Player Matchup

Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Elescart
Sylvanus
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,466 Elo+
Solo
He Bo
He Bo
Pöläris
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,452 Elo+
Solo
Jing Wei
Jing Wei
RealzW
Jing Wei
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 122L
1,495 Elo+
Solo
Bellona
Bellona
Retcon
Bellona
Level 160
God Stats
5W - 5L
1,355 SR
Queue Stats
973W - 977L
1,436 Elo+
Solo
Team Averages
Level 123
1,471 SR
1,470 Elo+

VS

Team Averages
Level 119
1,550 SR
1,506 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Angevine1
Cerberus
Level 86
God Stats
3W - 0L
1,627 SR
Queue Stats
291W - 326L
1,487 Elo+
Solo
Eset
Eset
BabyMashyu
Eset
Level 156
God Stats
7W - 10L
1,434 SR
Queue Stats
212W - 234L
1,504 Elo+
Solo
Mercury
Mercury
KvaxiKvaxulesi
Mercury
Level 112
God Stats
6W - 2L
1,658 SR
Queue Stats
233W - 277L
1,534 Elo+
Solo
Hou Yi
Hou Yi
luisnoz16
Hou Yi
Level 116
God Stats
3W - 1L
1,532 SR
Queue Stats
179W - 191L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 1 / 0
7,498
500
1,223
5,423
2,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sylvanus
Elescart
Sylvanus
10
0 / 2 / 2
6,737
449
3,864
8,891
6,171
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Pöläris
He Bo
12
1 / 4 / 2
7,271
485
4,216
10,495
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
RealzW
Jing Wei
13
0 / 3 / 0
7,272
485
5,366
10,420
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Retcon
Bellona
15
4 / 3 / 0
8,719
581
6,363
13,154
9,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 2 / 1
9,101
607
12,317
13,100
11,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Angevine1
Cerberus
10
1 / 2 / 3
6,266
418
2,948
9,660
4,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 4
8,918
595
5,492
4,176
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 2 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 4
8,422
561
5,181
8,939
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Golden Blade

Golden Blade

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
luisnoz16
Hou Yi
15
3 / 0 / 0
8,240
549
6,024
7,920
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
13
13
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
0
1
W
Mulan
 
Mulan
5
2
1
2.75
W
Cerberus
Angevine1
Cerberus
1
2
3
1.25
W
2
1
4
4
L
Sylvanus
Elescart
Sylvanus
0
2
2
0.5
W
2
1
4
4
L
He Bo
Pöläris
He Bo
1
4
2
0.5
L
Jing Wei
RealzW
Jing Wei
0
3
0
0
L
Bellona
Retcon
Bellona
4
3
0
1.33
W
Hou Yi
luisnoz16
Hou Yi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,032
Damage
31,962
48,383
Taken
43,795
24,576
Mitigated
24,489
16,288
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,223
41
0
2,523
5,423
2,293
0
1,613
3,608
41,105
0
W
Mulan
 
Mulan
12,317
1,029
63
7,183
13,100
11,120
0
827
12,273
11,279
56,379
W
Cerberus
Angevine1
Cerberus
2,948
209
84
1,795
9,660
4,751
209
3,154
6,506
16,353
0
W
5,492
215
0
712
4,176
1,515
695
1,828
2,348
56,739
0
L
Sylvanus
Elescart
Sylvanus
3,864
1,112
1,333
3,068
8,891
6,171
0
3,516
5,159
24,140
0
W
5,181
1,594
0
2,017
8,939
3,841
0
2,834
6,105
0
57,738
L
He Bo
Pöläris
He Bo
4,216
331
33
3,262
10,495
3,005
0
1,111
9,222
47,967
0
L
Jing Wei
RealzW
Jing Wei
5,366
3,474
0
2,687
10,420
3,265
0
1,376
8,988
0
53,127
L
Bellona
Retcon
Bellona
6,363
2,422
0
3,382
13,154
9,842
46
2,354
9,813
4,086
47,888
W
Hou Yi
luisnoz16
Hou Yi
6,024
2,977
0
1,185
7,920
3,262
653
1,128
6,792
0
62,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
40,947
454
Minions Killed
514
0
Camps Cleared
0
1,443,346
Distance Traveled
1,567,050
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,498
500
112
7
0
271,185
1
W
Mulan
9,101
607
125
8
0
300,583
6
W
Cerberus
6,266
418
30
2
0
308,252
5
W
Eset
8,918
595
132
9
0
311,744
7
L
Sylvanus
6,737
449
40
3
0
299,982
5
W
Mercury
8,422
561
109
7
0
356,669
1
L
He Bo
7,271
485
86
6
0
284,124
1
L
Jing Wei
7,272
485
101
7
0
289,129
6
L
Bellona
8,719
581
115
8
0
298,926
2
W
Hou Yi
8,240
549
118
8
0
289,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role