Player Matchup

Sol
Sol
Kriscoe
Sol
Level 18
God Stats
3W - 3L
1,419 SR
Queue Stats
5W - 12L
1,397 Elo+
Party 2
Yemoja
Yemoja
Niast
Yemoja
Level 6
God Stats
0W - 2L
1,673 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Nemesis
Nemesis
Timbosloice
Nemesis
Level 18
God Stats
6W - 7L
1,495 SR
Queue Stats
39W - 40L
1,444 Elo+
Solo
Team Averages
Level 14
1,529 SR
1,447 Elo+

VS

Team Averages
Level 9
1,555 SR
1,537 Elo+
Yemoja
Yemoja
CaioGr27
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,381 Elo+
Solo
Nox
Nox
NiceTryWhiteBoiy
Nox
Level 4
God Stats
6W - 7L
1,500 SR
Queue Stats
47W - 24L
1,500 Elo+
Party 1
Neith
Neith
StabUrKidsThroat
Neith
Level 16
God Stats
6W - 2L
1,665 SR
Queue Stats
49W - 22L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
5 / 6 / 7
10,231
639
14,316
14,604
5,199
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Niast
Yemoja
14
2 / 2 / 9
10,585
662
9,461
14,094
15,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Timbosloice
Nemesis
13
5 / 7 / 7
10,123
633
10,595
17,029
6,767
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CaioGr27
Yemoja
12
0 / 4 / 9
9,907
619
2,274
10,054
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 3 / 7
11,817
739
17,517
13,112
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 5 / 4
11,440
715
15,210
14,978
5,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
12
Kills
15
15
Deaths
12
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CaioGr27
Yemoja
0
4
9
1.13
L
Sol
5
6
7
1.42
L
Yemoja
Niast
Yemoja
2
2
9
3.25
W
8
3
7
3.83
W
7
5
4
1.8
L
Nemesis
Timbosloice
Nemesis
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,372
Damage
35,001
45,727
Taken
38,144
27,037
Mitigated
17,153
11,068
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CaioGr27
Yemoja
2,274
634
1,159
1,700
10,054
7,200
189
7,540
2,514
10,703
0
L
Sol
14,316
5,572
423
4,277
14,604
5,199
1,088
5,929
8,675
43,816
0
L
Yemoja
Niast
Yemoja
9,461
1,044
712
3,209
14,094
15,071
137
6,535
7,559
25,004
0
W
17,517
1,207
0
2,390
13,112
4,803
1,106
8,659
4,453
40,477
0
W
15,210
6,083
0
2,526
14,978
5,150
1,059
7,685
7,293
0
44,668
L
Nemesis
Timbosloice
Nemesis
10,595
5,844
0
2,447
17,029
6,767
509
7,818
9,211
0
29,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
33,164
150
Minions Killed
121
8
Camps Cleared
3
758,987
Distance Traveled
763,818
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,907
619
18
1
0
225,670
1
L
Sol
10,231
639
69
4
2
223,856
1
L
Yemoja
10,585
662
34
2
3
281,542
0
W
Nox
11,817
739
52
3
2
262,960
0
W
Neith
11,440
715
51
3
1
275,188
2
L
Nemesis
10,123
633
47
3
3
253,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role