Player Matchup

Merlin
Merlin
BlueSnowKing
Merlin
Level 126
God Stats
8W - 5L
1,461 SR
Queue Stats
263W - 215L
1,506 Elo+
Party 1
Chaac
Chaac
Im that jit
Chaac
Level 85
God Stats
3W - 0L
1,707 SR
Queue Stats
23W - 23L
1,543 Elo+
Party 1
Medusa
Medusa
Sn4kb4r
Medusa
Level 147
God Stats
12W - 4L
1,590 SR
Queue Stats
291W - 209L
1,558 Elo+
Party 1
Team Averages
Level 119
1,586 SR
1,536 Elo+

VS

Team Averages
Level 73
1,520 SR
1,507 Elo+
Cthulhu
Cthulhu
BeastofCarthage
Cthulhu
Level 102
God Stats
36W - 39L
1,528 SR
Queue Stats
519W - 450L
1,552 Elo+
Party 2
Neith
Neith
EnderofLives
Neith
Level 52
God Stats
86W - 67L
1,557 SR
Queue Stats
154W - 136L
1,572 Elo+
Party 2
Ravana
Ravana
Kodawari
Ravana
Level 64
God Stats
2W - 3L
1,474 SR
Queue Stats
92W - 125L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 3 / 9
9,771
698
8,987
6,555
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 7
10,335
738
11,532
18,021
15,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Sn4kb4r
Medusa
14
5 / 0 / 4
9,688
692
12,674
7,102
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,068
576
10,876
17,460
16,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 3 / 0
8,330
595
9,669
9,360
3,819
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Kodawari
Ravana
11
0 / 7 / 1
7,449
532
2,936
13,852
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Merlin
2
3
9
2.17
L
3
3
0
1
W
6
1
7
9.5
L
Ravana
Kodawari
Ravana
0
7
1
0.07
W
Medusa
Sn4kb4r
Medusa
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,193
Damage
23,481
31,678
Taken
40,672
20,961
Mitigated
28,920
16,719
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,876
870
354
3,054
17,460
16,525
0
3,736
13,146
32,170
0
W
Merlin
8,987
517
0
1,247
6,555
2,267
0
1,909
4,267
30,928
0
L
9,669
4,294
0
1,900
9,360
3,819
0
1,893
7,256
0
23,684
W
11,532
2,612
0
12,981
18,021
15,851
614
5,379
11,379
0
30,489
L
Ravana
Kodawari
Ravana
2,936
553
0
1,410
13,852
8,576
0
3,539
9,753
0
16,679
W
Medusa
Sn4kb4r
Medusa
12,674
6,908
0
2,491
7,102
2,843
2,261
2,918
3,916
0
55,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
23,847
158
Minions Killed
120
9
Camps Cleared
3
767,016
Distance Traveled
728,346
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,068
576
46
3
0
265,054
1
W
Merlin
9,771
698
50
4
1
236,386
1
L
Neith
8,330
595
36
3
1
234,822
4
W
Chaac
10,335
738
44
3
3
277,206
1
L
Ravana
7,449
532
38
3
2
228,470
7
W
Medusa
9,688
692
64
5
5
253,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role