.17
W
Neith
plp131103
Neith
7
0
7
10.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,110
Damage
25,352
36,366
Taken
29,978
12,335
Mitigated
12,143
4,348
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Christianoft
Bellona
2,857
827
0
697
5,443
1,971
60
18
5,425
0
19,648
L
2,527
369
0
1,548
11,508
3,134
0
2,069
9,420
13,976
0
W
Cabrakan
Karpokebab
Cabrakan
3,302
991
165
3,115
7,738
4,627
208
1,896
5,783
13,913
0
W
Hercules
OP-kissa
Hercules
3,616
968
0
1,094
6,940
2,468
0
385
6,547
0
38,807
W
Kukulkan
TheMiracle64
Kukulkan
1,766
44
0
90
2,866
922
654
1,576
1,174
28,452
0
W
9,613
2,875
0
4,123
8,334
2,945
0
2,118
6,015
0
41,545
L
4,596
661
0
500
5,343
1,288
0
721
4,563
30,574
0
L
Osiris
oxoloto
Osiris
3,494
1,029
0
1,280
7,401
4,674
22
958
6,422
0
30,236
W
Neith
plp131103
Neith
7,055
1,558
0
2,385
4,100
1,181
718
734
3,336
0
39,567
L
3,636
1,787
0
323
6,671
1,268
67
1,203
5,468
0
19,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,494
Gold Earned
33,351
221
Minions Killed
323
0
Camps Cleared
0
1,048,978
Distance Traveled
1,100,018
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,444
495
46
4
0
235,604
2
L
Ymir
4,481
407
16
1
0
189,893
3
W
Cabrakan
5,661
515
19
2
0
230,123
3
W
Hercules
6,967
633
86
8
0
204,551
2
W
Kukulkan
6,132
557
70
6
0
209,278
2
W
Fenrir
7,489
681
75
7
0
243,402
1
L
Raijin
6,055
550
68
6
0
194,623
2
L
Osiris
5,906
537
64
6
0
228,946
3
W
Neith
7,102
646
73
7
0
212,664
1
L
Skadi
4,608
419
27
2
0
199,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role