Player Matchup

Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Bâppo
Hachiman
Level 22
God Stats
11W - 8L
1,591 SR
Queue Stats
12W - 12L
1,455 Elo+
Party 1
Khepri
Khepri
CloudzBallz
Khepri
Level 17
God Stats
3W - 4L
1,372 SR
Queue Stats
65W - 79L
1,523 Elo+
Party 1
Awilix
Awilix
Sherkdaddy
Awilix
Level 89
God Stats
11W - 6L
1,597 SR
Queue Stats
182W - 155L
1,488 Elo+
Party 1
Sol
Sol
ThiccSmite420
Sol
Level 13
God Stats
4W - 2L
1,572 SR
Queue Stats
71W - 52L
1,502 Elo+
Party 1
Team Averages
Level 49
1,527 SR
1,494 Elo+

VS

Team Averages
Level 18
1,519 SR
1,360 Elo+
Jing Wei
Jing Wei
Eepicreed
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,200 Elo+
Party 2
Khepri
Khepri
MannyyStreamss
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,494 Elo+
Solo
Hun Batz
Hun Batz
NC ARTHUR1438
Hun Batz
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
119W - 146L
1,418 Elo+
Solo
King Arthur
King Arthur
R1M0nB4T
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,229 Elo+
Party 2
Nu Wa
Nu Wa
jimena5496
Nu Wa
Level 28
God Stats
1W - 5L
1,594 SR
Queue Stats
56W - 46L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 0 / 0
10,291
735
4,169
5,563
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Bâppo
Hachiman
12
1 / 0 / 1
7,127
509
4,526
7,517
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
12
0 / 0 / 4
7,587
542
773
8,213
7,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Sherkdaddy
Awilix
14
1 / 0 / 1
8,166
583
2,327
6,868
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 0 / 0
9,534
681
9,526
6,048
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eepicreed
Jing Wei
10
0 / 5 / 0
5,400
386
1,259
7,894
2,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
6,054
432
2,131
5,216
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
NC ARTHUR1438
Hun Batz
3
0 / 2 / 0
4,464
319
298
2,000
375
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
R1M0nB4T
King Arthur
10
0 / 5 / 0
5,561
397
1,193
9,889
4,871
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
10
0 / 1 / 0
5,651
404
5,409
4,375
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
15
Kills
0
0
Deaths
15
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
0
5
W
Hachiman
Bâppo
Hachiman
1
0
1
1.5
W
Khepri
0
0
4
2
L
Jing Wei
Eepicreed
Jing Wei
0
5
0
0
L
0
2
0
0
L
Hun Batz
NC ARTHUR1438
Hun Batz
0
2
0
0
L
King Arthur
R1M0nB4T
King Arthur
0
5
0
0
W
Awilix
Sherkdaddy
Awilix
1
0
1
1.5
W
8
0
0
8
L
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,321
Damage
10,290
34,209
Taken
29,374
16,689
Mitigated
12,634
14,384
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,169
932
0
3,840
5,563
2,852
0
95
5,458
0
73,244
W
Hachiman
Bâppo
Hachiman
4,526
2,975
0
3,340
7,517
2,303
495
3,282
4,043
0
48,858
W
Khepri
773
105
0
1,444
8,213
7,278
256
2,588
5,489
19,346
0
L
Jing Wei
Eepicreed
Jing Wei
1,259
657
0
510
7,894
2,679
0
5,013
2,881
0
21,092
L
2,131
84
0
1,256
5,216
3,521
0
666
4,550
19,730
0
L
Hun Batz
NC ARTHUR1438
Hun Batz
298
100
0
359
2,000
375
0
0
1,886
0
4,159
L
King Arthur
R1M0nB4T
King Arthur
1,193
280
0
328
9,889
4,871
0
3,287
6,355
0
23,889
W
Awilix
Sherkdaddy
Awilix
2,327
793
0
500
6,868
2,093
0
813
6,043
0
76,177
W
9,526
4,130
0
5,260
6,048
2,163
4,186
522
5,464
73,190
0
L
Nu Wa
5,409
2,684
0
1,000
4,375
1,188
0
1,333
3,042
30,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,705
Gold Earned
27,130
539
Minions Killed
215
0
Camps Cleared
0
1,426,903
Distance Traveled
1,080,311
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,291
735
160
11
0
287,580
3
W
Hachiman
7,127
509
84
6
0
246,316
0
W
Khepri
7,587
542
33
2
0
279,985
6
L
Jing Wei
5,400
386
42
3
0
262,543
0
L
Khepri
6,054
432
38
3
0
255,858
2
L
Hun Batz
4,464
319
16
1
0
52,259
1
L
King Arthur
5,561
397
53
4
0
252,439
0
W
Awilix
8,166
583
128
9
0
338,605
3
W
Sol
9,534
681
134
10
0
274,417
5
L
Nu Wa
5,651
404
66
5
0
257,212
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role