Player Matchup

Cu Chulainn
Cu Chulainn
AbhorentGhost
Cu Chulainn
Level 17
God Stats
17W - 20L
1,495 SR
Queue Stats
56W - 68L
1,382 Elo+
Solo
Nemesis
Nemesis
Angie21337662
Nemesis
Level 6
God Stats
5W - 7L
1,587 SR
Queue Stats
5W - 8L
1,444 Elo+
Solo
Ah Puch
Ah Puch
GrabyTheCoffee
Ah Puch
Level 15
God Stats
28W - 15L
1,919 SR
Queue Stats
87W - 71L
1,399 Elo+
Solo
Medusa
Medusa
MCooki_e
Medusa
Level 4
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Hel
Hel
bloodline675618
Hel
Level 24
God Stats
1W - 2L
1,523 SR
Queue Stats
10W - 8L
1,393 Elo+
Solo
Team Averages
Level 13
1,564 SR
1,423 Elo+

VS

Team Averages
Level 15
1,462 SR
1,330 Elo+
Neith
Neith
Anqityyy
Neith
Level 8
God Stats
12W - 11L
1,483 SR
Queue Stats
13W - 14L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fwwuk
Morgan Le Fay
Level 18
God Stats
11W - 9L
1,545 SR
Queue Stats
39W - 40L
1,401 Elo+
Solo
Xing Tian
Xing Tian
GMMsword
Xing Tian
Level 25
God Stats
2W - 2L
1,479 SR
Queue Stats
64W - 78L
1,243 Elo+
Solo
Geb
Geb
RepFedCenAme7
Geb
Level 22
God Stats
75W - 68L
1,529 SR
Queue Stats
80W - 79L
1,410 Elo+
Solo
Baba Yaga
Baba Yaga
poly446543234
Baba Yaga
Level 4
God Stats
3W - 5L
1,274 SR
Queue Stats
3W - 6L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AbhorentGhost
Cu Chulainn
17
1 / 7 / 5
11,355
946
8,194
17,208
6,573
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
17
1 / 5 / 6
10,778
898
8,126
15,709
6,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 0 / 4
13,678
1,140
23,950
5,531
2,228
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
MCooki_e
Medusa
16
0 / 10 / 0
9,446
787
3,870
17,032
5,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 3
10,959
913
8,549
11,822
14,438
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

85

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anqityyy
Neith
19
8 / 1 / 9
12,261
1,022
13,919
8,116
3,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Fwwuk
Morgan Le Fay
19
11 / 1 / 11
12,960
1,080
24,947
8,099
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
GMMsword
Xing Tian
19
4 / 1 / 15
12,703
1,059
9,221
17,513
23,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 6 / 10
11,971
998
4,955
17,228
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baba Yaga
poly446543234
Baba Yaga
18
1 / 2 / 12
10,898
908
7,402
10,363
5,338
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
11
Kills
25
25
Deaths
11
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AbhorentGhost
Cu Chulainn
1
7
5
0.5
L
Nemesis
1
5
6
0.8
W
Neith
Anqityyy
Neith
8
1
9
12.5
W
Morgan Le Fay
Fwwuk
Morgan Le Fay
11
1
11
16.5
W
Xing Tian
GMMsword
Xing Tian
4
1
15
11.5
L
7
0
4
9
L
Medusa
MCooki_e
Medusa
0
10
0
0
W
1
6
10
1
L
2
3
3
1.17
W
Baba Yaga
poly446543234
Baba Yaga
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,689
Damage
60,444
67,302
Taken
61,319
35,757
Mitigated
46,435
5,157
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AbhorentGhost
Cu Chulainn
8,194
3,503
0
425
17,208
6,573
0
13,343
3,865
0
24,842
L
Nemesis
8,126
4,382
0
963
15,709
6,662
0
9,517
6,192
0
16,359
W
Neith
Anqityyy
Neith
13,919
6,031
0
1,186
8,116
3,491
0
5,519
2,597
0
31,151
W
Morgan Le Fay
Fwwuk
Morgan Le Fay
24,947
6,418
196
2,021
8,099
4,289
0
3,864
4,235
43,741
0
W
Xing Tian
GMMsword
Xing Tian
9,221
1,347
0
1,125
17,513
23,846
0
7,144
10,369
20,373
0
L
23,950
72
128
1,016
5,531
2,228
0
2,872
2,659
84,116
0
L
Medusa
MCooki_e
Medusa
3,870
2,517
0
0
17,032
5,856
0
12,119
4,913
0
5,222
W
4,955
397
0
1,052
17,228
9,471
0
9,818
7,410
35,745
0
L
8,549
1,753
945
1,680
11,822
14,438
0
8,674
3,148
16,612
0
W
Baba Yaga
poly446543234
Baba Yaga
7,402
1,961
0
2,392
10,363
5,338
0
6,154
4,209
18,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,216
Gold Earned
60,793
231
Minions Killed
218
5
Camps Cleared
5
965,249
Distance Traveled
1,269,942
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,355
946
40
3
3
187,604
1
L
Nemesis
10,778
898
10
1
1
198,476
1
W
Neith
12,261
1,022
44
4
1
238,007
0
W
Morgan Le Fay
12,960
1,080
47
4
2
239,945
1
W
Xing Tian
12,703
1,059
33
3
0
275,770
0
L
Ah Puch
13,678
1,140
170
14
0
228,127
0
L
Medusa
9,446
787
1
0
0
189,126
0
W
Geb
11,971
998
63
5
0
278,967
0
L
Hel
10,959
913
10
1
1
161,916
3
W
Baba Yaga
10,898
908
31
3
2
237,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role