Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Armagedon-du25
Kukulkan
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 32L
1,391 Elo+
Solo
Athena
Athena
Masauski
Athena
Level 26
God Stats
17W - 8L
1,745 SR
Queue Stats
99W - 90L
1,452 Elo+
Party 1
Ullr
Ullr
Mouritzen96
Ullr
Level 28
God Stats
6W - 6L
1,630 SR
Queue Stats
164W - 147L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
grumpyminer
Morgan Le Fay
Level 26
God Stats
21W - 23L
1,520 SR
Queue Stats
102W - 90L
1,491 Elo+
Solo
Team Averages
Level 24
1,579 SR
1,467 Elo+

VS

Team Averages
Level 16
1,542 SR
1,539 Elo+
Izanami
Izanami
KaSaiyan0
Izanami
Level 18
God Stats
0W - 1L
1,418 SR
Queue Stats
3W - 4L
1,427 Elo+
Solo
Geb
Geb
Rv-Dyablo
Geb
Level 11
God Stats
18W - 12L
1,681 SR
Queue Stats
20W - 17L
1,611 Elo+
Solo
The Morrigan
The Morrigan
SkatrBoiAndy
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,502 Elo+
Solo
Bakasura
Bakasura
akarabas50
Bakasura
Level 16
God Stats
0W - 2L
1,611 SR
Queue Stats
20W - 24L
1,443 Elo+
Solo
Anubis
Anubis
sara2002cro
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
11 / 0 / 6
11,559
642
12,952
11,135
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
12
0 / 6 / 2
7,633
424
2,888
8,472
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Masauski
Athena
13
2 / 0 / 14
9,110
506
4,662
10,405
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 0 / 3
9,983
555
11,234
7,358
2,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
grumpyminer
Morgan Le Fay
18
14 / 0 / 7
11,682
649
14,111
8,743
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KaSaiyan0
Izanami
11
0 / 11 / 1
7,181
399
4,139
12,099
2,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 2 / 0
9,212
512
9,443
10,817
9,452
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
SkatrBoiAndy
The Morrigan
11
0 / 10 / 0
7,231
402
2,458
13,434
4,436
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
akarabas50
Bakasura
11
0 / 8 / 0
7,286
405
2,279
17,445
6,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
10
1 / 7 / 1
7,051
392
7,668
10,157
4,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
38
Kills
6
6
Deaths
38
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
0
6
14
W
Kukulkan
0
6
2
0.17
L
Izanami
KaSaiyan0
Izanami
0
11
1
0.05
W
Athena
Masauski
Athena
2
0
14
9
W
11
0
3
12.5
L
5
2
0
2.5
L
The Morrigan
SkatrBoiAndy
The Morrigan
0
10
0
0
L
Bakasura
akarabas50
Bakasura
0
8
0
0
W
Morgan Le Fay
grumpyminer
Morgan Le Fay
14
0
7
17.5
L
Anubis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,847
Damage
25,987
46,113
Taken
63,952
22,535
Mitigated
27,073
11,031
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,952
6,951
0
460
11,135
4,289
1,288
3,502
7,593
0
104,967
W
Kukulkan
2,888
698
0
115
8,472
2,847
1,944
4,662
3,810
36,783
0
L
Izanami
KaSaiyan0
Izanami
4,139
2,457
0
687
12,099
2,702
932
3,402
8,697
0
34,960
W
Athena
Masauski
Athena
4,662
1,099
0
3,866
10,405
8,933
148
5,110
5,270
20,755
0
W
11,234
5,912
0
2,645
7,358
2,756
1,796
3,906
3,452
0
57,934
L
9,443
660
0
2,144
10,817
9,452
0
3,739
7,078
56,538
0
L
The Morrigan
SkatrBoiAndy
The Morrigan
2,458
1,650
0
1,383
13,434
4,436
312
7,481
5,953
26,492
1,317
L
Bakasura
akarabas50
Bakasura
2,279
1,843
0
4,916
17,445
6,332
0
4,804
12,641
0
30,860
W
Morgan Le Fay
grumpyminer
Morgan Le Fay
14,111
1,268
106
3,839
8,743
3,710
832
2,289
6,434
81,241
0
L
Anubis
7,668
826
0
2,460
10,157
4,151
615
2,235
7,922
30,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
37,961
498
Minions Killed
387
0
Camps Cleared
0
1,871,867
Distance Traveled
1,434,559
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,559
642
158
9
0
472,145
3
W
Kukulkan
7,633
424
88
5
0
294,788
2
L
Izanami
7,181
399
76
4
0
283,480
1
W
Athena
9,110
506
25
1
0
374,886
4
W
Ullr
9,983
555
105
6
0
355,416
2
L
Geb
9,212
512
116
6
0
336,147
3
L
The Morrigan
7,231
402
66
4
0
237,251
0
L
Bakasura
7,286
405
73
4
0
360,434
0
W
Morgan Le Fay
11,682
649
122
7
0
374,632
11
L
Anubis
7,051
392
56
3
0
217,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role