Player Matchup

Heimdallr
Heimdallr
Dragonshark77
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,187 Elo+
Solo
Sol
Sol
Fayeris
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,468 Elo+
Solo
Terra
Terra
Lixn177
Terra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 102L
1,358 Elo+
Solo
Baba Yaga
Baba Yaga
WeedCan
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,103 Elo+
Solo
Chernobog
Chernobog
twaka
Chernobog
Level 101
God Stats
0W - 3L
1,286 SR
Queue Stats
171W - 181L
1,402 Elo+
Solo
Team Averages
Level 69
1,457 SR
1,304 Elo+

VS

Team Averages
Level 89
1,549 SR
1,463 Elo+
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
EdibleSoftware
Ah Puch
Level 129
God Stats
22W - 15L
1,493 SR
Queue Stats
776W - 749L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Faleline
Cthulhu
Level 57
God Stats
2W - 0L
1,720 SR
Queue Stats
285W - 274L
1,425 Elo+
Party 1
Chiron
Chiron
M00nQueen
Chiron
Level 28
God Stats
7W - 5L
1,532 SR
Queue Stats
163W - 172L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dragonshark77
Heimdallr
15
5 / 10 / 5
9,031
753
8,752
16,164
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
14
2 / 8 / 8
8,383
699
7,005
12,820
5,211
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Lixn177
Terra
16
2 / 3 / 8
8,466
706
3,053
14,952
15,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
WeedCan
Baba Yaga
11
1 / 9 / 10
7,448
621
6,798
11,473
5,431
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
twaka
Chernobog
15
2 / 4 / 7
8,018
668
6,927
9,752
4,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 3 / 22
10,042
837
7,833
15,879
16,064
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
12
3 / 5 / 17
8,688
724
5,525
12,293
14,878
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

20
19 / 1 / 12
12,427
1,036
29,682
8,293
3,902
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Faleline
Cthulhu
16
3 / 3 / 26
9,626
802
9,480
21,060
20,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
M00nQueen
Chiron
16
5 / 2 / 11
9,453
788
6,872
8,029
3,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
12
Kills
34
34
Deaths
14
38
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
3
22
5
W
Mulan
 
Mulan
3
5
17
2.3
L
Heimdallr
Dragonshark77
Heimdallr
5
10
5
0.75
W
19
1
12
25
W
Cthulhu
Faleline
Cthulhu
3
3
26
5.33
L
Sol
2
8
8
0.75
L
Terra
Lixn177
Terra
2
3
8
2
W
Chiron
M00nQueen
Chiron
5
2
11
5.25
L
Baba Yaga
WeedCan
Baba Yaga
1
9
10
0.67
L
Chernobog
twaka
Chernobog
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,535
Damage
59,392
65,161
Taken
65,554
36,065
Mitigated
58,821
17,930
Healing
33,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,833
3,800
8,052
8,303
15,879
16,064
478
4,866
11,013
0
14,751
W
Mulan
 
Mulan
5,525
799
826
1,606
12,293
14,878
59
3,003
9,290
0
11,838
L
Heimdallr
Dragonshark77
Heimdallr
8,752
4,862
0
644
16,164
6,335
60
9,071
7,093
0
18,050
W
29,682
635
1,870
2,767
8,293
3,902
1,395
1,683
6,610
48,556
0
W
Cthulhu
Faleline
Cthulhu
9,480
1,028
1,656
2,637
21,060
20,774
515
4,871
16,189
17,077
0
L
Sol
7,005
3,403
0
1,434
12,820
5,211
784
9,218
3,602
15,145
0
L
Terra
Lixn177
Terra
3,053
576
5,189
6,229
14,952
15,009
87
7,284
7,668
8,545
0
W
Chiron
M00nQueen
Chiron
6,872
2,778
3,092
2,650
8,029
3,203
2,335
2,433
5,592
0
25,492
L
Baba Yaga
WeedCan
Baba Yaga
6,798
415
785
1,095
11,473
5,431
0
7,169
4,304
11,418
0
L
Chernobog
twaka
Chernobog
6,927
3,901
1,151
1,403
9,752
4,079
0
6,420
3,332
0
19,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
50,236
81
Minions Killed
105
0
Camps Cleared
0
889,870
Distance Traveled
1,220,671
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,042
837
10
1
0
250,111
0
W
Mulan
8,688
724
3
0
0
206,135
0
L
Heimdallr
9,031
753
15
1
0
156,930
0
W
Ah Puch
12,427
1,036
47
4
0
253,638
3
W
Cthulhu
9,626
802
17
1
0
252,548
0
L
Sol
8,383
699
21
2
0
165,593
0
L
Terra
8,466
706
10
1
0
226,267
2
W
Chiron
9,453
788
28
2
0
258,239
0
L
Baba Yaga
7,448
621
3
0
0
156,398
0
L
Chernobog
8,018
668
32
3
0
184,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role