Player Matchup

Nike
Nike
Lil Tyrone2151
Nike
Level 86
God Stats
4W - 8L
1,428 SR
Queue Stats
540W - 533L
1,529 Elo+
Party 1
Charybdis
Charybdis
NovemberHasCome
Charybdis
Level 157
God Stats
3W - 5L
1,380 SR
Queue Stats
249W - 243L
1,525 Elo+
Solo
Chang'e
Chang'e
Queenbutterchef
Chang'e
Level 113
God Stats
7W - 6L
1,698 SR
Queue Stats
542W - 522L
1,497 Elo+
Party 1
Bastet
Bastet
llStNickll
Bastet
Level 104
God Stats
27W - 23L
1,609 SR
Queue Stats
544W - 510L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
xScarface 916x
Zhong Kui
Level 156
God Stats
40W - 34L
1,654 SR
Queue Stats
418W - 379L
1,543 Elo+
Solo
Team Averages
Level 123
1,554 SR
1,523 Elo+

VS

Team Averages
Level 122
1,575 SR
1,544 Elo+
Charybdis
Charybdis
BROZAY57
Charybdis
Level 160
God Stats
50W - 47L
1,601 SR
Queue Stats
704W - 680L
1,578 Elo+
Solo
Bellona
Bellona
Bed_Ham420
Bellona
Level 82
God Stats
2W - 0L
1,481 SR
Queue Stats
144W - 159L
1,541 Elo+
Solo
Bastet
Bastet
DrCoctopus
Bastet
Level 109
God Stats
4W - 0L
1,849 SR
Queue Stats
59W - 48L
1,530 Elo+
Solo
Xing Tian
Xing Tian
KobeBeanBurrito
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,522 Elo+
Solo
Janus
Janus
SUPER SQUID 120
Janus
Level 135
God Stats
3W - 2L
1,443 SR
Queue Stats
183W - 187L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 1
5,600
400
5,658
11,990
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
NovemberHasCome
Charybdis
11
0 / 1 / 1
6,483
463
2,334
6,183
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 2
6,665
476
3,567
8,990
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
llStNickll
Bastet
11
3 / 2 / 2
7,074
505
8,355
10,199
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
xScarface 916x
Zhong Kui
13
2 / 2 / 0
7,312
522
5,488
9,262
6,993
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BROZAY57
Charybdis
14
1 / 1 / 2
8,146
582
4,125
8,430
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Bed_Ham420
Bellona
14
1 / 0 / 1
8,341
596
5,822
7,464
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
DrCoctopus
Bastet
12
5 / 4 / 6
7,745
553
10,608
11,494
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
KobeBeanBurrito
Xing Tian
11
4 / 0 / 7
7,484
535
4,369
9,191
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 2 / 1
8,094
578
7,974
6,686
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
17
17
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BROZAY57
Charybdis
1
1
2
2
W
Bellona
Bed_Ham420
Bellona
1
0
1
1.5
W
Bastet
DrCoctopus
Bastet
5
4
6
2
W
Xing Tian
KobeBeanBurrito
Xing Tian
4
0
7
7.5
L
1
7
1
0.21
L
Charybdis
NovemberHasCome
Charybdis
0
1
1
0.5
L
1
5
2
0.4
W
6
2
1
3.25
L
Bastet
llStNickll
Bastet
3
2
2
2
L
Zhong Kui
xScarface 916x
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,402
Damage
32,898
46,624
Taken
43,265
19,816
Mitigated
22,428
12,632
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BROZAY57
Charybdis
4,125
1,836
0
4,798
8,430
2,502
1,721
0
8,320
0
64,150
W
Bellona
Bed_Ham420
Bellona
5,822
1,580
0
1,929
7,464
6,685
426
3,098
4,324
0
60,580
W
Bastet
DrCoctopus
Bastet
10,608
2,579
0
3,835
11,494
3,725
0
3,369
8,005
0
41,125
W
Xing Tian
KobeBeanBurrito
Xing Tian
4,369
473
0
1,850
9,191
7,785
0
1,870
6,928
14,537
0
L
5,658
748
0
1,941
11,990
6,784
0
5,648
6,098
3,149
15,558
L
Charybdis
NovemberHasCome
Charybdis
2,334
727
0
527
6,183
1,365
96
832
5,311
0
36,895
L
3,567
267
661
2,915
8,990
2,105
0
2,122
6,768
35,522
0
W
7,974
805
0
1,828
6,686
1,731
0
1,307
5,223
56,930
0
L
Bastet
llStNickll
Bastet
8,355
1,908
0
2,307
10,199
2,569
0
2,099
8,040
0
39,280
L
Zhong Kui
xScarface 916x
Zhong Kui
5,488
1,057
0
4,281
9,262
6,993
0
1,122
8,064
37,488
1,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
39,810
358
Minions Killed
462
0
Camps Cleared
0
1,311,348
Distance Traveled
1,449,381
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,146
582
130
9
0
258,758
2
W
Bellona
8,341
596
124
9
0
300,078
2
W
Bastet
7,745
553
68
5
0
309,799
1
W
Xing Tian
7,484
535
16
1
0
296,784
8
L
Nike
5,600
400
28
2
0
251,572
0
L
Charybdis
6,483
463
78
6
0
258,693
6
L
Chang'e
6,665
476
83
6
0
252,893
2
W
Janus
8,094
578
124
9
0
283,962
2
L
Bastet
7,074
505
67
5
0
305,729
1
L
Zhong Kui
7,312
522
102
7
0
242,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role