Player Matchup

Ullr
Ullr
GutishGod
Ullr
Level 82
God Stats
1W - 6L
1,328 SR
Queue Stats
52W - 69L
1,403 Elo+
Party 2
Osiris
Osiris
MinetaH0T
Osiris
Level 83
God Stats
18W - 13L
1,541 SR
Queue Stats
240W - 319L
1,440 Elo+
Party 2
Fenrir
Fenrir
ZemmyGod
Fenrir
Level 95
God Stats
18W - 19L
1,490 SR
Queue Stats
81W - 104L
1,399 Elo+
Party 2
Tiamat
Tiamat
kiritomodooscuro
Tiamat
Level 128
God Stats
12W - 23L
1,462 SR
Queue Stats
350W - 428L
1,458 Elo+
Party 2
Khepri
Khepri
pepelgrillo16
Khepri
Level 81
God Stats
5W - 8L
1,436 SR
Queue Stats
303W - 366L
1,475 Elo+
Party 2
Team Averages
Level 94
1,452 SR
1,435 Elo+

VS

Team Averages
Level 113
1,644 SR
1,555 Elo+
Sol
Sol
MoRaNsItOu
Sol
Level 132
God Stats
4W - 3L
1,497 SR
Queue Stats
303W - 265L
1,520 Elo+
Solo
Neith
Neith
NeoMikeyJr
Neith
Level 99
God Stats
1W - 2L
1,601 SR
Queue Stats
65W - 51L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
RECYCLE_247
Sylvanus
Level 101
God Stats
20W - 6L
1,831 SR
Queue Stats
43W - 30L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
WreckItRalph203
Sun Wukong
Level 107
God Stats
11W - 0L
1,635 SR
Queue Stats
92W - 63L
1,612 Elo+
Party 1
Cliodhna
Cliodhna
rainbowshadow52
Cliodhna
Level 128
God Stats
1W - 0L
1,653 SR
Queue Stats
36W - 43L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 4 / 2
8,439
444
4,805
12,867
4,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
MinetaH0T
Osiris
16
1 / 2 / 0
8,806
463
5,854
14,237
12,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
ZemmyGod
Fenrir
15
4 / 2 / 1
9,034
475
8,948
17,466
6,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 4 / 3
8,350
439
8,339
10,540
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 4
8,011
422
5,535
18,480
14,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
10,657
561
16,757
12,550
10,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
18
3 / 3 / 4
11,019
580
12,601
11,448
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
RECYCLE_247
Sylvanus
13
1 / 1 / 9
9,192
484
4,376
12,123
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
WreckItRalph203
Sun Wukong
18
7 / 0 / 3
11,603
611
11,868
14,579
10,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
15
3 / 3 / 4
9,896
521
8,204
11,102
7,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
18
18
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
4
2
0.5
L
Osiris
MinetaH0T
Osiris
1
2
0
0.5
W
4
0
8
8
W
Neith
3
3
4
1.67
W
Sylvanus
RECYCLE_247
Sylvanus
1
1
9
5.5
W
Sun Wukong
WreckItRalph203
Sun Wukong
7
0
3
8.5
L
Fenrir
ZemmyGod
Fenrir
4
2
1
2.25
L
1
4
3
0.63
L
0
6
4
0.33
W
Cliodhna
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,481
Damage
53,806
73,590
Taken
61,802
43,971
Mitigated
43,293
16,666
Healing
29,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,805
683
0
800
12,867
4,235
459
2,342
10,378
0
59,415
L
Osiris
MinetaH0T
Osiris
5,854
760
0
4,776
14,237
12,873
488
1,931
12,206
12,478
45,513
W
16,757
5,908
0
6,631
12,550
10,560
2,339
3,931
8,311
71,527
0
W
Neith
12,601
3,902
607
4,063
11,448
4,612
3,444
1,176
10,250
0
84,536
W
Sylvanus
RECYCLE_247
Sylvanus
4,376
1,464
1,949
5,024
12,123
10,768
574
2,421
9,564
18,821
0
W
Sun Wukong
WreckItRalph203
Sun Wukong
11,868
2,215
0
6,472
14,579
10,134
1,054
4,094
10,357
0
78,127
L
Fenrir
ZemmyGod
Fenrir
8,948
1,445
0
4,279
17,466
6,477
0
3,725
13,392
0
62,575
L
8,339
565
0
1,757
10,540
5,448
568
5,486
4,515
53,620
0
L
5,535
532
498
4,556
18,480
14,938
215
6,178
11,966
20,527
0
W
Cliodhna
8,204
1,168
0
4,395
11,102
7,219
0
3,494
7,386
0
62,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,640
Gold Earned
52,367
479
Minions Killed
544
0
Camps Cleared
0
1,777,731
Distance Traveled
1,786,883
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,439
444
117
6
0
319,092
5
L
Osiris
8,806
463
125
7
0
358,271
3
W
Sol
10,657
561
114
6
0
355,354
2
W
Neith
11,019
580
145
8
0
318,361
2
W
Sylvanus
9,192
484
27
1
0
343,872
6
W
Sun Wukong
11,603
611
159
8
0
390,637
0
L
Fenrir
9,034
475
103
5
0
403,553
2
L
Tiamat
8,350
439
103
5
0
350,597
5
L
Khepri
8,011
422
31
2
0
346,218
1
W
Cliodhna
9,896
521
99
5
0
378,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role