Player Matchup

Fenrir
Fenrir
CrazyManiak
Fenrir
Level 121
God Stats
4W - 2L
1,597 SR
Queue Stats
153W - 159L
1,512 Elo+
Solo
Tyr
Tyr
Pîllê
Tyr
Level 142
God Stats
12W - 13L
1,676 SR
Queue Stats
352W - 497L
1,467 Elo+
Solo
Izanami
Izanami
xchilled24
Izanami
Level 42
God Stats
0W - 1L
1,330 SR
Queue Stats
5W - 6L
1,468 Elo+
Solo
Team Averages
Level 102
1,534 SR
1,482 Elo+

VS

Team Averages
Level 79
1,546 SR
1,629 Elo+
Ra
Ra
BenLT
Ra
Level 156
God Stats
40W - 28L
1,692 SR
Queue Stats
165W - 121L
1,598 Elo+
Party 1
Bellona
Bellona
Panda65
Bellona
Level 68
God Stats
1W - 2L
1,445 SR
Queue Stats
37W - 28L
1,554 Elo+
Party 1
Neith
Neith
Turson815
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 4 / 6
9,045
646
9,035
12,833
12,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
12
2 / 5 / 6
8,903
636
9,395
14,846
6,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
xchilled24
Izanami
14
6 / 5 / 2
10,389
742
8,716
13,021
5,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 3 / 7
9,526
680
4,774
7,610
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Panda65
Bellona
14
2 / 4 / 10
9,815
701
10,363
12,058
6,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Turson815
Neith
15
11 / 5 / 3
11,411
815
17,357
14,281
9,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
12
Kills
14
14
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
1
3
7
1.5
L
Fenrir
4
4
6
1.75
W
Bellona
Panda65
Bellona
2
4
10
1.75
L
Tyr
2
5
6
1
W
Neith
Turson815
Neith
11
5
3
2.5
L
Izanami
xchilled24
Izanami
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,146
Damage
32,494
40,700
Taken
33,949
24,449
Mitigated
18,595
6,015
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
4,774
673
2,343
2,558
7,610
3,084
358
69
7,541
30,254
0
L
Fenrir
9,035
2,179
0
1,134
12,833
12,550
0
1,453
11,380
108
17,213
W
Bellona
Panda65
Bellona
10,363
2,117
0
310
12,058
6,053
348
108
11,950
0
23,816
L
Tyr
9,395
1,363
237
2,862
14,846
6,846
0
2,937
11,909
0
31,251
W
Neith
Turson815
Neith
17,357
9,495
0
3,461
14,281
9,458
1,916
216
14,065
0
49,569
L
Izanami
xchilled24
Izanami
8,716
5,672
95
1,687
13,021
5,053
1,090
717
12,304
0
41,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
30,752
142
Minions Killed
164
6
Camps Cleared
6
740,167
Distance Traveled
763,218
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,526
680
63
5
2
266,086
5
L
Fenrir
9,045
646
18
1
2
265,630
5
W
Bellona
9,815
701
33
2
0
268,854
3
L
Tyr
8,903
636
37
3
3
263,546
2
W
Neith
11,411
815
68
5
4
228,278
5
L
Izanami
10,389
742
87
6
1
210,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role