Player Matchup

Geb
Geb
AFriendlySock
Geb
Level 29
God Stats
0W - 1L
1,618 SR
Queue Stats
31W - 24L
1,545 Elo+
Party 1
Cliodhna
Cliodhna
AvariceGreed2992
Cliodhna
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,393 Elo+
Party 1
Tiamat
Tiamat
LuxHaku12
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 52
1,539 SR
1,479 Elo+

VS

Team Averages
Level 68
1,394 SR
1,276 Elo+
Zhong Kui
Zhong Kui
DEEZ HAT FACE
Zhong Kui
Level 84
God Stats
1W - 3L
1,241 SR
Queue Stats
66W - 75L
1,345 Elo+
Solo
Cliodhna
Cliodhna
darioxmt
Cliodhna
Level 51
God Stats
9W - 5L
1,494 SR
Queue Stats
40W - 48L
1,239 Elo+
Party 2
Achilles
Achilles
ghostwarriors200
Achilles
Level 69
God Stats
11W - 9L
1,448 SR
Queue Stats
40W - 48L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,794
566
3,390
16,001
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 9 / 0
6,338
528
7,178
12,304
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
LuxHaku12
Tiamat
11
1 / 3 / 1
7,441
620
5,720
7,694
2,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DEEZ HAT FACE
Zhong Kui
12
5 / 1 / 9
8,757
730
9,555
9,947
5,962
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
darioxmt
Cliodhna
12
3 / 1 / 12
8,326
694
9,014
6,246
2,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
10 / 0 / 8
9,760
813
13,321
9,838
6,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
18
18
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
9
0
0
W
Zhong Kui
DEEZ HAT FACE
Zhong Kui
5
1
9
9.5
L
Tiamat
LuxHaku12
Tiamat
1
3
1
0.5
W
Cliodhna
darioxmt
Cliodhna
3
1
12
9
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,288
Damage
31,890
35,999
Taken
26,031
14,981
Mitigated
14,663
5,056
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,390
702
0
597
16,001
9,805
0
4,724
11,277
5,913
0
L
7,178
1,386
229
1,240
12,304
2,774
0
3,036
9,268
0
13,667
W
Zhong Kui
DEEZ HAT FACE
Zhong Kui
9,555
466
62
3,823
9,947
5,962
993
3,697
6,092
35,359
0
L
Tiamat
LuxHaku12
Tiamat
5,720
404
435
2,555
7,694
2,402
0
2,015
5,679
26,852
0
W
Cliodhna
darioxmt
Cliodhna
9,014
536
254
747
6,246
2,260
430
2,450
3,682
0
16,447
W
13,321
4,094
355
2,841
9,838
6,441
1,466
3,188
6,490
0
31,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,573
Gold Earned
26,843
83
Minions Killed
107
1
Camps Cleared
8
576,538
Distance Traveled
730,592
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,794
566
4
0
0
201,317
0
L
Cliodhna
6,338
528
16
1
1
189,278
0
W
Zhong Kui
8,757
730
48
4
3
220,940
0
L
Tiamat
7,441
620
63
5
0
185,943
2
W
Cliodhna
8,326
694
15
1
0
265,863
1
W
Achilles
9,760
813
44
4
5
243,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role