Player Matchup

Guan Yu
Guan Yu
Jagermeister777
Guan Yu
Level 21
God Stats
7W - 2L
1,922 SR
Queue Stats
55W - 98L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
Zxmsp
Baron Samedi
Level 28
God Stats
11W - 5L
1,702 SR
Queue Stats
46W - 63L
1,386 Elo+
Solo
Apollo
Apollo
russo2408
Apollo
Level 20
God Stats
4W - 9L
1,474 SR
Queue Stats
64W - 56L
1,508 Elo+
Solo
Team Averages
Level 23
1,699 SR
1,403 Elo+

VS

Team Averages
Level 96
1,629 SR
1,537 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Jun21
Jormungandr
Level 16
God Stats
5W - 1L
1,774 SR
Queue Stats
14W - 9L
1,520 Elo+
Party 1
Neith
Neith
Velkh
Neith
Level 145
God Stats
22W - 11L
1,613 SR
Queue Stats
158W - 91L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
8,620
784
2,785
9,142
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Zxmsp
Baron Samedi
12
1 / 4 / 2
7,259
660
5,451
9,144
3,483
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
russo2408
Apollo
11
3 / 7 / 4
8,091
736
6,753
8,941
2,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 4 / 12
7,852
714
5,827
8,499
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Jun21
Jormungandr
12
3 / 2 / 10
8,580
780
5,232
9,287
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Velkh
Neith
13
9 / 2 / 5
8,955
814
11,069
7,683
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
14
14
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
4
12
2
L
4
3
3
1.83
W
Jormungandr
Jun21
Jormungandr
3
2
10
4
W
Neith
Velkh
Neith
9
2
5
5.75
L
Baron Samedi
Zxmsp
Baron Samedi
1
4
2
0.5
L
Apollo
russo2408
Apollo
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,989
Damage
22,128
27,227
Taken
25,469
15,250
Mitigated
17,116
4,936
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,827
422
2,458
2,684
8,499
6,049
812
2,315
6,031
23,823
0
L
2,785
246
518
1,029
9,142
8,842
0
3,070
5,715
0
6,625
W
Jormungandr
Jun21
Jormungandr
5,232
1,358
148
2,673
9,287
7,349
404
2,071
7,044
17,055
0
W
Neith
Velkh
Neith
11,069
4,652
0
1,819
7,683
3,718
1,595
1,758
5,755
0
34,841
L
Baron Samedi
Zxmsp
Baron Samedi
5,451
436
680
2,709
9,144
3,483
205
4,440
4,578
25,489
0
L
Apollo
russo2408
Apollo
6,753
2,437
0
0
8,941
2,925
624
3,664
4,933
0
25,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
25,387
103
Minions Killed
117
3
Camps Cleared
7
545,331
Distance Traveled
589,820
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,852
714
47
4
3
194,039
2
L
Guan Yu
8,620
784
16
1
0
185,410
0
W
Jormungandr
8,580
780
22
2
2
207,863
3
W
Neith
8,955
814
48
4
2
187,918
4
L
Baron Samedi
7,259
660
40
4
1
182,839
2
L
Apollo
8,091
736
47
4
2
177,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role