Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
GhostCatUwU
Nemesis
Level 31
God Stats
21W - 18L
1,511 SR
Queue Stats
39W - 49L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Zefryn01
Nu Wa
Level 32
God Stats
2W - 3L
1,804 SR
Queue Stats
191W - 218L
1,404 Elo+
Solo
Bacchus
Bacchus
lpq7084
Bacchus
Level 17
God Stats
2W - 1L
1,837 SR
Queue Stats
2W - 3L
1,595 Elo+
Party 3
Cthulhu
Cthulhu
zSun4703
Cthulhu
Level 28
God Stats
3W - 16L
1,273 SR
Queue Stats
122W - 172L
1,366 Elo+
Party 3
Team Averages
Level 42
1,585 SR
1,452 Elo+

VS

Team Averages
Level 76
1,464 SR
1,450 Elo+
Ao Kuang
Ao Kuang
Snoorlex__
Ao Kuang
Level 156
God Stats
14W - 12L
1,425 SR
Queue Stats
825W - 859L
1,464 Elo+
Party 2
Tyr
Tyr
gatsbyflamer
Tyr
Level 101
God Stats
9W - 9L
1,464 SR
Queue Stats
478W - 522L
1,438 Elo+
Solo
Cupid
Cupid
jhonnysvictor
Cupid
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 121L
1,495 Elo+
Party 2
The Morrigan
The Morrigan
nakiiya
The Morrigan
Level 33
God Stats
15W - 23L
1,429 SR
Queue Stats
158W - 167L
1,426 Elo+
Party 1
Kuzenbo
Kuzenbo
zeesttempest
Kuzenbo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 209L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
0 / 7 / 0
8,735
397
6,365
15,242
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
GhostCatUwU
Nemesis
15
1 / 4 / 1
9,283
422
5,060
15,186
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Zefryn01
Nu Wa
17
3 / 6 / 0
10,678
485
15,320
10,586
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
lpq7084
Bacchus
14
0 / 4 / 1
8,965
408
4,237
15,424
20,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
zSun4703
Cthulhu
16
0 / 3 / 1
9,929
451
13,731
18,075
15,551
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Snoorlex__
Ao Kuang
19
11 / 2 / 3
12,164
553
13,745
19,881
8,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
1 / 2 / 6
11,381
517
9,338
21,406
19,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 0 / 8
10,801
491
9,275
15,198
5,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
nakiiya
The Morrigan
19
8 / 1 / 3
12,661
576
10,452
11,623
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
zeesttempest
Kuzenbo
15
2 / 0 / 9
10,208
464
8,932
11,457
13,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
24
24
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
7
0
0
L
Nemesis
GhostCatUwU
Nemesis
1
4
1
0.38
W
Ao Kuang
Snoorlex__
Ao Kuang
11
2
3
6.25
L
Nu Wa
Zefryn01
Nu Wa
3
6
0
0.5
W
1
2
6
2
W
2
0
8
6
L
Bacchus
lpq7084
Bacchus
0
4
1
0.13
W
The Morrigan
nakiiya
The Morrigan
8
1
3
9.5
L
Cthulhu
zSun4703
Cthulhu
0
3
1
0.17
W
Kuzenbo
zeesttempest
Kuzenbo
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,713
Damage
51,742
74,513
Taken
79,565
51,946
Mitigated
51,800
11,303
Healing
34,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,365
2,021
0
2,764
15,242
6,046
236
4,508
10,734
0
69,239
L
Nemesis
GhostCatUwU
Nemesis
5,060
1,106
0
2,711
15,186
6,236
865
5,023
10,163
0
64,502
W
Ao Kuang
Snoorlex__
Ao Kuang
13,745
5,422
0
9,106
19,881
8,439
0
5,848
13,753
98,173
20,476
L
Nu Wa
Zefryn01
Nu Wa
15,320
1,571
0
594
10,586
3,915
110
4,873
5,713
71,566
0
W
9,338
987
0
10,292
21,406
19,959
42
12,193
9,001
0
71,711
W
9,275
3,958
919
6,936
15,198
5,059
0
3,992
11,018
0
80,582
L
Bacchus
lpq7084
Bacchus
4,237
1,004
0
1,717
15,424
20,198
108
7,968
7,306
33,863
0
W
The Morrigan
nakiiya
The Morrigan
10,452
2,158
0
4,628
11,623
4,712
499
5,642
5,507
88,302
7,941
L
Cthulhu
zSun4703
Cthulhu
13,731
758
149
3,368
18,075
15,551
270
7,536
10,539
70,967
0
W
Kuzenbo
zeesttempest
Kuzenbo
8,932
4,092
0
2,492
11,457
13,631
155
4,384
6,803
39,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,590
Gold Earned
57,215
540
Minions Killed
640
0
Camps Cleared
0
2,070,215
Distance Traveled
2,342,117
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,735
397
130
6
0
374,149
3
L
Nemesis
9,283
422
112
5
0
477,575
3
W
Ao Kuang
12,164
553
131
6
0
495,167
0
L
Nu Wa
10,678
485
110
5
0
355,259
5
W
Tyr
11,381
517
147
7
0
504,143
5
W
Cupid
10,801
491
141
6
0
444,181
5
L
Bacchus
8,965
408
53
2
0
424,620
1
W
The Morrigan
12,661
576
174
8
0
461,400
2
L
Cthulhu
9,929
451
135
6
0
438,612
4
W
Kuzenbo
10,208
464
47
2
0
437,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role