Player Matchup

King Arthur
King Arthur
Adrian2203
King Arthur
Level 5
God Stats
2W - 3L
1,605 SR
Queue Stats
5W - 8L
1,427 Elo+
Party 1
Neith
Neith
Boxtron154
Neith
Level 4
God Stats
0W - 1L
1,190 SR
Queue Stats
5W - 5L
1,427 Elo+
Party 1
Yemoja
Yemoja
Ghost_LEGI-MaN
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,205 Elo+
Solo
Scylla
Scylla
J4vi3h
Scylla
Level 4
God Stats
2W - 2L
1,353 SR
Queue Stats
4W - 5L
1,288 Elo+
Party 1
Merlin
Merlin
jfz1218
Merlin
Level 24
God Stats
7W - 4L
1,571 SR
Queue Stats
76W - 62L
1,482 Elo+
Party 1
Team Averages
Level 9
1,444 SR
1,366 Elo+

VS

Team Averages
Level 17
1,381 SR
1,385 Elo+
Chang'e
Chang'e
Anbu gabygel
Chang'e
Level 27
God Stats
11W - 5L
1,402 SR
Queue Stats
56W - 54L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Jagenzo
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,464 Elo+
Party 2
Chiron
Chiron
Thyme8263
Chiron
Level 18
God Stats
1W - 1L
1,576 SR
Queue Stats
14W - 17L
1,443 Elo+
Solo
Kukulkan
Kukulkan
killer_kobra_kha
Kukulkan
Level 3
God Stats
1W - 1L
1,252 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 2
Olorun
Olorun
mistabbachio
Olorun
Level 28
God Stats
3W - 2L
1,178 SR
Queue Stats
18W - 26L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adrian2203
King Arthur
17
0 / 15 / 2
10,483
806
14,533
33,829
35,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
17
0 / 7 / 0
10,277
791
8,903
16,450
6,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 8 / 1
10,727
825
1,981
19,845
20,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
J4vi3h
Scylla
18
2 / 10 / 3
11,495
884
14,929
20,856
6,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
jfz1218
Merlin
17
3 / 4 / 1
11,835
910
25,865
22,298
7,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anbu gabygel
Chang'e
19
5 / 3 / 13
12,453
958
10,793
14,690
5,990
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cthulhu
Jagenzo
Cthulhu
20
6 / 0 / 22
13,088
1,007
19,084
19,080
23,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Thyme8263
Chiron
20
15 / 0 / 18
14,346
1,104
36,384
17,877
7,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 1 / 9
10,615
817
3,704
4,753
1,720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
20
18 / 1 / 13
15,077
1,160
34,812
15,754
7,210
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
119
5
Kills
44
44
Deaths
5
7
Assists
75
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adrian2203
King Arthur
0
15
2
0.07
W
Chang'e
Anbu gabygel
Chang'e
5
3
13
3.83
L
Neith
0
7
0
0
L
0
8
1
0.06
L
Scylla
J4vi3h
Scylla
2
10
3
0.35
W
Cthulhu
Jagenzo
Cthulhu
6
0
22
17
W
Chiron
Thyme8263
Chiron
15
0
18
24
L
Merlin
jfz1218
Merlin
3
4
1
0.88
W
0
1
9
4.5
W
Olorun
18
1
13
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,211
Damage
104,777
113,278
Taken
72,154
76,994
Mitigated
46,596
4,162
Healing
32,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adrian2203
King Arthur
14,533
1,821
0
100
33,829
35,661
0
17,132
16,084
4,917
26,778
W
Chang'e
Anbu gabygel
Chang'e
10,793
1,827
4,420
4,252
14,690
5,990
0
10,125
4,565
24,609
0
L
Neith
8,903
2,828
0
978
16,450
6,378
0
11,330
4,717
0
28,901
L
1,981
781
112
718
19,845
20,155
0
14,501
4,875
7,549
0
L
Scylla
J4vi3h
Scylla
14,929
3,142
0
0
20,856
6,848
0
11,904
8,621
32,202
0
W
Cthulhu
Jagenzo
Cthulhu
19,084
1,345
1,167
5,122
19,080
23,839
0
11,645
7,435
27,393
0
W
Chiron
Thyme8263
Chiron
36,384
23,958
1,142
8,052
17,877
7,837
0
11,220
6,657
0
68,850
L
Merlin
jfz1218
Merlin
25,865
915
196
2,058
22,298
7,952
0
11,522
10,588
58,390
0
W
3,704
235
0
0
4,753
1,720
0
3,701
1,052
14,581
0
W
Olorun
34,812
20,117
1,454
7,090
15,754
7,210
0
8,901
6,853
56,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,817
Gold Earned
65,579
183
Minions Killed
217
3
Camps Cleared
11
1,108,417
Distance Traveled
1,134,550
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,483
806
23
2
1
230,596
0
W
Chang'e
12,453
958
37
3
4
201,495
0
L
Neith
10,277
791
40
3
1
216,778
0
L
Yemoja
10,727
825
9
1
0
178,668
0
L
Scylla
11,495
884
51
4
1
235,150
0
W
Cthulhu
13,088
1,007
17
1
1
258,590
0
W
Chiron
14,346
1,104
83
6
3
235,309
1
L
Merlin
11,835
910
60
5
0
247,225
0
W
Kukulkan
10,615
817
34
3
0
206,553
0
W
Olorun
15,077
1,160
46
4
3
232,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role