Player Matchup

Cthulhu
Cthulhu
JohannIV
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 81L
1,576 Elo+
Party 1
The Morrigan
The Morrigan
TboKamp01
The Morrigan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 25L
1,595 Elo+
Party 1
Fenrir
Fenrir
zapychaczgum
Fenrir
Level 27
God Stats
16W - 21L
1,706 SR
Queue Stats
172W - 162L
1,523 Elo+
Solo
Team Averages
Level 15
1,569 SR
1,564 Elo+

VS

Team Averages
Level 44
1,559 SR
1,428 Elo+
Thoth
Thoth
CactusMinos
Thoth
Level 29
God Stats
0W - 1L
1,766 SR
Queue Stats
34W - 53L
1,389 Elo+
Party 2
Ra
Ra
prodeath1237
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 69L
1,375 Elo+
Party 2
Anhur
Anhur
Пантеонович
Anhur
Level 75
God Stats
1W - 4L
1,412 SR
Queue Stats
547W - 546L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JohannIV
Cthulhu
11
2 / 2 / 7
8,048
732
3,853
10,044
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
TboKamp01
The Morrigan
13
8 / 3 / 7
9,128
830
12,274
5,978
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
6 / 3 / 6
8,545
777
6,779
10,861
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,087
644
5,586
6,377
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 4
6,984
635
3,428
8,645
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 5 / 2
8,154
741
8,982
9,892
3,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
7
8
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Cthulhu
JohannIV
Cthulhu
2
2
7
2.75
W
The Morrigan
TboKamp01
The Morrigan
8
3
7
3.83
L
1
6
4
0.5
W
Fenrir
6
3
6
3
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
17,996
26,883
Taken
24,914
15,066
Mitigated
8,936
3,286
Healing
2,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,586
608
0
160
6,377
2,122
87
4,213
1,815
22,494
0
W
Cthulhu
JohannIV
Cthulhu
3,853
119
0
864
10,044
7,555
247
4,747
5,297
9,868
0
W
The Morrigan
TboKamp01
The Morrigan
12,274
1,831
0
0
5,978
1,446
611
940
4,965
31,585
264
L
3,428
144
913
1,158
8,645
3,173
0
5,321
2,940
14,744
0
W
Fenrir
6,779
1,053
0
2,422
10,861
6,065
607
3,573
7,288
0
19,053
L
8,982
2,707
0
0
9,892
3,641
0
6,021
3,360
0
23,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,721
Gold Earned
22,225
96
Minions Killed
99
6
Camps Cleared
4
596,089
Distance Traveled
529,601
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,087
644
31
3
0
172,705
1
W
Cthulhu
8,048
732
9
1
0
230,219
0
W
The Morrigan
9,128
830
55
5
1
176,190
4
L
Ra
6,984
635
30
3
0
186,758
2
W
Fenrir
8,545
777
32
3
5
189,680
2
L
Anhur
8,154
741
38
3
4
170,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role