Player Matchup

Anubis
Anubis
Adrinhunter
Anubis
Level 67
God Stats
7W - 9L
1,480 SR
Queue Stats
128W - 110L
1,493 Elo+
Party 2
Bacchus
Bacchus
Angeliosis
Bacchus
Level 65
God Stats
18W - 15L
1,516 SR
Queue Stats
63W - 52L
1,492 Elo+
Party 2
Hun Batz
Hun Batz
m7_on_controller
Hun Batz
Level 48
God Stats
1W - 1L
1,555 SR
Queue Stats
61W - 72L
1,425 Elo+
Solo
Team Averages
Level 60
1,517 SR
1,470 Elo+

VS

Team Averages
Level 80
1,608 SR
1,422 Elo+
Kukulkan
Kukulkan
Liaos
Kukulkan
Level 87
God Stats
23W - 19L
1,572 SR
Queue Stats
97W - 185L
1,368 Elo+
Party 1
Cupid
Cupid
Mr_Painkiller19
Cupid
Level 69
God Stats
1W - 0L
1,832 SR
Queue Stats
35W - 22L
1,517 Elo+
Solo
Bastet
Bastet
Sith_is_Back
Bastet
Level 84
God Stats
3W - 3L
1,419 SR
Queue Stats
126W - 219L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 5 / 4
11,153
744
9,287
15,219
6,808
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Angeliosis
Bacchus
15
5 / 3 / 6
10,796
720
10,542
15,077
21,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 8 / 3
8,291
553
3,575
9,820
2,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Liaos
Kukulkan
15
1 / 3 / 14
10,678
712
9,071
7,852
2,572
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 4 / 9
11,435
762
9,922
9,959
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
14
8 / 4 / 6
11,257
750
12,117
12,720
3,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
16
16
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
5
4
1.6
L
Bacchus
Angeliosis
Bacchus
5
3
6
2.67
W
Kukulkan
Liaos
Kukulkan
1
3
14
2.67
W
7
4
9
2.88
W
Bastet
8
4
6
2.75
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,404
Damage
31,110
40,116
Taken
30,531
31,630
Mitigated
8,814
10,716
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,287
201
0
5,576
15,219
6,808
524
3,090
12,129
41,672
0
L
Bacchus
Angeliosis
Bacchus
10,542
1,388
0
4,931
15,077
21,884
474
4,159
10,918
21,963
0
W
Kukulkan
Liaos
Kukulkan
9,071
503
0
672
7,852
2,572
631
5,236
2,390
36,307
0
W
9,922
6,562
318
3,395
9,959
2,674
1,420
6,267
3,371
0
45,609
W
Bastet
12,117
3,230
395
1,751
12,720
3,568
1,196
7,474
4,688
0
19,914
L
3,575
230
0
209
9,820
2,938
529
2,410
7,410
0
22,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
33,370
142
Minions Killed
150
6
Camps Cleared
5
668,387
Distance Traveled
805,742
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,153
744
81
5
2
225,588
0
L
Bacchus
10,796
720
26
2
0
274,025
7
W
Kukulkan
10,678
712
66
4
1
277,833
3
W
Cupid
11,435
762
72
5
3
248,854
1
W
Bastet
11,257
750
12
1
1
279,055
4
L
Hun Batz
8,291
553
35
2
4
168,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role