Player Matchup

Kukulkan
Kukulkan
Flolas
Kukulkan
Level 66
God Stats
5W - 3L
1,389 SR
Queue Stats
6W - 6L
1,437 Elo+
Party 2
Ymir
Ymir
KungEinherjar
Ymir
Level 85
God Stats
2W - 5L
1,253 SR
Queue Stats
35W - 45L
1,423 Elo+
Party 2
Izanami
Izanami
zuprb
Izanami
Level 68
God Stats
29W - 20L
1,569 SR
Queue Stats
37W - 35L
1,464 Elo+
Party 2
Team Averages
Level 73
1,404 SR
1,441 Elo+

VS

Team Averages
Level 87
1,388 SR
1,566 Elo+
King Arthur
King Arthur
Killerste248
King Arthur
Level 129
God Stats
7W - 6L
1,452 SR
Queue Stats
272W - 213L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
Ryujaou
Kuzenbo
Level 65
God Stats
5W - 2L
1,139 SR
Queue Stats
152W - 123L
1,590 Elo+
Party 1
Sol
Sol
wumbobo
Sol
Level 68
God Stats
21W - 13L
1,573 SR
Queue Stats
81W - 83L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flolas
Kukulkan
10
0 / 4 / 6
7,323
610
5,847
7,498
3,272
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 5
8,066
672
3,353
15,495
15,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
zuprb
Izanami
12
5 / 2 / 1
8,432
703
7,286
7,363
2,898
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Killerste248
King Arthur
12
6 / 4 / 7
9,281
773
11,217
11,988
9,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Ryujaou
Kuzenbo
13
3 / 1 / 9
8,831
736
4,264
9,753
11,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
14
4 / 1 / 7
9,040
753
10,991
6,417
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
13
13
Deaths
6
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Flolas
Kukulkan
0
4
6
0.75
W
King Arthur
Killerste248
King Arthur
6
4
7
2.38
L
1
7
5
0.5
W
Kuzenbo
Ryujaou
Kuzenbo
3
1
9
7.5
W
Sol
4
1
7
7.5
L
Izanami
zuprb
Izanami
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,486
Damage
26,472
30,356
Taken
28,158
21,856
Mitigated
23,095
4,336
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Flolas
Kukulkan
5,847
1,300
0
438
7,498
3,272
369
3,357
3,982
18,709
0
W
King Arthur
Killerste248
King Arthur
11,217
1,788
0
3,670
11,988
9,427
96
2,415
9,573
0
26,727
L
3,353
412
0
2,828
15,495
15,686
156
7,479
7,458
5,822
0
W
Kuzenbo
Ryujaou
Kuzenbo
4,264
1,890
585
4,031
9,753
11,113
235
3,756
5,997
15,799
0
W
Sol
10,991
4,526
0
3,245
6,417
2,555
2,407
3,541
2,876
50,675
5,127
L
Izanami
zuprb
Izanami
7,286
4,373
0
1,070
7,363
2,898
1,330
3,189
3,956
0
32,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,821
Gold Earned
27,152
104
Minions Killed
150
2
Camps Cleared
7
582,301
Distance Traveled
699,752
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,323
610
35
3
1
203,660
4
W
King Arthur
9,281
773
25
2
1
231,004
3
L
Ymir
8,066
672
7
1
0
184,120
2
W
Kuzenbo
8,831
736
20
2
0
249,279
2
W
Sol
9,040
753
105
9
6
219,469
2
L
Izanami
8,432
703
62
5
1
194,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role