Player Matchup

Zhong Kui
Zhong Kui
Bauster13
Zhong Kui
Level 83
God Stats
2W - 4L
1,320 SR
Queue Stats
461W - 548L
1,405 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Benimarusito
Tsukuyomi
Level 83
God Stats
7W - 4L
1,649 SR
Queue Stats
556W - 636L
1,412 Elo+
Party 3
Anhur
Anhur
Dextroxitohero
Anhur
Level 158
God Stats
4W - 6L
1,507 SR
Queue Stats
243W - 234L
1,504 Elo+
Solo
Chaac
Chaac
Fertakis
Chaac
Level 69
God Stats
4W - 2L
1,654 SR
Queue Stats
72W - 71L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
Sirpavlo
Cthulhu
Level 69
God Stats
16W - 9L
1,633 SR
Queue Stats
44W - 40L
1,484 Elo+
Party 2
Team Averages
Level 92
1,553 SR
1,444 Elo+

VS

Team Averages
Level 93
1,555 SR
1,487 Elo+
Ares
Ares
Calerian
Ares
Level 89
God Stats
5W - 4L
1,627 SR
Queue Stats
159W - 133L
1,521 Elo+
Solo
Persephone
Persephone
PloutonFFXI
Persephone
Level 97
God Stats
9W - 16L
1,395 SR
Queue Stats
366W - 375L
1,462 Elo+
Solo
Anubis
Anubis
YodaBeatMyKids
Anubis
Level 117
God Stats
7W - 7L
1,548 SR
Queue Stats
28W - 28L
1,450 Elo+
Party 1
Camazotz
Camazotz
YodaStoleMyKids
Camazotz
Level 62
God Stats
1W - 2L
1,700 SR
Queue Stats
14W - 11L
1,489 Elo+
Party 1
Osiris
Osiris
eiron2404
Osiris
Level 101
God Stats
11W - 14L
1,507 SR
Queue Stats
146W - 153L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bauster13
Zhong Kui
13
0 / 3 / 1
7,431
531
2,500
8,641
6,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Benimarusito
Tsukuyomi
16
11 / 0 / 1
9,120
651
9,129
10,039
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 3 / 3
7,930
566
6,046
10,275
2,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
Fertakis
Chaac
13
0 / 1 / 3
7,348
525
5,319
7,574
6,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Sirpavlo
Cthulhu
12
1 / 2 / 9
7,429
531
5,228
10,019
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 5 / 4
7,034
502
8,030
11,519
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
PloutonFFXI
Persephone
13
1 / 2 / 2
8,388
599
4,916
5,515
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 2
7,271
519
6,935
8,103
1,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
15
3 / 1 / 0
8,231
588
2,809
8,250
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
eiron2404
Osiris
13
1 / 3 / 0
7,580
541
5,771
11,264
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
9
9
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bauster13
Zhong Kui
0
3
1
0.17
W
Tsukuyomi
Benimarusito
Tsukuyomi
11
0
1
11.5
L
Ares
1
5
4
0.6
W
4
3
3
1.83
W
Chaac
Fertakis
Chaac
0
1
3
1.5
L
Persephone
PloutonFFXI
Persephone
1
2
2
1
W
Cthulhu
Sirpavlo
Cthulhu
1
2
9
2.75
L
3
5
2
0.8
L
Camazotz
3
1
0
3
L
Osiris
eiron2404
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,222
Damage
28,461
46,548
Taken
44,651
26,039
Mitigated
19,591
15,090
Healing
17,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bauster13
Zhong Kui
2,500
120
0
2,564
8,641
6,758
0
4,504
4,137
53,645
0
W
Tsukuyomi
Benimarusito
Tsukuyomi
9,129
2,267
0
3,949
10,039
3,181
58
2,559
7,480
0
50,201
L
Ares
8,030
322
0
2,499
11,519
7,138
155
4,121
7,398
22,070
0
W
6,046
1,664
0
3,377
10,275
2,997
0
5,543
4,732
0
58,128
W
Chaac
Fertakis
Chaac
5,319
1,467
0
2,971
7,574
6,624
332
0
7,574
0
43,570
L
Persephone
PloutonFFXI
Persephone
4,916
652
0
1,048
5,515
1,333
210
1,563
3,950
52,928
0
W
Cthulhu
Sirpavlo
Cthulhu
5,228
276
207
2,022
10,019
6,479
69
7,275
2,744
25,517
0
L
6,935
130
0
2,402
8,103
1,886
0
1,379
6,724
39,372
0
L
Camazotz
2,809
955
0
6,179
8,250
2,648
0
665
7,585
0
56,169
L
Osiris
eiron2404
Osiris
5,771
2,196
0
4,924
11,264
6,586
0
0
11,264
0
45,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
38,504
437
Minions Killed
438
0
Camps Cleared
0
1,428,511
Distance Traveled
1,363,679
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,431
531
110
8
0
266,936
4
W
Tsukuyomi
9,120
651
89
6
0
308,746
3
L
Ares
7,034
502
34
2
0
283,606
3
W
Anhur
7,930
566
117
8
0
243,614
6
W
Chaac
7,348
525
90
6
0
295,734
5
L
Persephone
8,388
599
115
8
0
267,281
3
W
Cthulhu
7,429
531
31
2
0
313,481
7
L
Anubis
7,271
519
78
6
0
234,262
2
L
Camazotz
8,231
588
113
8
0
323,013
1
L
Osiris
7,580
541
98
7
0
255,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role