Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Chris92305
Aphrodite
Level 122
God Stats
10W - 4L
1,740 SR
Queue Stats
405W - 380L
1,550 Elo+
Party 3
Artemis
Artemis
NuruhuineDagnir
Artemis
Level 122
God Stats
10W - 13L
1,606 SR
Queue Stats
432W - 404L
1,548 Elo+
Party 1
Bastet
Bastet
Phoenixmage13
Bastet
Level 128
God Stats
8W - 8L
1,065 SR
Queue Stats
178W - 186L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
XxThatGayGuyxX0
Jormungandr
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 86L
1,509 Elo+
Solo
Team Averages
Level 110
1,482 SR
1,523 Elo+

VS

Team Averages
Level 103
1,490 SR
1,531 Elo+
Zeus
Zeus
BlueDrakon4714
Zeus
Level 108
God Stats
47W - 49L
1,517 SR
Queue Stats
381W - 375L
1,478 Elo+
Party 2
Susano
Susano
SamuraiAshes
Susano
Level 109
God Stats
4W - 9L
1,434 SR
Queue Stats
253W - 256L
1,625 Elo+
Party 2
Charybdis
Charybdis
Wabonguss
Charybdis
Level 117
God Stats
7W - 5L
1,496 SR
Queue Stats
468W - 458L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
luckycharms1726
Sylvanus
Level 62
God Stats
2W - 6L
1,522 SR
Queue Stats
104W - 78L
1,564 Elo+
Solo
Horus
Horus
zombieboss1037
Horus
Level 118
God Stats
17W - 16L
1,480 SR
Queue Stats
580W - 600L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 2 / 1
7,742
553
5,398
9,348
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Chris92305
Aphrodite
11
1 / 4 / 2
6,898
493
2,592
6,358
2,161
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 5
8,799
629
10,179
7,948
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 3
7,820
559
8,020
11,671
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
XxThatGayGuyxX0
Jormungandr
12
5 / 3 / 4
8,016
573
8,412
16,851
11,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 1
8,183
585
12,930
9,613
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
1 / 5 / 3
6,897
493
5,947
12,468
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
Wabonguss
Charybdis
12
1 / 2 / 2
6,986
499
5,839
9,027
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
12
1 / 4 / 5
6,504
465
4,844
9,679
8,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
2 / 1 / 2
7,277
520
6,841
8,611
7,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
15
Kills
12
12
Deaths
15
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
1
0.75
L
7
3
1
2.5
W
Aphrodite
Chris92305
Aphrodite
1
4
2
0.5
W
5
0
5
7.5
W
3
3
3
1.5
L
Susano
1
5
3
0.5
L
Charybdis
Wabonguss
Charybdis
1
2
2
1
W
Jormungandr
XxThatGayGuyxX0
Jormungandr
5
3
4
2.33
L
Sylvanus
1
4
5
0.88
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,601
Damage
36,401
52,176
Taken
49,398
23,349
Mitigated
25,528
18,767
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,398
446
0
4,158
9,348
4,117
48
580
8,207
45,847
0
L
12,930
5,832
0
2,182
9,613
2,820
0
3,334
6,279
56,425
0
W
Aphrodite
Chris92305
Aphrodite
2,592
273
1,305
2,489
6,358
2,161
0
3,071
3,245
39,607
0
W
10,179
5,872
0
2,551
7,948
2,181
0
901
7,047
0
63,882
W
8,020
1,789
0
3,984
11,671
3,663
0
4,467
7,074
0
46,747
L
Susano
5,947
1,363
0
3,873
12,468
4,197
0
4,082
8,386
0
45,522
L
Charybdis
Wabonguss
Charybdis
5,839
2,839
0
3,063
9,027
2,809
0
1,520
7,507
0
43,932
W
Jormungandr
XxThatGayGuyxX0
Jormungandr
8,412
2,074
1,642
2,638
16,851
11,227
0
8,245
8,563
37,136
0
L
Sylvanus
4,844
1,304
1,868
2,934
9,679
8,349
0
3,671
6,008
19,959
6,198
L
6,841
2,535
451
3,769
8,611
7,353
0
3,795
4,816
0
28,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,275
Gold Earned
35,847
415
Minions Killed
392
0
Camps Cleared
0
1,311,232
Distance Traveled
1,381,019
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,742
553
74
5
0
225,956
1
L
Zeus
8,183
585
96
7
0
267,210
1
W
Aphrodite
6,898
493
85
6
0
250,725
0
W
Artemis
8,799
629
113
8
0
273,058
1
W
Bastet
7,820
559
84
6
0
296,177
1
L
Susano
6,897
493
92
7
0
311,161
1
L
Charybdis
6,986
499
89
6
0
262,882
2
W
Jormungandr
8,016
573
59
4
0
265,316
3
L
Sylvanus
6,504
465
50
4
0
251,806
7
L
Horus
7,277
520
65
5
0
287,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role