Player Matchup

Chiron
Chiron
 
Chiron
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CheyreksV2
Fenrir
Level 29
God Stats
6W - 3L
1,784 SR
Queue Stats
413W - 30L
2,170 Elo+
Party 1
Tiamat
Tiamat
warakil
Tiamat
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 40L
1,971 Elo+
Party 1
Team Averages
Level 96
1,595 SR
1,881 Elo+

VS

Team Averages
Level 42
1,465 SR
1,447 Elo+
Chang'e
Chang'e
Loooser
Chang'e
Level 15
God Stats
0W - 2L
1,667 SR
Queue Stats
3W - 6L
1,293 Elo+
Solo
Charybdis
Charybdis
Narvál4ever
Charybdis
Level 22
God Stats
1W - 2L
1,229 SR
Queue Stats
21W - 17L
1,557 Elo+
Solo
Cthulhu
Cthulhu
swaagduck00
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 152L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
9 / 4 / 10
8,783
878
15,075
9,632
3,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
CheyreksV2
Fenrir
12
6 / 1 / 11
8,448
845
12,567
11,085
7,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
warakil
Tiamat
13
7 / 1 / 11
8,535
854
10,340
6,196
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Loooser
Chang'e
9
0 / 10 / 1
5,942
594
4,201
10,932
4,633
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Narvál4ever
Charybdis
11
3 / 7 / 1
7,254
725
7,645
11,146
3,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
swaagduck00
Cthulhu
11
2 / 5 / 4
7,773
777
8,220
18,963
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
22
Kills
5
6
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
4
10
3.5
W
Fenrir
CheyreksV2
Fenrir
6
1
11
11.5
L
Chang'e
Loooser
Chang'e
0
10
1
0.05
L
Charybdis
Narvál4ever
Charybdis
3
7
1
0.5
L
Cthulhu
swaagduck00
Cthulhu
2
5
4
0.8
W
Tiamat
warakil
Tiamat
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,982
Damage
20,066
26,913
Taken
41,041
14,590
Mitigated
23,247
8,845
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,075
7,609
430
1,904
9,632
3,658
883
5,016
4,616
0
31,106
W
Fenrir
CheyreksV2
Fenrir
12,567
5,519
934
3,779
11,085
7,949
609
5,382
5,703
0
24,646
L
Chang'e
Loooser
Chang'e
4,201
322
1,259
1,468
10,932
4,633
0
2,025
8,907
9,297
0
L
Charybdis
Narvál4ever
Charybdis
7,645
4,248
0
480
11,146
3,196
0
2,535
8,611
0
22,531
L
Cthulhu
swaagduck00
Cthulhu
8,220
211
384
4,391
18,963
15,418
0
6,077
12,886
18,138
0
W
Tiamat
warakil
Tiamat
10,340
1,347
0
1,798
6,196
2,983
175
2,387
3,809
24,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,766
Gold Earned
20,969
114
Minions Killed
79
5
Camps Cleared
3
588,230
Distance Traveled
519,505
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,783
878
40
4
1
169,799
0
W
Fenrir
8,448
845
38
4
3
217,018
2
L
Chang'e
5,942
594
17
2
0
160,209
1
L
Charybdis
7,254
725
36
4
2
155,695
0
L
Cthulhu
7,773
777
26
3
1
203,601
3
W
Tiamat
8,535
854
36
4
1
201,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role