Player Matchup

Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
WaterIsTheTruth
Ah Puch
Level 143
God Stats
3W - 2L
1,376 SR
Queue Stats
306W - 310L
1,486 Elo+
Solo
Loki
Loki
degasas
Loki
Level 123
God Stats
24W - 24L
1,504 SR
Queue Stats
280W - 243L
1,536 Elo+
Solo
Hel
Hel
jantje141
Hel
Level 113
God Stats
0W - 2L
1,637 SR
Queue Stats
94W - 91L
1,515 Elo+
Solo
Hou Yi
Hou Yi
xH0PE
Hou Yi
Level 94
God Stats
3W - 6L
1,502 SR
Queue Stats
44W - 36L
1,540 Elo+
Solo
Team Averages
Level 119
1,504 SR
1,515 Elo+

VS

Team Averages
Level 120
1,591 SR
1,560 Elo+
Olorun
Olorun
Darknessir
Olorun
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,647 Elo+
Party 1
Horus
Horus
Kylteam
Horus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 96L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
QuicKFisH
Ah Muzen Cab
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 104L
1,620 Elo+
Party 1
Chang'e
Chang'e
javinava11
Chang'e
Level 102
God Stats
9W - 2L
1,843 SR
Queue Stats
113W - 117L
1,491 Elo+
Solo
Mercury
Mercury
myistro
Mercury
Level 160
God Stats
28W - 19L
1,612 SR
Queue Stats
710W - 745L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 1 / 4
6,079
468
3,214
6,516
3,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 5 / 1
6,589
507
6,602
8,465
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
degasas
Loki
10
4 / 0 / 1
6,441
495
2,178
4,362
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 0
6,786
522
2,752
7,897
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
xH0PE
Hou Yi
9
2 / 2 / 3
5,988
461
5,486
5,226
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Darknessir
Olorun
11
1 / 3 / 2
7,015
540
2,487
7,697
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Kylteam
Horus
11
0 / 3 / 2
6,842
526
2,124
9,335
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
QuicKFisH
Ah Muzen Cab
13
5 / 3 / 2
7,954
612
7,282
8,547
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
javinava11
Chang'e
14
3 / 0 / 0
8,377
644
4,781
5,208
1,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
myistro
Mercury
14
2 / 0 / 2
8,158
628
3,293
7,265
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
9
Kills
11
11
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
4
3
W
Olorun
Darknessir
Olorun
1
3
2
0.67
W
Horus
Kylteam
Horus
0
3
2
0.33
W
Ah Muzen Cab
QuicKFisH
Ah Muzen Cab
5
3
2
2
L
2
5
1
0.5
L
Loki
degasas
Loki
4
0
1
4.5
L
0
3
0
0
W
Chang'e
javinava11
Chang'e
3
0
0
3
W
Mercury
myistro
Mercury
2
0
2
3
L
Hou Yi
xH0PE
Hou Yi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,232
Damage
19,967
32,466
Taken
38,052
11,675
Mitigated
15,299
10,431
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,214
787
0
1,295
6,516
3,462
0
1,108
5,408
0
26,691
W
Olorun
Darknessir
Olorun
2,487
1,560
231
2,385
7,697
2,217
664
476
7,139
43,714
0
W
Horus
Kylteam
Horus
2,124
1,133
346
2,713
9,335
5,728
18
0
9,335
0
24,138
W
Ah Muzen Cab
QuicKFisH
Ah Muzen Cab
7,282
2,305
0
2,168
8,547
3,225
836
4,651
3,538
0
39,251
L
6,602
401
0
2,702
8,465
2,146
228
512
7,953
37,698
0
L
Loki
degasas
Loki
2,178
849
0
1,199
4,362
1,660
0
261
4,101
0
30,156
L
2,752
0
72
3,543
7,897
3,293
0
4,520
3,377
44,617
0
W
Chang'e
javinava11
Chang'e
4,781
626
317
4,040
5,208
1,722
170
1,979
3,003
51,350
0
W
Mercury
myistro
Mercury
3,293
1,427
0
4,598
7,265
2,407
0
1,480
5,683
0
52,809
L
Hou Yi
xH0PE
Hou Yi
5,486
3,537
0
1,620
5,226
1,114
0
867
4,359
0
27,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
38,346
369
Minions Killed
408
0
Camps Cleared
0
1,086,611
Distance Traveled
1,304,989
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,079
468
55
4
0
261,936
1
W
Olorun
7,015
540
78
6
0
244,693
3
W
Horus
6,842
526
34
3
0
243,870
4
W
Ah Muzen Cab
7,954
612
73
6
0
272,274
0
L
Ah Puch
6,589
507
87
7
0
208,095
4
L
Loki
6,441
495
61
5
0
210,507
3
L
Hel
6,786
522
110
8
0
239,899
5
W
Chang'e
8,377
644
110
8
0
249,308
5
W
Mercury
8,158
628
113
9
0
294,844
1
L
Hou Yi
5,988
461
56
4
0
166,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role