Player Matchup

Bellona
Bellona
BlackTears90
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,500 Elo+
Solo
Loki
Loki
ChimpiOOOON
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LEO4432
Baron Samedi
Level 28
God Stats
10W - 8L
1,432 SR
Queue Stats
43W - 36L
1,467 Elo+
Solo
Jormungandr
Jormungandr
MaranorM
Jormungandr
Level 16
God Stats
4W - 3L
1,415 SR
Queue Stats
10W - 11L
1,422 Elo+
Party 1
Anhur
Anhur
Varidrix
Anhur
Level 3
God Stats
1W - 2L
1,297 SR
Queue Stats
4W - 6L
1,224 Elo+
Party 1
Team Averages
Level 12
1,429 SR
1,423 Elo+

VS

Team Averages
Level 18
1,422 SR
1,512 Elo+
Ares
Ares
CMikee
Ares
Level 26
God Stats
26W - 15L
1,602 SR
Queue Stats
93W - 91L
1,445 Elo+
Solo
Achilles
Achilles
Defaultius
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Skadi
Skadi
Fenririson
Skadi
Level 29
God Stats
3W - 2L
1,413 SR
Queue Stats
19W - 22L
1,340 Elo+
Solo
Guan Yu
Guan Yu
Lyf241
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo
Thor
Thor
RemisLord
Thor
Level 28
God Stats
0W - 5L
1,096 SR
Queue Stats
124W - 141L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackTears90
Bellona
20
4 / 6 / 32
14,924
1,148
14,749
24,448
23,899
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 7 / 20
14,373
1,106
20,583
16,405
6,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
LEO4432
Baron Samedi
20
15 / 6 / 22
16,270
1,252
36,681
21,641
13,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
MaranorM
Jormungandr
20
5 / 4 / 31
14,535
1,118
24,035
27,201
41,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Varidrix
Anhur
20
14 / 6 / 21
15,493
1,192
29,437
23,505
9,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CMikee
Ares
20
0 / 7 / 14
13,295
1,023
17,253
30,957
35,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Defaultius
Achilles
20
2 / 12 / 16
13,473
1,036
8,630
30,763
36,728
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
20
13 / 10 / 10
16,527
1,271
47,048
27,839
9,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Lyf241
Guan Yu
20
4 / 8 / 11
13,644
1,050
9,511
28,160
38,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Thor
20
10 / 11 / 8
15,051
1,158
24,773
22,603
7,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
88
48
Kills
29
29
Deaths
48
126
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bellona
BlackTears90
Bellona
4
6
32
3.33
L
Ares
CMikee
Ares
0
7
14
1
W
10
7
20
2.86
L
Achilles
Defaultius
Achilles
2
12
16
0.83
L
Skadi
13
10
10
1.8
W
Baron Samedi
LEO4432
Baron Samedi
15
6
22
4.33
L
Guan Yu
Lyf241
Guan Yu
4
8
11
1.19
W
Jormungandr
MaranorM
Jormungandr
5
4
31
5.13
L
Thor
10
11
8
1.27
W
Anhur
Varidrix
Anhur
14
6
21
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,485
Damage
107,215
113,200
Taken
140,322
95,958
Mitigated
128,340
25,029
Healing
23,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BlackTears90
Bellona
14,749
3,148
2,884
2,764
24,448
23,899
0
2,389
21,671
404
29,558
L
Ares
CMikee
Ares
17,253
1,585
0
4,393
30,957
35,347
0
13,730
17,227
37,846
0
W
20,583
6,073
0
263
16,405
6,750
0
1,183
15,126
0
30,919
L
Achilles
Defaultius
Achilles
8,630
3,188
0
983
30,763
36,728
0
13,011
17,752
0
34,597
L
Skadi
47,048
28,938
0
7,163
27,839
9,864
0
9,778
18,061
0
97,124
W
Baron Samedi
LEO4432
Baron Samedi
36,681
3,660
7,059
4,301
21,641
13,910
0
1,956
19,501
48,052
0
L
Guan Yu
Lyf241
Guan Yu
9,511
2,176
3,921
6,947
28,160
38,743
0
14,198
13,962
0
17,619
W
Jormungandr
MaranorM
Jormungandr
24,035
6,391
970
1,977
27,201
41,792
0
7,588
18,922
53,939
0
L
Thor
24,773
7,210
0
0
22,603
7,658
0
10,194
12,409
0
36,873
W
Anhur
Varidrix
Anhur
29,437
17,734
0
4,811
23,505
9,607
0
4,137
19,143
0
61,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,595
Gold Earned
71,990
228
Minions Killed
231
6
Camps Cleared
7
1,043,587
Distance Traveled
1,181,637
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,924
1,148
30
2
0
240,543
1
L
Ares
13,295
1,023
40
3
1
239,317
1
W
Loki
14,373
1,106
21
2
4
227,843
0
L
Achilles
13,473
1,036
39
3
0
249,678
0
L
Skadi
16,527
1,271
108
8
1
234,333
0
W
Baron Samedi
16,270
1,252
37
3
1
212,653
0
L
Guan Yu
13,644
1,050
15
1
4
249,229
1
W
Jormungandr
14,535
1,118
70
5
0
190,107
0
L
Thor
15,051
1,158
29
2
1
209,080
0
W
Anhur
15,493
1,192
70
5
1
172,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role