Player Matchup

Olorun
Olorun
AliceChan-UwU
Olorun
Level 12
God Stats
1W - 0L
1,808 SR
Queue Stats
9W - 6L
1,553 Elo+
Party 2
Loki
Loki
F_Vergil
Loki
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
Pazzzcu
Jormungandr
Level 23
God Stats
3W - 3L
1,642 SR
Queue Stats
42W - 60L
1,449 Elo+
Party 2
King Arthur
King Arthur
Th3SuspectAU
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,546 Elo+
Party 2
Charybdis
Charybdis
splatrixn
Charybdis
Level 16
God Stats
6W - 0L
1,815 SR
Queue Stats
15W - 12L
1,474 Elo+
Solo
Team Averages
Level 15
1,653 SR
1,517 Elo+

VS

Team Averages
Level 22
1,542 SR
1,452 Elo+
Nox
Nox
Baby-Banane
Nox
Level 16
God Stats
3W - 5L
1,570 SR
Queue Stats
8W - 12L
1,396 Elo+
Solo
Chang'e
Chang'e
Madcajun24
Chang'e
Level 29
God Stats
5W - 3L
1,915 SR
Queue Stats
80W - 107L
1,428 Elo+
Party 1
Poseidon
Poseidon
NoobWa75
Poseidon
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
180W - 192L
1,541 Elo+
Party 3
Odin
Odin
Snibbling
Odin
Level 28
God Stats
23W - 24L
1,514 SR
Queue Stats
77W - 100L
1,416 Elo+
Party 1
Thor
Thor
TyrTopADC
Thor
Level 17
God Stats
1W - 4L
1,211 SR
Queue Stats
63W - 67L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
8,384
524
9,223
9,043
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
16
7 / 7 / 2
9,820
614
8,838
13,537
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Pazzzcu
Jormungandr
11
3 / 3 / 3
7,682
480
4,966
10,219
8,088
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Th3SuspectAU
King Arthur
12
0 / 2 / 6
7,453
466
1,685
7,235
5,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Charybdis
splatrixn
Charybdis
15
6 / 4 / 5
9,027
564
13,707
11,210
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,694
481
3,043
10,012
2,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Madcajun24
Chang'e
10
0 / 7 / 4
6,555
410
5,930
13,756
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
NoobWa75
Poseidon
17
7 / 1 / 6
10,465
654
12,308
9,500
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
11
3 / 4 / 3
7,404
463
3,720
10,720
3,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
4 / 5 / 7
8,862
554
6,717
12,265
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
19
Kills
17
19
Deaths
19
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
3
2
4
2.5
W
Loki
7
7
2
1.14
L
Chang'e
Madcajun24
Chang'e
0
7
4
0.29
L
Poseidon
NoobWa75
Poseidon
7
1
6
10
W
Jormungandr
Pazzzcu
Jormungandr
3
3
3
1.5
L
Odin
3
4
3
1.13
W
King Arthur
Th3SuspectAU
King Arthur
0
2
6
1.5
L
Thor
4
5
7
1.5
W
Charybdis
splatrixn
Charybdis
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,419
Damage
31,718
51,244
Taken
56,253
26,473
Mitigated
18,960
10,843
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,223
4,424
423
2,785
9,043
3,980
3,376
3,440
5,603
39,611
5,097
L
3,043
403
212
3,945
10,012
2,995
704
581
9,431
32,121
0
W
Loki
8,838
1,466
0
1,966
13,537
4,821
0
6,089
7,448
0
57,221
L
Chang'e
Madcajun24
Chang'e
5,930
556
1,225
3,878
13,756
3,617
952
4,633
9,076
27,380
0
L
Poseidon
NoobWa75
Poseidon
12,308
557
0
3,392
9,500
2,840
1,060
1,189
8,311
77,788
0
W
Jormungandr
Pazzzcu
Jormungandr
4,966
1,627
0
986
10,219
8,088
498
5,090
5,129
25,351
0
L
Odin
3,720
760
380
1,419
10,720
3,436
764
3,072
7,426
0
30,452
W
King Arthur
Th3SuspectAU
King Arthur
1,685
79
0
364
7,235
5,400
224
1,712
5,523
910
21,144
L
Thor
6,717
1,474
94
2,928
12,265
6,072
924
3,903
8,236
0
37,295
W
Charybdis
splatrixn
Charybdis
13,707
7,542
0
4,319
11,210
4,184
3,178
4,950
6,260
0
63,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,366
Gold Earned
40,980
384
Minions Killed
357
0
Camps Cleared
0
1,474,380
Distance Traveled
1,479,239
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,384
524
81
5
0
303,953
0
L
Nox
7,694
481
57
4
0
289,885
1
W
Loki
9,820
614
100
6
0
299,867
1
L
Chang'e
6,555
410
31
2
0
281,924
1
L
Poseidon
10,465
654
141
9
0
306,597
6
W
Jormungandr
7,682
480
50
3
0
291,112
3
L
Odin
7,404
463
61
4
0
323,380
0
W
King Arthur
7,453
466
39
2
0
284,399
0
L
Thor
8,862
554
67
4
0
277,453
3
W
Charybdis
9,027
564
114
7
0
295,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role