Player Matchup

Chernobog
Chernobog
JustWalt
Chernobog
Level 121
God Stats
2W - 0L
1,287 SR
Queue Stats
34W - 54L
1,331 Elo+
Solo
Yemoja
Yemoja
MilkyDanger
Yemoja
Level 128
God Stats
4W - 3L
1,506 SR
Queue Stats
16W - 31L
1,245 Elo+
Party 1
Ganesha
Ganesha
StereoFusionz
Ganesha
Level 71
God Stats
23W - 15L
1,597 SR
Queue Stats
91W - 107L
1,440 Elo+
Solo
Anubis
Anubis
alvin50
Anubis
Level 88
God Stats
6W - 2L
1,665 SR
Queue Stats
139W - 125L
1,379 Elo+
Solo
Geb
Geb
businessman66
Geb
Level 27
God Stats
15W - 19L
1,462 SR
Queue Stats
18W - 33L
1,236 Elo+
Party 1
Team Averages
Level 87
1,503 SR
1,326 Elo+

VS

Team Averages
Level 103
1,461 SR
1,437 Elo+
Bakasura
Bakasura
Borriqua
Bakasura
Level 138
God Stats
5W - 7L
1,511 SR
Queue Stats
467W - 457L
1,439 Elo+
Solo
Merlin
Merlin
Fat Steak24
Merlin
Level 29
God Stats
1W - 2L
1,719 SR
Queue Stats
35W - 28L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
MoltenWarrior67
Kumbhakarna
Level 101
God Stats
0W - 2L
1,568 SR
Queue Stats
41W - 38L
1,443 Elo+
Solo
Danzaburou
Danzaburou
Rianzinhou
Danzaburou
Level 94
God Stats
1W - 1L
1,127 SR
Queue Stats
52W - 59L
1,420 Elo+
Solo
Achilles
Achilles
Umber_379
Achilles
Level 152
God Stats
3W - 5L
1,382 SR
Queue Stats
345W - 341L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JustWalt
Chernobog
17
9 / 0 / 7
10,580
882
12,675
10,068
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
16
5 / 2 / 15
9,948
829
10,772
11,771
6,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
14
0 / 3 / 22
8,411
701
10,944
14,367
9,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
alvin50
Anubis
16
7 / 4 / 15
10,625
885
12,599
10,263
5,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 14
10,879
907
6,772
11,826
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Borriqua
Bakasura
14
2 / 6 / 1
8,077
673
2,585
11,311
2,670
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
16
2 / 3 / 3
8,718
727
13,830
7,405
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
MoltenWarrior67
Kumbhakarna
13
0 / 4 / 6
7,730
644
4,491
13,992
12,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Rianzinhou
Danzaburou
14
1 / 7 / 6
8,792
733
10,250
14,220
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Umber_379
Achilles
15
4 / 7 / 2
8,447
704
8,493
16,395
9,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
27
Kills
9
9
Deaths
27
73
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Borriqua
Bakasura
2
6
1
0.42
L
Merlin
2
3
3
1.17
W
Chernobog
JustWalt
Chernobog
9
0
7
12.5
W
Yemoja
5
2
15
6.25
L
Kumbhakarna
MoltenWarrior67
Kumbhakarna
0
4
6
0.75
L
Danzaburou
Rianzinhou
Danzaburou
1
7
6
0.57
W
Ganesha
0
3
22
3.67
L
Achilles
Umber_379
Achilles
4
7
2
0.71
W
Anubis
alvin50
Anubis
7
4
15
3.63
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,762
Damage
39,649
58,295
Taken
63,323
38,342
Mitigated
30,703
22,561
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Borriqua
Bakasura
2,585
1,979
0
1,152
11,311
2,670
0
8,393
2,691
0
12,797
L
Merlin
13,830
957
197
673
7,405
2,092
0
4,189
3,151
43,366
0
W
Chernobog
JustWalt
Chernobog
12,675
9,151
0
4,254
10,068
4,621
1,645
3,201
6,726
0
35,698
W
Yemoja
10,772
2,084
4,263
4,501
11,771
6,670
946
2,712
8,813
29,878
1,708
L
Kumbhakarna
MoltenWarrior67
Kumbhakarna
4,491
98
0
2,018
13,992
12,489
0
8,626
5,214
15,147
0
L
Danzaburou
Rianzinhou
Danzaburou
10,250
2,081
0
1,505
14,220
4,051
0
9,547
4,414
0
26,636
W
Ganesha
10,944
805
958
941
14,367
9,582
35
4,453
9,914
22,046
0
L
Achilles
Umber_379
Achilles
8,493
1,861
0
1,388
16,395
9,401
1
9,045
7,148
0
18,212
W
Anubis
alvin50
Anubis
12,599
967
0
3,459
10,263
5,298
0
4,443
5,710
37,793
0
W
6,772
598
689
3,496
11,826
12,171
310
3,664
8,162
12,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,443
Gold Earned
41,764
228
Minions Killed
224
8
Camps Cleared
6
1,056,163
Distance Traveled
1,015,801
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,077
673
51
4
3
194,959
1
L
Merlin
8,718
727
83
7
1
211,883
2
W
Chernobog
10,580
882
81
7
3
213,066
0
W
Yemoja
9,948
829
51
4
2
201,707
1
L
Kumbhakarna
7,730
644
22
2
1
225,249
1
L
Danzaburou
8,792
733
37
3
1
194,763
2
W
Ganesha
8,411
701
1
0
0
221,789
0
L
Achilles
8,447
704
31
3
0
188,947
0
W
Anubis
10,625
885
79
7
3
192,452
0
W
Geb
10,879
907
16
1
0
227,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role