Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Evilkniefel
Charybdis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 151L
1,498 Elo+
Solo
Tyr
Tyr
ItsDestroycito7
Tyr
Level 128
God Stats
34W - 43L
1,569 SR
Queue Stats
426W - 406L
1,607 Elo+
Party 2
Artio
Artio
xH0PE
Artio
Level 94
God Stats
2W - 2L
1,365 SR
Queue Stats
44W - 36L
1,499 Elo+
Solo
Team Averages
Level 98
1,487 SR
1,521 Elo+

VS

Team Averages
Level 127
1,523 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Alcatraz XVIII
Odin
Level 147
God Stats
9W - 1L
1,674 SR
Queue Stats
196W - 212L
1,515 Elo+
Party 3
Artio
Artio
RASHEDALHAWAMDEH
Artio
Level 128
God Stats
25W - 14L
1,619 SR
Queue Stats
748W - 867L
1,518 Elo+
Party 1
Agni
Agni
XTheDeathstrokeX
Agni
Level 118
God Stats
5W - 8L
1,323 SR
Queue Stats
798W - 872L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 1 / 1
7,744
553
7,175
11,296
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
 
Scylla
11
0 / 3 / 0
6,668
476
3,126
5,783
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Evilkniefel
Charybdis
12
2 / 5 / 2
6,820
487
6,884
7,345
1,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 1
7,725
552
5,610
11,023
8,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
xH0PE
Artio
11
2 / 2 / 4
7,018
501
5,159
13,197
8,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
4 / 1 / 1
8,058
576
6,963
8,250
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
 
Apollo
12
1 / 3 / 4
7,348
525
5,133
10,395
2,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 1 / 2
7,841
560
7,643
8,597
5,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 6
7,628
545
3,841
11,304
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 2 / 2
8,213
587
7,137
7,463
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
13
13
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
1
1
4.5
L
Scylla
 
Scylla
0
3
0
0
W
Tsukuyomi
 
Tsukuyomi
4
1
1
4.5
W
Apollo
 
Apollo
1
3
4
1
W
1
1
2
2
L
Charybdis
Evilkniefel
Charybdis
2
5
2
0.6
L
1
2
1
0.75
W
2
2
6
2.5
W
5
2
2
3
L
Artio
xH0PE
Artio
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,954
Damage
30,717
48,644
Taken
46,009
23,570
Mitigated
22,917
16,386
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,175
2,358
0
3,919
11,296
3,605
0
1,850
9,226
0
48,985
L
Scylla
 
Scylla
3,126
447
0
472
5,783
1,812
51
3,704
2,079
37,642
0
W
Tsukuyomi
 
Tsukuyomi
6,963
1,918
0
3,116
8,250
2,493
0
862
7,388
0
55,073
W
Apollo
 
Apollo
5,133
2,722
0
4,035
10,395
2,961
905
1,927
8,468
0
50,211
W
7,643
1,789
0
3,309
8,597
5,427
0
0
8,597
3,003
45,808
L
Charybdis
Evilkniefel
Charybdis
6,884
4,354
0
947
7,345
1,856
246
929
6,416
0
40,280
L
5,610
474
0
4,961
11,023
8,235
0
2,335
7,966
0
47,476
W
3,841
359
670
3,425
11,304
9,807
0
2,080
9,146
15,865
0
W
7,137
392
0
2,558
7,463
2,229
690
3,160
4,125
51,600
0
L
Artio
xH0PE
Artio
5,159
716
461
5,626
13,197
8,062
0
3,407
9,790
22,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,975
Gold Earned
39,088
386
Minions Killed
421
0
Camps Cleared
0
1,404,591
Distance Traveled
1,467,928
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,744
553
94
7
0
333,726
1
L
Scylla
6,668
476
84
6
0
231,305
3
W
Tsukuyomi
8,058
576
98
7
0
310,553
2
W
Apollo
7,348
525
96
7
0
271,946
2
W
Odin
7,841
560
104
7
0
284,551
3
L
Charybdis
6,820
487
70
5
0
259,160
1
L
Tyr
7,725
552
107
8
0
286,283
0
W
Artio
7,628
545
21
2
0
284,511
3
W
Agni
8,213
587
102
7
0
316,367
5
L
Artio
7,018
501
31
2
0
294,117
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role