Player Matchup

Izanami
Izanami
 
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BleakGeoduck22
Thor
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,202 Elo+
Party 1
Nemesis
Nemesis
Icrimaa
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,202 Elo+
Party 1
Tiamat
Tiamat
RedHunger
Tiamat
Level 28
God Stats
10W - 5L
1,602 SR
Queue Stats
48W - 50L
1,431 Elo+
Solo
Ah Puch
Ah Puch
Zuctao
Ah Puch
Level 28
God Stats
4W - 2L
1,652 SR
Queue Stats
37W - 34L
1,444 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,356 Elo+

VS

Team Averages
Level 16
1,557 SR
1,364 Elo+
Bakasura
Bakasura
BuayRoach
Bakasura
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,453 Elo+
Solo
Geb
Geb
Hoplite_Dori
Geb
Level 23
God Stats
14W - 10L
1,531 SR
Queue Stats
63W - 64L
1,411 Elo+
Solo
Kukulkan
Kukulkan
OliveMarmot1
Kukulkan
Level 14
God Stats
2W - 1L
1,756 SR
Queue Stats
12W - 19L
1,305 Elo+
Solo
Neith
Neith
fmp XxjimbxX
Neith
Level 7
God Stats
1W - 1L
1,588 SR
Queue Stats
6W - 13L
1,297 Elo+
Solo
Anubis
Anubis
slavcheg17
Anubis
Level 24
God Stats
5W - 7L
1,411 SR
Queue Stats
54W - 60L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 0 / 1
7,023
638
8,280
6,205
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
2,289
208
0
0
0
Nemesis
Icrimaa
Nemesis
2
0 / 1 / 0
3,878
353
89
693
115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
RedHunger
Tiamat
12
3 / 0 / 1
7,031
639
4,582
3,359
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Zuctao
Ah Puch
12
6 / 1 / 1
7,259
660
5,841
4,044
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BuayRoach
Bakasura
7
0 / 3 / 1
4,908
446
303
6,775
1,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 1
4,973
452
2,140
7,492
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
OliveMarmot1
Kukulkan
7
0 / 1 / 0
4,661
424
231
2,996
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 0
5,135
467
2,453
5,892
957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
slavcheg17
Anubis
9
1 / 5 / 0
5,635
512
2,078
7,764
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
14
Kills
2
2
Deaths
16
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
1
5.5
W
0
0
0
0
L
Bakasura
BuayRoach
Bakasura
0
3
1
0.17
L
0
3
1
0.17
W
Nemesis
Icrimaa
Nemesis
0
1
0
0
L
Kukulkan
OliveMarmot1
Kukulkan
0
1
0
0
W
Tiamat
RedHunger
Tiamat
3
0
1
3.5
W
Ah Puch
Zuctao
Ah Puch
6
1
1
6.5
L
1
4
0
0.25
L
Anubis
slavcheg17
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,792
Damage
7,205
14,301
Taken
30,919
4,866
Mitigated
8,535
4,626
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,280
4,462
0
2,031
6,205
1,837
425
1,466
4,421
0
47,215
W
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
BuayRoach
Bakasura
303
34
351
1,228
6,775
1,783
0
1,281
5,366
0
10,163
L
2,140
57
0
955
7,492
2,112
0
759
6,653
19,208
0
W
Nemesis
Icrimaa
Nemesis
89
0
0
0
693
115
0
274
419
0
263
L
Kukulkan
OliveMarmot1
Kukulkan
231
75
0
0
2,996
885
0
2,281
379
17,203
0
W
Tiamat
RedHunger
Tiamat
4,582
186
0
1,712
3,359
1,662
877
743
2,616
36,390
0
W
Ah Puch
Zuctao
Ah Puch
5,841
307
0
883
4,044
1,252
600
1,592
2,368
36,712
0
L
2,453
327
0
627
5,892
957
0
938
4,870
28
13,602
L
Anubis
slavcheg17
Anubis
2,078
0
0
1,684
7,764
2,798
0
4,205
3,228
26,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
25,312
275
Minions Killed
198
0
Camps Cleared
0
650,102
Distance Traveled
894,782
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,023
638
92
8
0
206,576
3
W
Thor
2,289
208
0
0
0
0
0
L
Bakasura
4,908
446
30
3
0
160,419
0
L
Geb
4,973
452
40
4
0
188,131
1
W
Nemesis
3,878
353
0
0
0
34,500
0
L
Kukulkan
4,661
424
38
3
0
151,368
0
W
Tiamat
7,031
639
87
8
0
220,710
3
W
Ah Puch
7,259
660
96
9
0
188,316
4
L
Neith
5,135
467
30
3
0
201,574
1
L
Anubis
5,635
512
60
5
0
193,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role