Player Matchup

Geb
Geb
BUSxTIME
Geb
Level 43
God Stats
27W - 18L
1,660 SR
Queue Stats
153W - 187L
1,517 Elo+
Party 2
Skadi
Skadi
D4rkL0rd6
Skadi
Level 10
God Stats
3W - 8L
1,606 SR
Queue Stats
7W - 16L
1,451 Elo+
Party 2
Thanatos
Thanatos
TheFrenchPenguin
Thanatos
Level 28
God Stats
13W - 16L
1,422 SR
Queue Stats
62W - 51L
1,446 Elo+
Solo
Jormungandr
Jormungandr
Yiperzz66
Jormungandr
Level 16
God Stats
1W - 2L
1,542 SR
Queue Stats
17W - 20L
1,482 Elo+
Solo
Fenrir
Fenrir
iStormely
Fenrir
Level 5
God Stats
2W - 2L
1,814 SR
Queue Stats
3W - 5L
1,435 Elo+
Solo
Team Averages
Level 20
1,609 SR
1,466 Elo+

VS

Team Averages
Level 25
1,559 SR
1,448 Elo+
Geb
Geb
Botuist
Geb
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 83L
1,434 Elo+
Party 1
Izanami
Izanami
Gangster2127
Izanami
Level 29
God Stats
26W - 20L
1,537 SR
Queue Stats
45W - 43L
1,496 Elo+
Solo
Thanatos
Thanatos
JoeGigalo
Thanatos
Level 28
God Stats
9W - 8L
1,406 SR
Queue Stats
39W - 37L
1,452 Elo+
Solo
Olorun
Olorun
MadaraGaming22
Olorun
Level 9
God Stats
3W - 0L
1,844 SR
Queue Stats
10W - 8L
1,402 Elo+
Solo
Jormungandr
Jormungandr
Slambian
Jormungandr
Level 35
God Stats
11W - 14L
1,506 SR
Queue Stats
113W - 146L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
2,932
489
203
2,636
1,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
D4rkL0rd6
Skadi
1
0 / 2 / 0
2,762
460
770
1,252
213
Mace

Mace

+10
Physical Power

6
2 / 3 / 3
4,291
715
3,627
5,054
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
Yiperzz66
Jormungandr
6
1 / 3 / 1
3,751
625
2,546
5,149
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
iStormely
Fenrir
8
5 / 1 / 0
5,031
839
3,197
4,257
1,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
6
0 / 3 / 0
3,748
625
1,074
4,107
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Gangster2127
Izanami
6
2 / 1 / 3
4,276
713
2,476
2,788
683
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
JoeGigalo
Thanatos
8
6 / 1 / 0
4,995
833
4,251
3,793
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 2 / 3
4,479
747
2,342
2,936
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Slambian
Jormungandr
6
2 / 1 / 3
4,155
693
2,423
3,705
1,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
8
Kills
11
11
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Geb
0
3
0
0
L
Skadi
D4rkL0rd6
Skadi
0
2
0
0
W
Izanami
Gangster2127
Izanami
2
1
3
3.5
W
Thanatos
JoeGigalo
Thanatos
6
1
0
6
W
1
2
3
1.25
W
Jormungandr
Slambian
Jormungandr
2
1
3
3.5
L
2
3
3
1.17
L
Jormungandr
Yiperzz66
Jormungandr
1
3
1
0.5
L
Fenrir
iStormely
Fenrir
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,343
Damage
12,566
18,348
Taken
17,329
5,544
Mitigated
5,524
6,367
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
203
0
0
710
2,636
1,016
0
726
1,910
2,750
0
W
Geb
1,074
277
0
460
4,107
1,308
0
0
3,955
8,984
0
L
Skadi
D4rkL0rd6
Skadi
770
600
0
64
1,252
213
0
459
793
0
1,005
W
Izanami
Gangster2127
Izanami
2,476
1,644
0
304
2,788
683
1,238
946
1,842
0
17,606
W
Thanatos
JoeGigalo
Thanatos
4,251
1,841
0
3,710
3,793
1,029
0
372
3,380
0
20,138
W
2,342
1,097
94
1,182
2,936
940
931
1,228
1,708
12,281
2,438
W
Jormungandr
Slambian
Jormungandr
2,423
955
45
287
3,705
1,564
160
203
3,461
8,647
0
L
3,627
1,278
0
2,880
5,054
1,205
0
1,419
3,635
0
11,552
L
Jormungandr
Yiperzz66
Jormungandr
2,546
735
0
530
5,149
1,717
0
1,315
3,834
10,686
0
L
Fenrir
iStormely
Fenrir
3,197
1,614
0
2,183
4,257
1,393
0
1,494
2,589
0
13,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,767
Gold Earned
21,653
86
Minions Killed
157
0
Camps Cleared
0
479,519
Distance Traveled
651,987
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
2,932
489
5
1
0
72,795
1
W
Geb
3,748
625
21
4
0
124,738
0
L
Skadi
2,762
460
0
0
0
31,157
1
W
Izanami
4,276
713
42
7
0
127,250
0
W
Thanatos
4,995
833
47
8
0
154,114
0
W
Olorun
4,479
747
34
6
0
117,441
0
W
Jormungandr
4,155
693
13
2
0
128,444
1
L
Thanatos
4,291
715
21
4
0
136,134
0
L
Jormungandr
3,751
625
22
4
0
118,440
2
L
Fenrir
5,031
839
38
6
0
120,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role