Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ImBaharr
Janus
Level 128
God Stats
1W - 1L
1,455 SR
Queue Stats
42W - 54L
1,475 Elo+
Party 1
Khepri
Khepri
Rufus Diablo
Khepri
Level 72
God Stats
1W - 1L
1,418 SR
Queue Stats
105W - 102L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
SmoKeY x BEzzA
Erlang Shen
Level 133
God Stats
1W - 0L
1,397 SR
Queue Stats
69W - 54L
1,511 Elo+
Party 1
Rama
Rama
Tera RamboZz
Rama
Level 27
God Stats
2W - 2L
1,456 SR
Queue Stats
21W - 43L
1,436 Elo+
Party 1
Team Averages
Level 98
1,445 SR
1,475 Elo+

VS

Team Averages
Level 61
1,421 SR
1,372 Elo+
Geb
Geb
BC foxy3
Geb
Level 49
God Stats
22W - 11L
1,487 SR
Queue Stats
43W - 42L
1,472 Elo+
Solo
Ymir
Ymir
bornfighta
Ymir
Level 106
God Stats
4W - 2L
1,658 SR
Queue Stats
15W - 28L
1,399 Elo+
Solo
Jing Wei
Jing Wei
chrisGR17
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 95L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
fluffy-throne394
Cthulhu
Level 14
God Stats
5W - 8L
1,208 SR
Queue Stats
26W - 48L
1,220 Elo+
Party 2
Thanatos
Thanatos
pôttetoo
Thanatos
Level 32
God Stats
1W - 2L
1,250 SR
Queue Stats
172W - 180L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 1 / 10
9,632
1,070
8,827
3,580
1,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
ImBaharr
Janus
15
2 / 1 / 12
9,149
1,017
12,175
4,551
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
15
1 / 0 / 10
9,389
1,043
4,730
7,596
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
SmoKeY x BEzzA
Erlang Shen
16
3 / 1 / 13
9,444
1,049
13,390
11,869
12,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 0 / 7
9,996
1,111
8,731
3,070
1,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

315

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
5,760
640
0
0
0
15
0 / 5 / 2
8,641
960
7,791
17,554
16,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
chrisGR17
Jing Wei
15
1 / 3 / 1
8,985
998
6,987
10,348
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 2
7,788
865
4,724
10,237
11,756
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
pôttetoo
Thanatos
14
2 / 6 / 1
8,576
953
6,264
14,260
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
17
Kills
3
3
Deaths
17
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
10
8
L
0
0
0
0
W
Janus
ImBaharr
Janus
2
1
12
8
W
Khepri
1
0
10
6
W
Erlang Shen
SmoKeY x BEzzA
Erlang Shen
3
1
13
9.5
W
8
0
7
11.5
L
0
5
2
0.2
L
Jing Wei
chrisGR17
Jing Wei
1
3
1
0.5
L
0
3
2
0.33
L
Thanatos
pôttetoo
Thanatos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,853
Damage
25,766
30,666
Taken
52,399
27,365
Mitigated
38,526
7,376
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,827
4,317
0
1,664
3,580
1,481
0
2,009
1,571
0
31,346
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
ImBaharr
Janus
12,175
1,784
0
0
4,551
1,882
0
2,324
2,227
28,680
0
W
Khepri
4,730
65
552
1,289
7,596
10,117
0
3,092
4,504
9,953
0
W
Erlang Shen
SmoKeY x BEzzA
Erlang Shen
13,390
8,083
0
2,505
11,869
12,540
0
3,362
8,507
0
18,623
W
8,731
6,494
0
1,366
3,070
1,345
0
1,728
1,342
0
22,155
L
7,791
708
0
115
17,554
16,124
0
4,754
12,584
35,859
0
L
Jing Wei
chrisGR17
Jing Wei
6,987
5,839
0
0
10,348
4,545
0
3,713
6,547
0
33,310
L
4,724
140
0
0
10,237
11,756
0
4,015
5,965
9,845
0
L
Thanatos
pôttetoo
Thanatos
6,264
1,744
0
2,447
14,260
6,101
0
3,664
10,398
0
10,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,610
Gold Earned
39,750
167
Minions Killed
150
4
Camps Cleared
3
868,581
Distance Traveled
588,004
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,632
1,070
58
6
3
164,330
4
L
Geb
5,760
640
0
0
0
0
0
W
Janus
9,149
1,017
57
6
1
160,132
0
W
Khepri
9,389
1,043
12
1
0
182,877
0
W
Erlang Shen
9,444
1,049
13
1
0
190,284
0
W
Rama
9,996
1,111
27
3
0
170,958
0
L
Ymir
8,641
960
52
6
0
130,498
0
L
Jing Wei
8,985
998
72
8
0
177,751
0
L
Cthulhu
7,788
865
13
1
2
142,670
0
L
Thanatos
8,576
953
13
1
1
137,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role