Player Matchup

Nox
Nox
ImASquareV2
Nox
Level 18
God Stats
27W - 23L
1,464 SR
Queue Stats
49W - 51L
1,335 Elo+
Party 1
Apollo
Apollo
KuraYami1612
Apollo
Level 13
God Stats
19W - 21L
1,455 SR
Queue Stats
31W - 38L
1,317 Elo+
Solo
Sol
Sol
OrientedTub852
Sol
Level 16
God Stats
9W - 5L
1,598 SR
Queue Stats
33W - 28L
1,381 Elo+
Party 1
Scylla
Scylla
PiinkLemonnade
Scylla
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 47L
1,369 Elo+
Solo
Fafnir
Fafnir
backupbear11
Fafnir
Level 16
God Stats
2W - 4L
1,291 SR
Queue Stats
27W - 30L
1,351 Elo+
Party 1
Team Averages
Level 16
1,462 SR
1,351 Elo+

VS

Team Averages
Level 12
1,395 SR
1,211 Elo+
Neith
Neith
Stitch-Dan
Neith
Level 24
God Stats
11W - 21L
1,372 SR
Queue Stats
25W - 38L
1,349 Elo+
Solo
Yemoja
Yemoja
ZeeBaybie13
Yemoja
Level 7
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Hun Batz
Hun Batz
biGaPe03
Hun Batz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,181 Elo+
Party 2
Merlin
Merlin
luccian77
Merlin
Level 12
God Stats
10W - 22L
1,208 SR
Queue Stats
50W - 82L
1,188 Elo+
Solo
Zeus
Zeus
scorpion874gaudy
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 23
15,567
1,038
24,407
15,599
6,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
20
3 / 1 / 20
13,536
902
4,795
12,617
5,395
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
24 / 1 / 13
17,109
1,141
43,707
17,148
11,330
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
0 / 3 / 23
13,197
880
11,406
12,117
8,410
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
20
4 / 0 / 24
15,094
1,006
21,306
19,442
29,651
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
2 / 6 / 3
12,930
862
16,705
22,299
8,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
19
2 / 4 / 2
14,396
960
9,735
13,980
12,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
biGaPe03
Hun Batz
19
1 / 10 / 4
12,615
841
18,173
32,063
12,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
luccian77
Merlin
19
0 / 10 / 6
12,685
846
9,710
19,832
7,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
2 / 12 / 2
12,318
821
16,160
26,522
10,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
24
42
Kills
7
7
Deaths
42
103
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
2
23
11.25
W
Apollo
3
1
20
13
W
24
1
13
30.5
W
0
3
23
3.83
L
Neith
2
6
3
0.58
L
Yemoja
2
4
2
0.75
W
Fafnir
4
0
24
16
L
Hun Batz
biGaPe03
Hun Batz
1
10
4
0.3
L
Merlin
luccian77
Merlin
0
10
6
0.3
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,621
Damage
70,483
76,923
Taken
114,696
61,736
Mitigated
51,453
13,349
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,407
4,924
0
576
15,599
6,950
0
8,347
7,252
47,177
0
W
Apollo
4,795
2,124
0
0
12,617
5,395
0
4,448
8,169
0
11,749
W
43,707
20,292
0
7,044
17,148
11,330
0
7,271
9,877
71,828
0
W
11,406
2,860
0
1,156
12,117
8,410
0
6,465
5,652
31,319
0
L
Neith
16,705
10,386
218
4,263
22,299
8,672
0
19,967
2,332
0
37,480
L
Yemoja
9,735
1,960
3,523
2,031
13,980
12,271
0
12,067
1,913
40,386
0
W
Fafnir
21,306
5,814
0
4,573
19,442
29,651
0
9,074
10,368
35,822
0
L
Hun Batz
biGaPe03
Hun Batz
18,173
3,916
0
292
32,063
12,383
0
27,057
4,983
0
40,117
L
Merlin
luccian77
Merlin
9,710
1,910
0
1,264
19,832
7,554
0
17,785
1,947
30,742
0
L
16,160
3,961
0
1,137
26,522
10,573
0
23,708
2,695
37,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,503
Gold Earned
64,944
238
Minions Killed
232
1
Camps Cleared
1
1,288,796
Distance Traveled
1,162,385
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,567
1,038
77
5
0
260,505
0
W
Apollo
13,536
902
11
1
0
275,242
0
W
Sol
17,109
1,141
67
4
0
277,027
0
W
Scylla
13,197
880
58
4
0
234,050
2
L
Neith
12,930
862
35
2
0
237,334
0
L
Yemoja
14,396
960
62
4
0
202,016
1
W
Fafnir
15,094
1,006
25
2
1
241,972
0
L
Hun Batz
12,615
841
50
3
0
264,692
5
L
Merlin
12,685
846
46
3
0
217,520
4
L
Zeus
12,318
821
39
3
1
240,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role