Player Matchup

Scylla
Scylla
DarKray-308
Scylla
Level 145
God Stats
15W - 16L
1,565 SR
Queue Stats
963W - 885L
1,480 Elo+
Party 1
Geb
Geb
EL_KARMA321
Geb
Level 33
God Stats
16W - 10L
1,487 SR
Queue Stats
278W - 293L
1,431 Elo+
Party 1
Susano
Susano
Ggwees2
Susano
Level 74
God Stats
11W - 9L
1,527 SR
Queue Stats
158W - 161L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
Xx_EmiZuca_xX
Erlang Shen
Level 105
God Stats
12W - 8L
1,609 SR
Queue Stats
413W - 404L
1,491 Elo+
Party 1
Anhur
Anhur
XxchavizxX131
Anhur
Level 5
God Stats
1W - 1L
1,318 SR
Queue Stats
6W - 8L
1,029 Elo+
Party 1
Team Averages
Level 72
1,502 SR
1,382 Elo+

VS

Team Averages
Level 82
1,507 SR
1,409 Elo+
Pele
Pele
 
Pele
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IDegramcracker
Cerberus
Level 69
God Stats
5W - 3L
1,643 SR
Queue Stats
63W - 68L
1,405 Elo+
Solo
King Arthur
King Arthur
ToastyMelba
King Arthur
Level 82
God Stats
3W - 5L
1,275 SR
Queue Stats
51W - 37L
1,392 Elo+
Solo
Ra
Ra
XdraculaX12
Ra
Level 86
God Stats
17W - 28L
1,381 SR
Queue Stats
295W - 375L
1,382 Elo+
Solo
Hachiman
Hachiman
scooney11
Hachiman
Level 108
God Stats
1W - 3L
1,737 SR
Queue Stats
16W - 19L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
5 / 0 / 4
8,216
632
6,553
3,868
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
4,668
359
770
3,154
999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Ggwees2
Susano
13
5 / 0 / 2
7,367
567
7,715
7,790
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Xx_EmiZuca_xX
Erlang Shen
12
0 / 2 / 1
6,937
534
6,944
8,346
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 2 / 0
5,749
442
3,111
5,216
1,212
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 3 / 1
5,677
437
1,498
9,705
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
9
1 / 2 / 0
6,156
474
2,845
10,082
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
ToastyMelba
King Arthur
11
2 / 2 / 0
6,089
468
5,405
10,107
6,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 4 / 1
6,503
500
2,139
8,324
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
scooney11
Hachiman
10
1 / 2 / 1
5,809
447
3,257
3,911
611
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
4
4
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
1
0.17
W
Scylla
5
0
4
7
W
0
0
0
0
W
Susano
Ggwees2
Susano
5
0
2
6
L
Cerberus
1
2
0
0.5
L
King Arthur
ToastyMelba
King Arthur
2
2
0
1
L
0
4
1
0.13
W
Erlang Shen
Xx_EmiZuca_xX
Erlang Shen
0
2
1
0.25
W
1
2
0
0.5
L
Hachiman
scooney11
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,093
Damage
15,144
28,374
Taken
42,129
11,293
Mitigated
18,072
9,443
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,498
516
0
2,696
9,705
2,235
0
1,291
8,362
0
24,314
W
Scylla
6,553
1,047
0
1,517
3,868
1,270
1,025
1,083
2,785
50,277
0
W
770
91
148
1,446
3,154
999
0
699
2,455
5,762
0
W
Susano
Ggwees2
Susano
7,715
1,983
0
3,462
7,790
2,458
168
1,794
5,996
0
42,570
L
Cerberus
2,845
234
0
2,833
10,082
5,796
356
2,503
7,497
26,610
0
L
King Arthur
ToastyMelba
King Arthur
5,405
1,503
0
2,500
10,107
6,834
0
1,376
8,648
4,294
21,428
L
2,139
53
91
3,153
8,324
2,596
0
1,660
6,538
45,162
0
W
Erlang Shen
Xx_EmiZuca_xX
Erlang Shen
6,944
3,302
0
2,492
8,346
5,354
145
1,918
6,428
0
42,987
W
3,111
1,819
0
378
5,216
1,212
0
682
4,534
0
20,766
L
Hachiman
scooney11
Hachiman
3,257
1,702
0
902
3,911
611
382
150
3,761
0
22,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
30,234
319
Minions Killed
282
0
Camps Cleared
0
1,089,480
Distance Traveled
1,131,399
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,677
437
53
4
0
262,714
0
W
Scylla
8,216
632
97
7
0
249,020
0
W
Geb
4,668
359
6
0
0
97,743
0
W
Susano
7,367
567
84
6
0
294,349
0
L
Cerberus
6,156
474
50
4
0
232,975
3
L
King Arthur
6,089
468
46
4
0
227,249
0
L
Ra
6,503
500
87
7
0
212,041
0
W
Erlang Shen
6,937
534
93
7
0
250,529
2
W
Anhur
5,749
442
39
3
0
197,839
0
L
Hachiman
5,809
447
46
4
0
196,420
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role