Player Matchup

Bakasura
Bakasura
AznBloodX
Bakasura
Level 24
God Stats
8W - 5L
1,610 SR
Queue Stats
22W - 23L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
GUIDisTincT
Heimdallr
Level 16
God Stats
7W - 2L
1,312 SR
Queue Stats
22W - 22L
1,528 Elo+
Party 1
Ymir
Ymir
Lemoncholly
Ymir
Level 134
God Stats
10W - 4L
1,707 SR
Queue Stats
97W - 60L
1,652 Elo+
Party 1
Scylla
Scylla
Lucanatorr
Scylla
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 1
Gilgamesh
Gilgamesh
blastcatneko
Gilgamesh
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 1
Team Averages
Level 40
1,526 SR
1,512 Elo+

VS

Team Averages
Level 24
1,668 SR
1,488 Elo+
Geb
Geb
CallMeDeans
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,425 Elo+
Solo
Kali
Kali
Kyatus
Kali
Level 26
God Stats
13W - 7L
1,740 SR
Queue Stats
53W - 50L
1,552 Elo+
Solo
Hachiman
Hachiman
SupuuTai
Hachiman
Level 24
God Stats
8W - 9L
1,706 SR
Queue Stats
118W - 134L
1,461 Elo+
Party 2
Merlin
Merlin
jumati21
Merlin
Level 29
God Stats
6W - 3L
1,863 SR
Queue Stats
59W - 48L
1,502 Elo+
Party 2
Hades
Hades
madman6069
Hades
Level 28
God Stats
3W - 2L
1,532 SR
Queue Stats
110W - 77L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AznBloodX
Bakasura
16
3 / 6 / 5
10,222
487
12,548
17,210
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
GUIDisTincT
Heimdallr
16
3 / 2 / 7
11,028
525
11,324
10,866
4,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 0 / 12
12,328
587
12,224
18,233
22,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Lucanatorr
Scylla
14
1 / 8 / 4
8,822
420
3,173
11,035
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
blastcatneko
Gilgamesh
16
7 / 9 / 2
10,643
507
8,587
18,476
17,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
6,755
322
531
4,472
1,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
Kyatus
Kali
16
5 / 6 / 8
10,303
491
9,938
17,660
7,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
SupuuTai
Hachiman
16
2 / 3 / 6
9,647
459
5,116
10,289
3,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
jumati21
Merlin
18
10 / 4 / 5
11,415
544
16,432
13,479
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
16
7 / 6 / 8
10,870
518
20,129
23,187
19,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
21
Kills
24
25
Deaths
21
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AznBloodX
Bakasura
3
6
5
0.92
L
0
2
0
0
W
Heimdallr
GUIDisTincT
Heimdallr
3
2
7
3.25
L
Kali
Kyatus
Kali
5
6
8
1.5
W
7
0
12
13
W
Scylla
Lucanatorr
Scylla
1
8
4
0.38
L
Hachiman
SupuuTai
Hachiman
2
3
6
1.67
W
Gilgamesh
blastcatneko
Gilgamesh
7
9
2
0.89
L
Merlin
jumati21
Merlin
10
4
5
3.13
L
Hades
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,856
Damage
52,146
75,820
Taken
69,087
57,088
Mitigated
37,923
12,855
Healing
23,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AznBloodX
Bakasura
12,548
8,552
0
5,533
17,210
8,734
320
7,017
9,969
0
73,746
L
531
30
0
752
4,472
1,614
0
240
4,135
9,456
0
W
Heimdallr
GUIDisTincT
Heimdallr
11,324
6,350
0
3,313
10,866
4,356
2,013
4,053
6,689
0
63,412
L
Kali
Kyatus
Kali
9,938
3,254
0
6,708
17,660
7,469
0
4,110
13,340
0
65,093
W
12,224
3,087
0
2,498
18,233
22,683
152
9,035
8,850
54,089
0
W
Scylla
Lucanatorr
Scylla
3,173
972
208
1,207
11,035
3,493
430
4,963
5,910
31,059
0
L
Hachiman
SupuuTai
Hachiman
5,116
2,653
0
2,818
10,289
3,914
0
2,611
7,678
0
52,341
W
Gilgamesh
blastcatneko
Gilgamesh
8,587
1,386
0
96
18,476
17,822
0
11,223
7,117
4,932
28,470
L
Merlin
jumati21
Merlin
16,432
915
102
2,940
13,479
5,112
299
3,101
9,786
71,192
0
L
Hades
20,129
1,824
271
9,761
23,187
19,814
2,031
6,835
15,040
78,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,043
Gold Earned
48,990
442
Minions Killed
489
0
Camps Cleared
0
1,803,036
Distance Traveled
1,729,481
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,222
487
126
6
0
393,844
5
L
Geb
6,755
322
20
1
0
139,007
0
W
Heimdallr
11,028
525
123
6
0
373,942
3
L
Kali
10,303
491
106
5
0
426,439
3
W
Ymir
12,328
587
83
4
0
405,295
10
W
Scylla
8,822
420
55
3
0
306,017
0
L
Hachiman
9,647
459
88
4
0
424,097
0
W
Gilgamesh
10,643
507
55
3
0
323,938
0
L
Merlin
11,415
544
138
7
0
407,231
2
L
Hades
10,870
518
137
7
0
332,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role