Player Matchup

Serqet
Serqet
ASweety
Serqet
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
319W - 312L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Al3xP4355
Morgan Le Fay
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 157L
1,734 Elo+
Party 2
Erlang Shen
Erlang Shen
EkkOnr9
Erlang Shen
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 35L
1,682 Elo+
Party 2
Geb
Geb
ILEFTCLICKYOUDIE
Geb
Level 93
God Stats
14W - 2L
1,624 SR
Queue Stats
275W - 160L
1,671 Elo+
Party 2
Apollo
Apollo
theopticblaster
Apollo
Level 154
God Stats
11W - 6L
1,713 SR
Queue Stats
749W - 420L
1,708 Elo+
Party 2
Team Averages
Level 82
1,567 SR
1,661 Elo+

VS

Team Averages
Level 100
1,535 SR
1,493 Elo+
Fafnir
Fafnir
Cyption
Fafnir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,434 Elo+
Solo
Merlin
Merlin
Faultier No1
Merlin
Level 119
God Stats
6W - 10L
1,552 SR
Queue Stats
477W - 460L
1,507 Elo+
Solo
Thanatos
Thanatos
IRavenx94
Thanatos
Level 127
God Stats
32W - 34L
1,490 SR
Queue Stats
223W - 218L
1,501 Elo+
Party 1
Mulan
Mulan
taleb_kh_99
Mulan
Level 109
God Stats
12W - 17L
1,599 SR
Queue Stats
625W - 621L
1,489 Elo+
Solo
Neith
Neith
xITonyBrownIx
Neith
Level 110
God Stats
18W - 18L
1,535 SR
Queue Stats
181W - 184L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ASweety
Serqet
8
4 / 0 / 6
5,437
680
2,871
4,119
2,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Al3xP4355
Morgan Le Fay
9
0 / 2 / 1
5,082
635
753
4,296
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
EkkOnr9
Erlang Shen
10
6 / 0 / 4
6,119
765
5,767
5,427
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 3
5,298
662
4,297
6,120
4,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
6 / 1 / 1
6,045
756
4,076
4,279
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cyption
Fafnir
5
0 / 4 / 0
3,799
475
1,367
5,098
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
9
1 / 2 / 2
5,467
683
1,983
2,680
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
IRavenx94
Thanatos
8
2 / 3 / 1
5,075
634
2,827
5,357
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
4,944
618
2,797
7,249
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 0
4,136
517
2,959
5,400
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
4
4
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
ASweety
Serqet
4
0
6
7
W
Morgan Le Fay
Al3xP4355
Morgan Le Fay
0
2
1
0.25
L
Fafnir
Cyption
Fafnir
0
4
0
0
W
Erlang Shen
EkkOnr9
Erlang Shen
6
0
4
8
L
Merlin
1
2
2
1
W
1
1
3
2.5
L
Thanatos
IRavenx94
Thanatos
2
3
1
0.83
L
1
3
0
0.33
W
6
1
1
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,764
Damage
11,933
24,241
Taken
25,784
12,018
Mitigated
8,892
9,058
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ASweety
Serqet
2,871
778
300
1,253
4,119
2,076
348
304
3,815
0
9,462
W
Morgan Le Fay
Al3xP4355
Morgan Le Fay
753
0
0
1,030
4,296
1,300
0
1,708
2,588
24,797
0
L
Fafnir
Cyption
Fafnir
1,367
610
97
1,359
5,098
2,200
0
0
5,064
7,054
0
W
Erlang Shen
EkkOnr9
Erlang Shen
5,767
2,700
0
2,305
5,427
2,961
50
1,142
4,285
0
31,706
L
Merlin
1,983
194
0
400
2,680
798
0
687
1,893
30,461
0
W
4,297
871
46
2,890
6,120
4,106
270
0
6,120
22,717
0
L
Thanatos
IRavenx94
Thanatos
2,827
1,148
0
3,623
5,357
1,883
0
913
4,278
0
22,569
L
2,797
666
139
2,370
7,249
3,145
0
2,619
4,031
0
24,465
W
4,076
1,954
0
1,234
4,279
1,575
580
196
4,083
0
31,103
L
2,959
1,710
0
906
5,400
866
0
0
5,400
0
16,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
23,421
249
Minions Killed
212
0
Camps Cleared
0
861,657
Distance Traveled
752,825
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,437
680
17
2
0
183,263
3
W
Morgan Le Fay
5,082
635
59
7
0
160,998
0
L
Fafnir
3,799
475
13
2
0
113,415
2
W
Erlang Shen
6,119
765
62
8
0
169,706
0
L
Merlin
5,467
683
64
8
0
157,882
4
W
Geb
5,298
662
41
5
0
172,530
2
L
Thanatos
5,075
634
51
6
0
176,550
2
L
Mulan
4,944
618
55
7
0
155,056
2
W
Apollo
6,045
756
70
9
0
175,160
1
L
Neith
4,136
517
29
4
0
149,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role