Player Matchup

Ravana
Ravana
Platinum I
CAPTAIN_JAMES_E
Ravana
Platinum I
Level 148
God Stats
26W - 29L
1,612 SR
Queue Stats
737W - 720L
2,068 MMR
Solo
Hera
Hera
Platinum II
Haise19
Hera
Platinum II
Level 160
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 10L
2,128 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Rivens Blurt
Cabrakan
Diamond V
Level 106
God Stats
2W - 2L
1,600 SR
Queue Stats
114W - 114L
2,063 MMR
Solo
Cupid
Cupid
Diamond IV
apawled
Cupid
Diamond IV
Level 128
God Stats
13W - 7L
1,686 SR
Queue Stats
135W - 124L
2,113 MMR
Solo
King Arthur
King Arthur
Diamond III
zStainville__-
King Arthur
Diamond III
Level 154
God Stats
15W - 26L
1,554 SR
Queue Stats
373W - 360L
2,130 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,636 SR
2,101 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,627 SR
2,101 MMR
Artemis
Artemis
Diamond IV
BigLezShow
Artemis
Diamond IV
Level 154
God Stats
9W - 6L
1,605 SR
Queue Stats
211W - 210L
2,070 MMR
Solo
Athena
Athena
Diamond IV
Blink Susano
Athena
Diamond IV
Level 160
God Stats
20W - 26L
1,569 SR
Queue Stats
450W - 431L
2,074 MMR
Solo
Hun Batz
Hun Batz
Gold V
Dontultme6485
Hun Batz
Gold V
Level 86
God Stats
4W - 3L
1,551 SR
Queue Stats
35W - 26L
2,022 MMR
Solo
Loki
Loki
Diamond III
The OnGy 17
Loki
Diamond III
Level 124
God Stats
20W - 16L
1,674 SR
Queue Stats
571W - 567L
2,170 MMR
Solo
Sol
Sol
Diamond IV
midgemen
Sol
Diamond IV
Level 158
God Stats
13W - 6L
1,738 SR
Queue Stats
175W - 160L
2,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,648
536
9,956
11,908
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
Haise19
Hera
14
3 / 8 / 2
8,585
477
9,813
11,255
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Rivens Blurt
Cabrakan
11
2 / 5 / 3
7,682
427
5,236
15,105
16,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
apawled
Cupid
14
1 / 7 / 3
8,638
480
10,010
16,007
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
zStainville__-
King Arthur
15
0 / 6 / 1
8,890
494
8,955
13,370
9,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
OdinCharybdisCliodhnaZeus

VS

Bans
Erlang ShenArtioMorgan Le FayGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigLezShow
Artemis
16
5 / 4 / 5
10,062
559
11,790
12,653
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
14
2 / 0 / 15
9,355
520
7,202
16,434
15,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
Dontultme6485
Hun Batz
19
9 / 1 / 3
11,427
635
12,487
10,930
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 3 / 8
10,234
569
6,265
11,503
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 2 / 3
12,133
674
16,200
15,533
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
10
Kills
31
31
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
BigLezShow
Artemis
5
4
5
1.88
W
Athena
2
0
15
9.5
L
4
5
3
1.1
W
Hun Batz
Dontultme6485
Hun Batz
9
1
3
10.5
L
Hera
Haise19
Hera
3
8
2
0.5
L
Cabrakan
Rivens Blurt
Cabrakan
2
5
3
0.7
W
4
3
8
2.67
L
Cupid
apawled
Cupid
1
7
3
0.36
W
11
2
3
6.25
L
King Arthur
zStainville__-
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,970
Damage
53,944
67,645
Taken
67,053
38,881
Mitigated
35,383
13,437
Healing
27,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BigLezShow
Artemis
11,790
5,317
0
4,581
12,653
4,545
0
2,327
10,310
0
73,632
W
Athena
7,202
2,241
321
3,246
16,434
15,972
0
5,261
11,065
22,074
0
L
9,956
3,946
0
2,102
11,908
5,402
0
5,580
6,274
0
56,798
W
Hun Batz
Dontultme6485
Hun Batz
12,487
4,264
0
4,214
10,930
5,345
0
770
10,160
0
82,076
L
Hera
Haise19
Hera
9,813
2,642
0
992
11,255
3,960
0
5,274
5,877
50,545
0
L
Cabrakan
Rivens Blurt
Cabrakan
5,236
904
0
2,435
15,105
16,246
0
7,183
7,867
13,203
0
W
6,265
1,751
0
4,030
11,503
3,655
140
2,168
9,235
0
74,771
L
Cupid
apawled
Cupid
10,010
3,977
625
5,723
16,007
3,710
0
2,785
13,222
0
68,371
W
16,200
6,660
0
11,456
15,533
5,866
1,770
5,314
10,026
107,714
0
L
King Arthur
zStainville__-
King Arthur
8,955
1,324
0
1,560
13,370
9,563
0
2,580
9,857
6,685
58,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,443
Gold Earned
53,211
477
Minions Killed
617
0
Camps Cleared
0
1,561,385
Distance Traveled
1,746,000
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,062
559
119
7
0
289,646
1
W
Athena
9,355
520
24
1
0
358,240
3
L
Ravana
9,648
536
104
6
0
346,246
6
W
Hun Batz
11,427
635
161
9
0
374,375
0
L
Hera
8,585
477
101
6
0
308,553
7
L
Cabrakan
7,682
427
11
1
0
298,821
4
W
Loki
10,234
569
131
7
0
394,124
4
L
Cupid
8,638
480
125
7
0
276,162
3
W
Sol
12,133
674
182
10
0
329,615
3
L
King Arthur
8,890
494
136
8
0
331,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role