Player Matchup

Gilgamesh
Gilgamesh
GOOSE123499
Gilgamesh
Level 108
God Stats
20W - 8L
1,682 SR
Queue Stats
445W - 351L
1,579 Elo+
Party 1
Medusa
Medusa
JJ beaster
Medusa
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 58L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
RampagingPanda_
Zhong Kui
Level 94
God Stats
14W - 5L
1,687 SR
Queue Stats
453W - 360L
1,559 Elo+
Party 1
Scylla
Scylla
UnnervingAB
Scylla
Level 92
God Stats
5W - 4L
1,653 SR
Queue Stats
145W - 109L
1,559 Elo+
Solo
Bastet
Bastet
xXThunderJetXx
Bastet
Level 67
God Stats
13W - 8L
1,526 SR
Queue Stats
199W - 178L
1,568 Elo+
Party 1
Team Averages
Level 90
1,610 SR
1,566 Elo+

VS

Team Averages
Level 122
1,638 SR
1,522 Elo+
Baba Yaga
Baba Yaga
BanKai-2201
Baba Yaga
Level 115
God Stats
4W - 6L
1,484 SR
Queue Stats
333W - 303L
1,506 Elo+
Solo
Bacchus
Bacchus
Carlo-CFC
Bacchus
Level 120
God Stats
1W - 1L
1,784 SR
Queue Stats
66W - 65L
1,548 Elo+
Solo
Charybdis
Charybdis
Cryotix
Charybdis
Level 126
God Stats
2W - 2L
1,760 SR
Queue Stats
103W - 97L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
Dragovala
Sun Wukong
Level 123
God Stats
23W - 16L
1,663 SR
Queue Stats
911W - 833L
1,565 Elo+
Solo
Serqet
Serqet
Orpheus_0909
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 313L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GOOSE123499
Gilgamesh
19
5 / 2 / 9
12,065
525
13,856
20,375
18,336
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
JJ beaster
Medusa
20
8 / 4 / 6
13,511
587
13,899
13,553
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
RampagingPanda_
Zhong Kui
18
3 / 5 / 4
11,763
511
17,912
21,271
15,879
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
20
5 / 5 / 6
12,290
534
15,203
12,096
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 2
9,232
401
1,914
8,930
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BanKai-2201
Baba Yaga
17
4 / 5 / 6
11,255
489
15,841
18,039
8,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Carlo-CFC
Bacchus
15
1 / 2 / 7
9,800
426
6,157
15,924
23,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Cryotix
Charybdis
16
3 / 7 / 3
10,518
457
8,205
13,902
4,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Dragovala
Sun Wukong
20
3 / 1 / 3
12,073
525
10,129
19,743
22,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
19
6 / 7 / 3
11,757
511
10,520
19,494
8,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
21
Kills
17
17
Deaths
22
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BanKai-2201
Baba Yaga
4
5
6
1.4
L
Bacchus
Carlo-CFC
Bacchus
1
2
7
2.25
L
Charybdis
Cryotix
Charybdis
3
7
3
0.64
L
Sun Wukong
Dragovala
Sun Wukong
3
1
3
4.5
W
Gilgamesh
GOOSE123499
Gilgamesh
5
2
9
4.75
W
Medusa
JJ beaster
Medusa
8
4
6
2.75
L
Serqet
6
7
3
1.07
W
Zhong Kui
RampagingPanda_
Zhong Kui
3
5
4
1
W
Scylla
5
5
6
1.6
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,784
Damage
50,852
76,225
Taken
87,102
47,178
Mitigated
68,241
29,770
Healing
21,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BanKai-2201
Baba Yaga
15,841
372
0
2,750
18,039
8,923
0
10,482
7,557
86,072
0
L
Bacchus
Carlo-CFC
Bacchus
6,157
1,089
0
2,153
15,924
23,559
28
4,918
11,006
26,722
0
L
Charybdis
Cryotix
Charybdis
8,205
3,208
0
3,177
13,902
4,686
0
2,280
11,622
0
58,619
L
Sun Wukong
Dragovala
Sun Wukong
10,129
1,922
0
8,195
19,743
22,955
617
8,014
11,729
0
80,463
W
Gilgamesh
GOOSE123499
Gilgamesh
13,856
3,850
0
6,724
20,375
18,336
392
7,133
12,803
0
64,400
W
Medusa
JJ beaster
Medusa
13,899
5,554
0
5,620
13,553
5,553
2,612
1,982
10,614
0
124,201
L
Serqet
10,520
2,299
0
4,999
19,494
8,118
0
7,421
12,073
0
90,003
W
Zhong Kui
RampagingPanda_
Zhong Kui
17,912
1,328
0
9,210
21,271
15,879
730
5,985
12,851
83,004
0
W
Scylla
15,203
2,023
0
2,317
12,096
4,389
888
5,449
6,304
99,552
0
W
1,914
619
0
5,899
8,930
3,021
0
851
7,984
0
60,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,861
Gold Earned
55,403
717
Minions Killed
614
0
Camps Cleared
0
2,062,959
Distance Traveled
2,244,223
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,255
489
156
7
0
420,896
1
L
Bacchus
9,800
426
45
2
0
452,211
9
L
Charybdis
10,518
457
116
5
0
405,796
4
L
Sun Wukong
12,073
525
153
7
0
461,331
1
W
Gilgamesh
12,065
525
87
4
0
476,425
9
W
Medusa
13,511
587
191
8
0
427,372
7
L
Serqet
11,757
511
144
6
0
503,989
4
W
Zhong Kui
11,763
511
178
8
0
382,219
3
W
Scylla
12,290
534
169
7
0
458,707
7
W
Bastet
9,232
401
92
4
0
318,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role