Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kyokunaa
Neith
Level 28
God Stats
1W - 2L
1,678 SR
Queue Stats
9W - 10L
1,658 Elo+
Party 1
Team Averages
Level 51
1,559 SR
1,553 Elo+

VS

Team Averages
Level 107
1,544 SR
1,432 Elo+
Ah Puch
Ah Puch
DOOL811230
Ah Puch
Level 150
God Stats
134W - 108L
1,482 SR
Queue Stats
788W - 1,190L
1,354 Elo+
Solo
Awilix
Awilix
Haytchkayy
Awilix
Level 149
God Stats
3W - 3L
1,498 SR
Queue Stats
223W - 232L
1,456 Elo+
Party 2
Terra
Terra
SenpaiBubbles
Terra
Level 23
God Stats
4W - 5L
1,651 SR
Queue Stats
146W - 130L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 8 / 3
8,700
621
10,652
11,442
3,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
 
Bellona
12
1 / 7 / 1
8,609
615
9,036
16,980
21,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Kyokunaa
Neith
12
1 / 7 / 2
7,843
560
6,001
11,480
3,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DOOL811230
Ah Puch
15
8 / 1 / 13
10,497
750
17,535
11,663
4,726
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
Haytchkayy
Awilix
14
10 / 3 / 8
10,124
723
10,434
12,443
5,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 16
10,384
742
6,972
14,817
16,116
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
3
Kills
22
22
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
8
3
0.31
L
Bellona
 
Bellona
1
7
1
0.21
W
Ah Puch
DOOL811230
Ah Puch
8
1
13
14.5
W
Awilix
Haytchkayy
Awilix
10
3
8
4.67
L
Neith
Kyokunaa
Neith
1
7
2
0.29
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
34,941
39,902
Taken
38,923
29,639
Mitigated
26,069
6,333
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,652
5,330
0
1,253
11,442
3,939
0
8,286
3,156
30,695
0
L
Bellona
 
Bellona
9,036
1,204
0
3,145
16,980
21,757
0
8,435
8,545
251
29,317
W
Ah Puch
DOOL811230
Ah Puch
17,535
513
1,065
4,310
11,663
4,726
1,020
3,362
8,301
52,431
0
W
Awilix
Haytchkayy
Awilix
10,434
2,824
0
0
12,443
5,227
325
3,811
8,632
0
28,982
L
Neith
Kyokunaa
Neith
6,001
1,879
497
1,438
11,480
3,943
132
8,010
3,470
0
15,463
W
6,972
1,066
1,058
2,981
14,817
16,116
0
4,337
10,480
25,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,152
Gold Earned
31,005
130
Minions Killed
183
5
Camps Cleared
7
703,237
Distance Traveled
718,127
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,700
621
54
4
2
220,666
3
L
Bellona
8,609
615
42
3
2
252,630
7
W
Ah Puch
10,497
750
101
7
2
211,991
1
W
Awilix
10,124
723
47
3
3
261,432
2
L
Neith
7,843
560
34
2
1
229,941
2
W
Terra
10,384
742
35
3
2
244,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role