Player Matchup

Loki
Loki
CrazyScoperDJ68
Loki
Level 16
God Stats
1W - 0L
1,470 SR
Queue Stats
2W - 2L
1,505 Elo+
Party 1
Tyr
Tyr
JgIsEasy
Tyr
Level 17
God Stats
2W - 0L
1,730 SR
Queue Stats
15W - 19L
1,615 Elo+
Party 1
Ganesha
Ganesha
OvErDoSe4142018
Ganesha
Level 26
God Stats
1W - 3L
1,566 SR
Queue Stats
105W - 114L
1,406 Elo+
Solo
Chiron
Chiron
SunnyDMaG
Chiron
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,437 Elo+
Solo
Vulcan
Vulcan
Zksamurai
Vulcan
Level 70
God Stats
3W - 1L
1,770 SR
Queue Stats
15W - 7L
1,651 Elo+
Party 1
Team Averages
Level 29
1,607 SR
1,523 Elo+

VS

Team Averages
Level 18
1,485 SR
1,425 Elo+
Apollo
Apollo
GENERAL_N0L3DG3
Apollo
Level 29
God Stats
26W - 22L
1,526 SR
Queue Stats
92W - 85L
1,445 Elo+
Solo
Sol
Sol
MessyManBun
Sol
Level 15
God Stats
4W - 3L
1,542 SR
Queue Stats
15W - 15L
1,447 Elo+
Solo
Athena
Athena
Warpath_974
Athena
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,456 Elo+
Solo
Aphrodite
Aphrodite
X3ríghsX
Aphrodite
Level 8
God Stats
5W - 4L
1,509 SR
Queue Stats
27W - 26L
1,387 Elo+
Solo
Kukulkan
Kukulkan
citrolaak6
Kukulkan
Level 29
God Stats
4W - 7L
1,347 SR
Queue Stats
122W - 149L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
10,701
510
7,927
12,360
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
11 / 0 / 8
12,537
597
15,780
15,112
13,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 6 / 12
10,386
495
4,816
18,849
18,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
SunnyDMaG
Chiron
19
7 / 0 / 6
12,206
581
12,293
7,209
2,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Zksamurai
Vulcan
19
15 / 3 / 7
12,809
610
28,064
13,350
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 0
11,592
552
13,759
21,290
9,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 11 / 2
9,038
430
9,827
18,668
5,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
10
0 / 7 / 1
6,937
330
1,624
18,704
12,842
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
X3ríghsX
Aphrodite
13
0 / 9 / 7
8,552
407
2,378
13,139
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
citrolaak6
Kukulkan
16
1 / 7 / 0
9,631
459
5,131
16,442
5,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
38
Kills
13
13
Deaths
39
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
L
11
5
0
2.2
W
11
0
8
15
L
1
11
2
0.18
W
0
6
12
1
W
Chiron
SunnyDMaG
Chiron
7
0
6
10
L
Athena
0
7
1
0.07
L
Aphrodite
X3ríghsX
Aphrodite
0
9
7
0.39
W
Vulcan
Zksamurai
Vulcan
15
3
7
6.17
L
Kukulkan
citrolaak6
Kukulkan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,880
Damage
32,719
66,880
Taken
88,243
44,633
Mitigated
40,820
25,981
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,927
2,814
0
5,096
12,360
4,343
0
3,226
9,134
0
64,990
L
13,759
6,217
0
5,476
21,290
9,060
0
5,399
15,449
0
92,111
W
15,780
3,687
0
10,882
15,112
13,898
632
5,918
8,458
0
67,185
L
9,827
3,040
0
3,228
18,668
5,863
1,382
10,482
7,445
48,138
0
W
4,816
723
0
1,087
18,849
18,563
1,284
2,866
15,983
35,394
0
W
Chiron
SunnyDMaG
Chiron
12,293
4,984
1,842
4,465
7,209
2,686
7,905
479
6,730
0
87,970
L
Athena
1,624
465
0
750
18,704
12,842
0
5,723
12,290
12,239
0
L
Aphrodite
X3ríghsX
Aphrodite
2,378
522
1,750
3,256
13,139
7,273
637
7,139
5,804
26,841
0
W
Vulcan
Zksamurai
Vulcan
28,064
8,287
118
2,491
13,350
5,143
2,091
6,572
6,778
86,772
0
L
Kukulkan
citrolaak6
Kukulkan
5,131
2,119
0
5,314
16,442
5,782
1,280
3,063
13,094
68,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,639
Gold Earned
45,750
561
Minions Killed
458
0
Camps Cleared
0
2,100,797
Distance Traveled
1,576,396
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,701
510
103
5
0
377,603
0
L
Apollo
11,592
552
153
7
0
403,000
6
W
Tyr
12,537
597
116
6
0
459,079
0
L
Sol
9,038
430
96
5
0
298,488
3
W
Ganesha
10,386
495
28
1
0
418,917
0
W
Chiron
12,206
581
177
8
0
422,921
7
L
Athena
6,937
330
19
1
0
296,968
1
L
Aphrodite
8,552
407
56
3
0
329,355
3
W
Vulcan
12,809
610
137
7
0
422,277
5
L
Kukulkan
9,631
459
134
6
0
248,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role