Player Matchup

Pele
Pele
 
Pele
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
KingCalder26
Cabrakan
Level 87
God Stats
9W - 8L
1,627 SR
Queue Stats
229W - 245L
1,402 Elo+
Party 2
Ra
Ra
SilentViper 04
Ra
Level 121
God Stats
6W - 11L
1,518 SR
Queue Stats
440W - 451L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
alster41103
Kuzenbo
Level 78
God Stats
1W - 2L
1,587 SR
Queue Stats
76W - 114L
1,449 Elo+
Party 3
Team Averages
Level 86
1,547 SR
1,458 Elo+

VS

Team Averages
Level 89
1,532 SR
1,403 Elo+
Chang'e
Chang'e
Bluengie
Chang'e
Level 79
God Stats
7W - 7L
1,542 SR
Queue Stats
57W - 80L
1,341 Elo+
Party 1
Ah Puch
Ah Puch
JunKynttilä
Ah Puch
Level 125
God Stats
20W - 9L
1,612 SR
Queue Stats
331W - 378L
1,502 Elo+
Party 1
Neith
Neith
Siegziel
Neith
Level 104
God Stats
10W - 11L
1,493 SR
Queue Stats
145W - 182L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
TONYLOKZ760
Nu Wa
Level 66
God Stats
26W - 19L
1,589 SR
Queue Stats
282W - 291L
1,394 Elo+
Solo
Hercules
Hercules
TRILLA99
Hercules
Level 69
God Stats
3W - 4L
1,426 SR
Queue Stats
364W - 413L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 2 / 0
5,276
440
1,782
6,063
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
 
Charybdis
7
0 / 5 / 0
4,652
388
2,816
6,018
1,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
KingCalder26
Cabrakan
10
0 / 4 / 3
5,909
492
2,903
10,888
8,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 2 / 0
7,929
661
6,923
7,651
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
alster41103
Kuzenbo
8
0 / 4 / 0
5,343
445
1,489
6,981
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bluengie
Chang'e
10
1 / 3 / 1
6,275
523
2,272
7,771
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
JunKynttilä
Ah Puch
12
3 / 0 / 2
7,336
611
5,958
3,846
1,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Siegziel
Neith
10
3 / 0 / 6
6,354
530
6,329
4,861
1,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
8 / 2 / 1
7,848
654
8,305
7,251
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
TRILLA99
Hercules
9
2 / 1 / 5
5,808
484
1,545
6,765
4,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
17
17
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
0
0.5
L
Charybdis
 
Charybdis
0
5
0
0
W
Chang'e
Bluengie
Chang'e
1
3
1
0.5
W
Ah Puch
JunKynttilä
Ah Puch
3
0
2
4
L
Cabrakan
KingCalder26
Cabrakan
0
4
3
0.38
W
Neith
Siegziel
Neith
3
0
6
6
L
5
2
0
2.5
W
8
2
1
4.25
W
Hercules
TRILLA99
Hercules
2
1
5
4.5
L
Kuzenbo
alster41103
Kuzenbo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,913
Damage
24,409
37,601
Taken
30,494
20,241
Mitigated
12,553
10,225
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,782
466
0
1,870
6,063
1,674
0
3,238
2,701
0
17,265
L
Charybdis
 
Charybdis
2,816
1,511
0
377
6,018
1,460
0
1,303
4,662
0
18,936
W
Chang'e
Bluengie
Chang'e
2,272
265
393
2,964
7,771
2,290
348
2,656
5,115
30,409
0
W
Ah Puch
JunKynttilä
Ah Puch
5,958
396
0
2,098
3,846
1,608
372
1,690
2,156
38,006
0
L
Cabrakan
KingCalder26
Cabrakan
2,903
523
0
2,690
10,888
8,256
0
5,387
5,408
25,009
0
W
Neith
Siegziel
Neith
6,329
2,608
0
1,927
4,861
1,391
796
1,134
3,727
0
35,611
L
6,923
605
125
3,439
7,651
2,696
0
4,250
3,146
61,787
0
W
8,305
1,802
33
1,790
7,251
2,320
0
3,022
4,229
46,712
0
W
Hercules
TRILLA99
Hercules
1,545
311
327
3,039
6,765
4,944
0
2,813
3,952
0
13,461
L
Kuzenbo
alster41103
Kuzenbo
1,489
588
280
1,444
6,981
6,155
0
1,715
5,149
16,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
33,621
283
Minions Killed
302
0
Camps Cleared
0
1,052,849
Distance Traveled
1,123,139
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,276
440
37
3
0
172,659
0
L
Charybdis
4,652
388
42
4
0
218,905
1
W
Chang'e
6,275
523
60
5
0
238,195
5
W
Ah Puch
7,336
611
71
6
0
213,443
3
L
Cabrakan
5,909
492
57
5
0
191,723
3
W
Neith
6,354
530
67
6
0
225,408
3
L
Ra
7,929
661
114
10
0
246,636
5
W
Nu Wa
7,848
654
89
7
0
222,005
0
W
Hercules
5,808
484
15
1
0
224,088
2
L
Kuzenbo
5,343
445
33
3
0
222,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role