Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Gritus8
Ymir
Level 153
God Stats
1W - 0L
1,760 SR
Queue Stats
69W - 44L
1,461 Elo+
Party 2
Loki
Loki
HolyFatherIsaac
Loki
Level 86
God Stats
4W - 0L
1,787 SR
Queue Stats
73W - 75L
1,367 Elo+
Solo
Hachiman
Hachiman
ObdurateX
Hachiman
Level 66
God Stats
2W - 5L
1,205 SR
Queue Stats
121W - 158L
1,269 Elo+
Solo
Achilles
Achilles
TrimericCello89
Achilles
Level 66
God Stats
1W - 2L
1,258 SR
Queue Stats
27W - 31L
1,383 Elo+
Solo
Team Averages
Level 97
1,502 SR
1,396 Elo+

VS

Team Averages
Level 89
1,508 SR
1,382 Elo+
Morgan Le Fay
Morgan Le Fay
DRE-KAHNMK
Morgan Le Fay
Level 86
God Stats
1W - 2L
1,454 SR
Queue Stats
22W - 26L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
Death_IsAthand
Danzaburou
Level 114
God Stats
26W - 12L
1,484 SR
Queue Stats
336W - 372L
1,360 Elo+
Party 1
Chaac
Chaac
Lordun2u
Chaac
Level 128
God Stats
9W - 9L
1,409 SR
Queue Stats
296W - 358L
1,354 Elo+
Party 1
Skadi
Skadi
TanaShortCake
Skadi
Level 54
God Stats
22W - 26L
1,457 SR
Queue Stats
65W - 88L
1,410 Elo+
Solo
Hun Batz
Hun Batz
bonesC7up
Hun Batz
Level 62
God Stats
1W - 1L
1,735 SR
Queue Stats
205W - 260L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 2 / 6
9,224
543
10,400
7,253
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Gritus8
Ymir
13
1 / 3 / 8
8,768
516
4,594
15,615
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
13 / 1 / 1
11,428
672
12,411
9,970
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
ObdurateX
Hachiman
15
2 / 3 / 3
9,238
543
7,246
11,213
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
14
1 / 1 / 4
8,692
511
2,757
9,833
8,164
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DRE-KAHNMK
Morgan Le Fay
13
2 / 4 / 3
7,971
469
9,054
10,478
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Death_IsAthand
Danzaburou
15
2 / 5 / 0
9,158
539
7,590
13,694
4,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Lordun2u
Chaac
13
3 / 4 / 6
8,191
482
9,770
15,988
6,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 8 / 1
7,318
430
7,301
11,445
2,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
bonesC7up
Hun Batz
1
0 / 0 / 0
4,902
288
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
20
Kills
10
10
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
6
3
L
Morgan Le Fay
DRE-KAHNMK
Morgan Le Fay
2
4
3
0.88
L
Danzaburou
Death_IsAthand
Danzaburou
2
5
0
0.4
W
Ymir
Gritus8
Ymir
1
3
8
1.67
W
13
1
1
13.5
L
Chaac
Lordun2u
Chaac
3
4
6
1.5
W
Hachiman
ObdurateX
Hachiman
2
3
3
1.17
L
3
8
1
0.44
W
Achilles
1
1
4
3
L
Hun Batz
bonesC7up
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,408
Damage
33,715
53,884
Taken
51,605
30,735
Mitigated
17,052
14,943
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,400
3,588
0
2,541
7,253
2,424
329
2,134
4,858
43,148
0
L
Morgan Le Fay
DRE-KAHNMK
Morgan Le Fay
9,054
888
72
1,676
10,478
3,400
100
3,907
6,331
49,980
0
L
Danzaburou
Death_IsAthand
Danzaburou
7,590
2,809
0
3,602
13,694
4,856
2,150
4,069
9,515
0
65,204
W
Ymir
Gritus8
Ymir
4,594
1,448
0
3,931
15,615
13,203
217
3,961
11,388
26,319
0
W
12,411
3,875
0
3,688
9,970
3,650
2,977
1,477
8,418
0
67,648
L
Chaac
Lordun2u
Chaac
9,770
5,366
406
8,896
15,988
6,192
0
4,277
11,637
0
33,151
W
Hachiman
ObdurateX
Hachiman
7,246
4,293
0
4,320
11,213
3,294
5,129
91
11,114
0
54,918
L
7,301
3,177
0
1,105
11,445
2,604
255
3,677
7,592
0
35,646
W
Achilles
2,757
599
0
463
9,833
8,164
602
737
9,052
7,219
30,785
L
Hun Batz
bonesC7up
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,350
Gold Earned
37,540
414
Minions Killed
299
0
Camps Cleared
0
1,653,645
Distance Traveled
1,183,461
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,224
543
71
4
0
347,072
0
L
Morgan Le Fay
7,971
469
88
5
0
341,590
1
L
Danzaburou
9,158
539
116
7
0
267,105
4
W
Ymir
8,768
516
28
2
0
328,114
2
W
Loki
11,428
672
128
8
0
392,655
0
L
Chaac
8,191
482
41
2
0
306,212
1
W
Hachiman
9,238
543
98
6
0
265,034
7
L
Skadi
7,318
430
54
3
0
268,554
0
W
Achilles
8,692
511
89
5
0
320,770
0
L
Hun Batz
4,902
288
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role