Player Matchup

Cupid
Cupid
Hassuni2015
Cupid
Level 6
God Stats
0W - 2L
1,444 SR
Queue Stats
0W - 3L
1,132 Elo+
Solo
Xing Tian
Xing Tian
MiKaGoMz1991
Xing Tian
Level 26
God Stats
11W - 9L
1,526 SR
Queue Stats
69W - 69L
1,429 Elo+
Solo
Amaterasu
Amaterasu
Mqtta
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Sir_Schultz1969
Hun Batz
Level 7
God Stats
0W - 2L
1,474 SR
Queue Stats
1W - 5L
1,069 Elo+
Solo
Heimdallr
Heimdallr
gruppinger
Heimdallr
Level 21
God Stats
13W - 18L
1,239 SR
Queue Stats
43W - 62L
1,253 Elo+
Solo
Team Averages
Level 13
1,437 SR
1,276 Elo+

VS

Team Averages
Level 20
1,492 SR
1,315 Elo+
Nox
Nox
Baby-Banane
Nox
Level 14
God Stats
3W - 5L
1,537 SR
Queue Stats
8W - 12L
1,377 Elo+
Solo
Hel
Hel
Elawashere
Hel
Level 33
God Stats
9W - 16L
1,232 SR
Queue Stats
11W - 21L
1,119 Elo+
Party 1
Set
Set
Escanor024
Set
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,221 Elo+
Party 1
Rama
Rama
L7T Apollo
Rama
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 31L
1,407 Elo+
Solo
Thor
Thor
SilentShadow997
Thor
Level 26
God Stats
5W - 1L
1,691 SR
Queue Stats
282W - 154L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 0
5,858
366
1,489
5,787
1,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
MiKaGoMz1991
Xing Tian
8
0 / 4 / 1
6,014
376
4,287
14,486
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Mqtta
Amaterasu
4
0 / 2 / 0
4,993
312
588
2,528
766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hun Batz
5
0 / 7 / 0
5,201
325
254
6,601
1,895
Heimdallr
gruppinger
Heimdallr
13
2 / 8 / 0
7,905
494
9,027
14,071
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,986
562
1,102
7,015
2,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 0 / 11
8,631
539
5,293
8,985
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
7 / 3 / 5
8,391
524
7,516
11,025
7,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 0 / 5
9,225
577
8,871
8,391
3,168
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 1 / 4
10,431
652
7,551
10,385
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
26
28
Deaths
4
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
1
0
11
6.5
W
7
3
5
3.17
L
1
7
0
0.14
W
7
0
5
9.5
L
Xing Tian
MiKaGoMz1991
Xing Tian
0
4
1
0.13
L
Amaterasu
Mqtta
Amaterasu
0
2
0
0
W
9
1
4
11
L
Hun Batz
0
7
0
0
L
Heimdallr
gruppinger
Heimdallr
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,645
Damage
30,333
43,473
Taken
45,801
19,989
Mitigated
26,025
6,413
Healing
21,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,102
195
0
3,982
7,015
2,678
4,760
338
6,600
42,596
0
W
5,293
638
6,152
6,020
8,985
7,877
1,828
1,468
7,043
28,284
0
W
7,516
3,688
0
413
11,025
7,605
1,381
412
10,398
0
32,397
L
1,489
1,206
81
317
5,787
1,054
120
191
5,596
0
10,534
W
8,871
7,685
240
1,830
8,391
3,168
2,574
1,768
6,248
0
55,410
L
Xing Tian
MiKaGoMz1991
Xing Tian
4,287
482
0
468
14,486
10,326
0
3,221
11,265
13,624
0
L
Amaterasu
Mqtta
Amaterasu
588
409
0
792
2,528
766
0
131
2,397
0
5,993
W
7,551
2,085
0
2,866
10,385
4,697
2,201
301
9,866
0
77,741
L
Hun Batz
254
127
0
685
6,601
1,895
0
197
6,404
0
4,804
L
Heimdallr
gruppinger
Heimdallr
9,027
2,984
258
3,812
14,071
5,948
1,177
2,655
11,416
0
49,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
45,664
142
Minions Killed
420
0
Camps Cleared
0
848,587
Distance Traveled
1,416,538
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,986
562
87
5
0
220,230
2
W
Hel
8,631
539
37
2
0
293,680
1
W
Set
8,391
524
44
3
0
292,851
0
L
Cupid
5,858
366
19
1
0
163,771
0
W
Rama
9,225
577
100
6
0
267,350
0
L
Xing Tian
6,014
376
22
1
0
252,499
1
L
Amaterasu
4,993
312
16
1
0
98,478
0
W
Thor
10,431
652
152
10
0
342,427
0
L
Hun Batz
5,201
325
9
1
0
97,412
2
L
Heimdallr
7,905
494
76
5
0
236,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role