Player Matchup

Hachiman
Hachiman
Dante666Infernum
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,700 Elo+
Solo
Cthulhu
Cthulhu
Deltanoow
Cthulhu
Level 8
God Stats
5W - 2L
1,667 SR
Queue Stats
5W - 3L
1,776 Elo+
Party 2
Kukulkan
Kukulkan
JHopkins97
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,476 Elo+
Solo
Mulan
Mulan
MaruTheMenace
Mulan
Level 28
God Stats
11W - 9L
1,632 SR
Queue Stats
113W - 108L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
SireOszy
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,423 Elo+
Party 2
Team Averages
Level 16
1,560 SR
1,590 Elo+

VS

Team Averages
Level 17
1,424 SR
1,534 Elo+
Artemis
Artemis
ChatonVeloce
Artemis
Level 15
God Stats
1W - 1L
1,274 SR
Queue Stats
22W - 9L
1,732 Elo+
Solo
Cu Chulainn
Cu Chulainn
CheapLOL
Cu Chulainn
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 39L
1,579 Elo+
Solo
Nemesis
Nemesis
Mozylg
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,145 Elo+
Party 1
Aphrodite
Aphrodite
Nequelle
Aphrodite
Level 26
God Stats
5W - 2L
1,625 SR
Queue Stats
8W - 4L
1,590 Elo+
Party 1
Scylla
Scylla
Solo0rTr0ll
Scylla
Level 18
God Stats
1W - 3L
1,223 SR
Queue Stats
45W - 39L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 11 / 0
9,602
400
8,886
18,626
4,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Deltanoow
Cthulhu
15
6 / 8 / 7
10,595
441
15,725
23,321
23,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
JHopkins97
Kukulkan
17
1 / 9 / 1
10,530
439
14,460
18,525
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
4 / 8 / 2
10,797
450
8,838
21,511
14,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
SireOszy
Tsukuyomi
15
6 / 10 / 4
10,548
440
10,756
19,559
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChatonVeloce
Artemis
20
12 / 6 / 9
14,327
597
19,892
25,292
11,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
CheapLOL
Cu Chulainn
20
11 / 5 / 13
14,775
616
20,982
26,552
19,516
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Mozylg
Nemesis
14
0 / 9 / 5
10,260
428
2,705
13,733
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Nequelle
Aphrodite
17
5 / 1 / 15
13,288
554
5,825
10,553
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
20
18 / 0 / 8
17,953
748
25,287
15,434
6,940
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
21
Kills
46
46
Deaths
21
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Artemis
ChatonVeloce
Artemis
12
6
9
2.75
W
Cu Chulainn
CheapLOL
Cu Chulainn
11
5
13
3.5
L
4
11
0
0.36
L
Cthulhu
Deltanoow
Cthulhu
6
8
7
1.19
L
Kukulkan
JHopkins97
Kukulkan
1
9
1
0.17
L
4
8
2
0.63
W
Nemesis
Mozylg
Nemesis
0
9
5
0.28
W
Aphrodite
Nequelle
Aphrodite
5
1
15
12.5
L
Tsukuyomi
SireOszy
Tsukuyomi
6
10
4
0.8
W
Scylla
18
0
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,665
Damage
74,691
101,542
Taken
91,564
54,136
Mitigated
53,430
13,889
Healing
43,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ChatonVeloce
Artemis
19,892
12,297
0
9,275
25,292
11,383
5,542
7,359
17,933
0
136,063
W
Cu Chulainn
CheapLOL
Cu Chulainn
20,982
8,468
585
9,408
26,552
19,516
1,764
9,423
15,726
0
98,724
L
8,886
5,076
0
3,143
18,626
4,729
0
8,109
10,425
0
55,679
L
Cthulhu
Deltanoow
Cthulhu
15,725
1,398
191
2,769
23,321
23,355
66
5,859
17,349
43,768
0
L
Kukulkan
JHopkins97
Kukulkan
14,460
644
82
1,255
18,525
5,513
0
5,954
12,495
82,159
0
L
8,838
823
0
2,974
21,511
14,646
0
6,124
15,229
0
66,322
W
Nemesis
Mozylg
Nemesis
2,705
846
0
2,679
13,733
3,875
212
3,427
9,871
0
24,136
W
Aphrodite
Nequelle
Aphrodite
5,825
830
7,151
6,363
10,553
11,716
1,150
3,140
7,220
26,398
0
L
Tsukuyomi
SireOszy
Tsukuyomi
10,756
2,522
0
3,475
19,559
5,893
27
4,488
14,932
0
56,481
W
Scylla
25,287
3,608
181
7,670
15,434
6,940
3,244
5,320
9,972
169,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,072
Gold Earned
70,603
452
Minions Killed
682
0
Camps Cleared
0
1,935,962
Distance Traveled
2,312,528
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,327
597
163
7
0
424,829
2
W
Cu Chulainn
14,775
616
161
7
0
477,846
5
L
Hachiman
9,602
400
78
3
0
392,063
4
L
Cthulhu
10,595
441
64
3
0
366,992
0
L
Kukulkan
10,530
439
142
6
0
382,171
4
L
Mulan
10,797
450
82
3
0
362,586
5
W
Nemesis
10,260
428
45
2
0
434,382
0
W
Aphrodite
13,288
554
46
2
0
472,085
0
L
Tsukuyomi
10,548
440
86
4
0
432,150
0
W
Scylla
17,953
748
267
11
0
503,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role