Player Matchup

Bastet
Bastet
 
Bastet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
CamJamerson
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
CptThorian
Fenrir
Level 43
God Stats
4W - 4L
1,689 SR
Queue Stats
338W - 307L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
Prismatic16
Danzaburou
Level 41
God Stats
3W - 4L
1,527 SR
Queue Stats
230W - 198L
1,426 Elo+
Party 2
Amaterasu
Amaterasu
xXAndyPandiXx
Amaterasu
Level 115
God Stats
0W - 2L
1,345 SR
Queue Stats
50W - 37L
1,509 Elo+
Party 3
Team Averages
Level 59
1,512 SR
1,479 Elo+

VS

Team Averages
Level 91
1,607 SR
1,410 Elo+
Hun Batz
Hun Batz
Gonzfp10
Hun Batz
Level 69
God Stats
3W - 2L
1,446 SR
Queue Stats
385W - 433L
1,380 Elo+
Party 1
Zeus
Zeus
KidIcarus
Zeus
Level 123
God Stats
8W - 3L
1,725 SR
Queue Stats
356W - 360L
1,438 Elo+
Solo
Apollo
Apollo
SergioBetico95
Apollo
Level 85
God Stats
4W - 2L
1,715 SR
Queue Stats
360W - 375L
1,380 Elo+
Party 1
Freya
Freya
Sparringnome93
Freya
Level 97
God Stats
17W - 11L
1,649 SR
Queue Stats
820W - 845L
1,464 Elo+
Solo
Odin
Odin
WintersFury971
Odin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
8 / 6 / 10
11,301
753
13,466
14,533
5,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 3 / 16
9,990
666
6,709
13,721
13,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
CptThorian
Fenrir
18
6 / 8 / 12
11,505
767
16,152
15,308
13,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Prismatic16
Danzaburou
19
7 / 6 / 9
11,171
745
20,288
13,813
5,603
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
xXAndyPandiXx
Amaterasu
15
2 / 8 / 13
9,499
633
10,566
18,508
18,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gonzfp10
Hun Batz
20
9 / 7 / 14
11,695
780
15,645
18,392
8,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
11 / 5 / 14
12,536
836
19,781
11,910
3,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 4 / 23
11,571
771
11,525
16,314
7,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 3 / 17
11,822
788
8,455
11,180
4,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 4 / 22
10,724
715
10,117
17,255
21,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
121
23
Kills
31
31
Deaths
23
60
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
6
10
2.17
L
0
3
16
2.67
L
Fenrir
CptThorian
Fenrir
6
8
12
1.5
W
Hun Batz
Gonzfp10
Hun Batz
9
7
14
2.29
W
Zeus
11
5
14
3.6
L
Danzaburou
Prismatic16
Danzaburou
7
6
9
1.92
W
4
4
23
3.88
W
5
3
17
4.5
W
2
4
22
3.25
L
Amaterasu
xXAndyPandiXx
Amaterasu
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,181
Damage
65,523
75,883
Taken
75,051
57,165
Mitigated
46,143
20,086
Healing
30,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,466
3,067
2,519
3,543
14,533
5,708
8
5,630
8,903
0
23,049
L
6,709
655
330
1,965
13,721
13,969
0
4,210
9,511
13,239
0
L
Fenrir
CptThorian
Fenrir
16,152
3,809
1,028
2,154
15,308
13,495
0
8,308
7,000
0
23,846
W
Hun Batz
Gonzfp10
Hun Batz
15,645
2,988
3,518
3,168
18,392
8,530
0
1,575
16,529
0
33,375
W
Zeus
19,781
2,533
1,294
1,131
11,910
3,945
1,116
135
11,637
35,915
0
L
Danzaburou
Prismatic16
Danzaburou
20,288
8,436
1,485
2,535
13,813
5,603
306
5,111
8,702
0
50,047
W
11,525
7,726
4,098
5,799
16,314
7,533
1,534
1,297
14,834
0
30,138
W
8,455
2,686
2,573
3,001
11,180
4,912
1,378
1,699
9,398
24,848
0
W
10,117
1,239
1,837
4,423
17,255
21,223
1,118
2,003
14,961
3,677
12,577
L
Amaterasu
xXAndyPandiXx
Amaterasu
10,566
2,756
1,310
3,217
18,508
18,390
0
7,098
11,410
0
16,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,466
Gold Earned
58,348
132
Minions Killed
163
0
Camps Cleared
0
1,305,935
Distance Traveled
1,405,122
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,301
753
43
3
0
278,912
1
L
Geb
9,990
666
3
0
0
294,203
0
L
Fenrir
11,505
767
30
2
0
217,273
0
W
Hun Batz
11,695
780
30
2
0
275,131
0
W
Zeus
12,536
836
29
2
0
263,927
0
L
Danzaburou
11,171
745
48
3
0
240,252
1
W
Apollo
11,571
771
54
4
0
293,696
1
W
Freya
11,822
788
30
2
0
278,143
4
W
Odin
10,724
715
20
1
0
294,225
0
L
Amaterasu
9,499
633
8
1
0
275,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role