Player Matchup

Sun Wukong
Sun Wukong
Crr0nu5
Sun Wukong
Level 18
God Stats
13W - 17L
1,438 SR
Queue Stats
33W - 39L
1,340 Elo+
Solo
Sobek
Sobek
DoomsBelle
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,359 Elo+
Solo
Nu Wa
Nu Wa
Ice-Phoenix89
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 73L
1,401 Elo+
Solo
Thanatos
Thanatos
YouGotBamfed1
Thanatos
Level 28
God Stats
6W - 10L
1,519 SR
Queue Stats
111W - 114L
1,525 Elo+
Solo
Thor
Thor
lNoYaN-8
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 19
1,492 SR
1,425 Elo+

VS

Team Averages
Level 17
1,543 SR
1,494 Elo+
Awilix
Awilix
Aq3a4451
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,211 Elo+
Solo
Sylvanus
Sylvanus
VladimRick
Sylvanus
Level 20
God Stats
23W - 16L
1,524 SR
Queue Stats
59W - 52L
1,386 Elo+
Solo
Cernunnos
Cernunnos
YoRockCancelThat
Cernunnos
Level 29
God Stats
3W - 0L
1,689 SR
Queue Stats
58W - 22L
1,649 Elo+
Solo
Hades
Hades
cptnCharisma077
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,727 Elo+
Solo
Nemesis
Nemesis
razved4ik1986
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crr0nu5
Sun Wukong
15
1 / 5 / 5
10,388
416
13,943
26,925
21,983
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
15
0 / 5 / 1
10,291
412
6,095
27,867
33,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 4 / 3
11,531
461
21,383
14,255
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
YouGotBamfed1
Thanatos
20
10 / 8 / 2
13,162
526
16,746
22,315
11,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
11
1 / 11 / 2
8,624
345
5,568
13,723
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aq3a4451
Awilix
19
11 / 3 / 10
13,633
545
13,130
18,992
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
VladimRick
Sylvanus
16
2 / 1 / 15
11,263
451
10,219
19,581
20,552
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
20
15 / 1 / 5
16,851
674
39,446
40,686
18,015
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 5 / 15
11,423
457
8,456
16,450
7,272
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
8
1 / 6 / 1
8,566
343
622
7,736
1,867

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
16
Kills
33
33
Deaths
16
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Awilix
Aq3a4451
Awilix
11
3
10
5.33
L
Sun Wukong
Crr0nu5
Sun Wukong
1
5
5
0.7
L
Sobek
0
5
1
0.1
L
4
4
3
1.38
W
Sylvanus
VladimRick
Sylvanus
2
1
15
9.5
W
Cernunnos
15
1
5
17.5
L
Thanatos
YouGotBamfed1
Thanatos
10
8
2
1.38
W
4
5
15
2.3
L
Thor
1
11
2
0.18
W
Nemesis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,735
Damage
71,873
105,085
Taken
103,445
76,229
Mitigated
55,505
28,163
Healing
60,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Aq3a4451
Awilix
13,130
6,059
0
5,421
18,992
7,799
1,311
4,331
14,393
0
67,028
L
Sun Wukong
Crr0nu5
Sun Wukong
13,943
2,633
0
4,706
26,925
21,983
1,290
5,939
20,986
0
64,099
L
Sobek
6,095
352
0
3,682
27,867
33,087
1,350
5,146
22,721
46,868
0
L
21,383
3,088
0
1,287
14,255
5,227
226
2,401
11,854
90,040
0
W
Sylvanus
VladimRick
Sylvanus
10,219
2,081
7,038
10,463
19,581
20,552
443
7,214
11,937
33,356
0
W
Cernunnos
39,446
28,624
0
32,557
40,686
18,015
7,512
9,414
30,986
0
245,405
L
Thanatos
YouGotBamfed1
Thanatos
16,746
5,025
0
17,587
22,315
11,663
0
4,429
17,886
0
115,269
W
8,456
1,022
769
3,946
16,450
7,272
335
5,969
9,959
29,799
0
L
Thor
5,568
1,501
0
901
13,723
4,269
0
3,007
10,716
0
17,388
W
Nemesis
622
182
0
180
7,736
1,867
173
2,910
4,537
0
5,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,996
Gold Earned
61,736
482
Minions Killed
481
0
Camps Cleared
0
2,178,584
Distance Traveled
2,067,050
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,633
545
106
4
0
560,501
0
L
Sun Wukong
10,388
416
97
4
0
460,324
1
L
Sobek
10,291
412
62
2
0
399,529
1
L
Nu Wa
11,531
461
142
6
0
468,777
1
W
Sylvanus
11,263
451
43
2
0
450,053
4
W
Cernunnos
16,851
674
256
10
0
449,168
3
L
Thanatos
13,162
526
157
6
0
480,422
8
W
Hades
11,423
457
65
3
0
367,804
0
L
Thor
8,624
345
24
1
0
369,532
1
W
Nemesis
8,566
343
11
0
0
239,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role