Player Matchup

Baron Samedi
Baron Samedi
C3M3NTH3AD
Baron Samedi
Level 155
God Stats
76W - 53L
1,625 SR
Queue Stats
531W - 495L
1,507 Elo+
Solo
Sylvanus
Sylvanus
FozzLaFazio
Sylvanus
Level 156
God Stats
3W - 5L
1,481 SR
Queue Stats
90W - 90L
1,502 Elo+
Party 1
Izanami
Izanami
Skywalker5727
Izanami
Level 160
God Stats
22W - 22L
1,545 SR
Queue Stats
107W - 100L
1,514 Elo+
Party 1
Nemesis
Nemesis
Steppenwolf365
Nemesis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
memo_mares
Tyr
Level 109
God Stats
13W - 7L
1,661 SR
Queue Stats
197W - 166L
1,646 Elo+
Party 3
Team Averages
Level 124
1,563 SR
1,534 Elo+

VS

Team Averages
Level 115
1,543 SR
1,462 Elo+
Ah Muzen Cab
Ah Muzen Cab
CGB TOKYO
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,341 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 2
Bastet
Bastet
Cjack6
Bastet
Level 132
God Stats
2W - 3L
1,650 SR
Queue Stats
192W - 153L
1,559 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dhaarmik
Cu Chulainn
Level 159
God Stats
5W - 1L
1,674 SR
Queue Stats
72W - 81L
1,505 Elo+
Party 2
Sobek
Sobek
ThunderGoose433
Sobek
Level 146
God Stats
20W - 16L
1,630 SR
Queue Stats
659W - 621L
1,540 Elo+
Party 2
Zeus
Zeus
UndeadRanger331
Zeus
Level 128
God Stats
1W - 5L
1,421 SR
Queue Stats
198W - 227L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C3M3NTH3AD
Baron Samedi
20
4 / 2 / 5
13,086
569
11,318
17,651
8,370
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
FozzLaFazio
Sylvanus
15
0 / 2 / 6
11,002
478
5,194
18,595
20,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
20
2 / 2 / 5
13,415
583
8,306
14,549
5,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 2 / 3
13,767
599
19,153
16,697
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 0 / 10
13,342
580
12,284
23,433
25,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CGB TOKYO
Ah Muzen Cab
15
0 / 4 / 0
9,056
394
3,650
9,056
2,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bastet
Cjack6
Bastet
18
5 / 4 / 2
11,157
485
18,493
21,888
7,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Dhaarmik
Cu Chulainn
14
1 / 1 / 3
9,001
391
5,260
14,912
12,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
0 / 3 / 1
11,176
486
8,029
19,567
26,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 6 / 3
10,754
468
15,263
16,447
6,249
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
8
8
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
C3M3NTH3AD
Baron Samedi
4
2
5
3.25
L
Ah Muzen Cab
CGB TOKYO
Ah Muzen Cab
0
4
0
0
L
Bastet
Cjack6
Bastet
5
4
2
1.5
L
Cu Chulainn
Dhaarmik
Cu Chulainn
1
1
3
2.5
W
Sylvanus
FozzLaFazio
Sylvanus
0
2
6
1.5
W
Izanami
2
2
5
2.25
W
9
2
3
5.25
L
0
3
1
0.17
L
2
6
3
0.58
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,255
Damage
50,695
90,925
Taken
81,870
68,038
Mitigated
54,777
49,868
Healing
28,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
C3M3NTH3AD
Baron Samedi
11,318
376
1,942
9,282
17,651
8,370
1,705
3,910
13,708
98,591
0
L
Ah Muzen Cab
CGB TOKYO
Ah Muzen Cab
3,650
1,047
0
389
9,056
2,129
1,732
184
8,872
0
50,681
L
Bastet
Cjack6
Bastet
18,493
4,245
0
9,651
21,888
7,410
0
4,228
17,572
0
98,497
L
Cu Chulainn
Dhaarmik
Cu Chulainn
5,260
624
0
5,555
14,912
12,749
0
3,234
11,484
0
33,627
W
Sylvanus
FozzLaFazio
Sylvanus
5,194
1,019
6,631
8,960
18,595
20,499
1,255
6,077
12,465
28,781
0
W
Izanami
8,306
6,544
0
5,784
14,549
5,728
5,485
389
14,107
0
132,472
W
19,153
7,951
0
6,835
16,697
7,934
99
5,453
11,148
0
104,580
L
8,029
415
0
6,823
19,567
26,240
124
2,448
16,289
81,770
0
L
15,263
1,852
132
6,023
16,447
6,249
0
7,068
9,133
89,285
0
W
12,284
1,804
0
10,434
23,433
25,507
0
6,953
15,572
0
89,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,612
Gold Earned
51,144
739
Minions Killed
617
0
Camps Cleared
0
2,263,237
Distance Traveled
2,090,527
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,086
569
161
7
0
444,292
5
L
Ah Muzen Cab
9,056
394
98
4
0
374,829
1
L
Bastet
11,157
485
136
6
0
482,810
5
L
Cu Chulainn
9,001
391
60
3
0
420,381
3
W
Sylvanus
11,002
478
41
2
0
356,687
4
W
Izanami
13,415
583
235
10
0
428,882
5
W
Nemesis
13,767
599
150
7
0
506,617
1
L
Sobek
11,176
486
155
7
0
434,245
7
L
Zeus
10,754
468
168
7
0
378,262
3
W
Tyr
13,342
580
152
7
0
526,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role