Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Caitlinx3
Guan Yu
Level 7
God Stats
4W - 0L
1,717 SR
Queue Stats
16W - 16L
1,562 Elo+
Solo
Zeus
Zeus
DarrenBNB
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,719 Elo+
Solo
Aphrodite
Aphrodite
Nequelle
Aphrodite
Level 26
God Stats
5W - 2L
1,764 SR
Queue Stats
8W - 4L
1,691 Elo+
Solo
Thor
Thor
SweetDoom666
Thor
Level 14
God Stats
1W - 0L
1,310 SR
Queue Stats
15W - 13L
1,579 Elo+
Solo
Team Averages
Level 18
1,558 SR
1,610 Elo+

VS

Team Averages
Level 11
1,487 SR
1,617 Elo+
Nike
Nike
Kobaiin
Nike
Level 17
God Stats
2W - 5L
1,431 SR
Queue Stats
17W - 22L
1,514 Elo+
Solo
Janus
Janus
Paul9626
Janus
Level 22
God Stats
5W - 10L
1,504 SR
Queue Stats
67W - 47L
1,687 Elo+
Solo
Neith
Neith
TakerTrip
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Solo
Ymir
Ymir
Ttarnus
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,678 Elo+
Solo
Fenrir
Fenrir
ltlol
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 0 / 3
8,721
581
7,047
6,718
2,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Guan Yu
Caitlinx3
Guan Yu
16
8 / 0 / 6
9,816
654
10,675
11,876
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
16
6 / 4 / 4
9,711
647
7,868
8,350
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Nequelle
Aphrodite
12
1 / 0 / 9
7,957
530
2,792
5,610
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 3
7,892
526
4,022
9,296
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Kobaiin
Nike
6
0 / 3 / 0
5,288
353
1,247
4,547
1,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
Paul9626
Janus
14
5 / 6 / 0
8,801
587
10,684
10,595
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
TakerTrip
Neith
9
0 / 6 / 0
5,988
399
3,740
8,037
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Ttarnus
Ymir
9
0 / 5 / 0
6,143
410
2,162
11,996
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
ltlol
Fenrir
9
0 / 6 / 0
6,162
411
1,777
10,238
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
25
Kills
5
5
Deaths
26
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
3
6.5
W
Guan Yu
Caitlinx3
Guan Yu
8
0
6
11
W
Zeus
6
4
4
2
L
Nike
Kobaiin
Nike
0
3
0
0
W
Aphrodite
Nequelle
Aphrodite
1
0
9
5.5
L
Janus
Paul9626
Janus
5
6
0
0.83
W
5
1
3
6.5
L
Neith
TakerTrip
Neith
0
6
0
0
L
Ymir
Ttarnus
Ymir
0
5
0
0
L
Fenrir
ltlol
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,404
Damage
19,610
41,850
Taken
45,413
21,968
Mitigated
13,688
21,761
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,047
4,436
0
2,512
6,718
2,087
1,441
845
5,873
0
57,212
W
Guan Yu
Caitlinx3
Guan Yu
10,675
1,929
1,622
5,842
11,876
10,069
1,653
2,502
9,012
6,233
63,358
W
Zeus
7,868
1,600
0
687
8,350
2,892
75
4,081
3,999
58,168
0
L
Nike
Kobaiin
Nike
1,247
52
0
1,287
4,547
1,133
0
0
4,199
0
12,807
W
Aphrodite
Nequelle
Aphrodite
2,792
571
3,878
3,673
5,610
4,035
1,242
1,617
3,923
20,580
0
L
Janus
Paul9626
Janus
10,684
483
0
1,112
10,595
3,578
0
4,875
4,975
62,196
0
W
4,022
770
0
3,547
9,296
2,885
1,237
3,408
5,753
0
30,753
L
Neith
TakerTrip
Neith
3,740
1,932
0
815
8,037
1,848
0
2,567
5,226
0
32,561
L
Ymir
Ttarnus
Ymir
2,162
499
0
1,099
11,996
4,683
0
2,850
9,103
20,283
0
L
Fenrir
ltlol
Fenrir
1,777
338
0
2,958
10,238
2,446
0
991
9,011
0
25,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,097
Gold Earned
32,382
462
Minions Killed
290
0
Camps Cleared
0
1,466,293
Distance Traveled
1,153,027
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,721
581
110
7
0
287,595
1
W
Guan Yu
9,816
654
137
9
0
314,704
6
W
Zeus
9,711
647
112
7
0
282,123
3
L
Nike
5,288
353
30
2
0
107,312
1
W
Aphrodite
7,957
530
43
3
0
261,790
0
L
Janus
8,801
587
117
8
0
286,047
3
W
Thor
7,892
526
60
4
0
320,081
1
L
Neith
5,988
399
59
4
0
241,930
2
L
Ymir
6,143
410
24
2
0
260,250
2
L
Fenrir
6,162
411
60
4
0
257,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role