Player Matchup

Hel
Hel
 
Hel
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CrossFire FTW
Erlang Shen
Level 106
God Stats
5W - 2L
1,593 SR
Queue Stats
149W - 161L
1,466 Elo+
Solo
Zeus
Zeus
InfiniteAnger
Zeus
Level 110
God Stats
14W - 5L
1,656 SR
Queue Stats
321W - 351L
1,450 Elo+
Party 2
Athena
Athena
Phantom_Spartan5
Athena
Level 125
God Stats
10W - 4L
1,611 SR
Queue Stats
487W - 483L
1,509 Elo+
Solo
Hera
Hera
matt_ellisuky
Hera
Level 147
God Stats
9W - 8L
1,576 SR
Queue Stats
337W - 356L
1,479 Elo+
Party 2
Team Averages
Level 120
1,587 SR
1,481 Elo+

VS

Team Averages
Level 90
1,399 SR
1,463 Elo+
Cerberus
Cerberus
DanielHeals
Cerberus
Level 101
God Stats
1W - 3L
1,264 SR
Queue Stats
139W - 144L
1,471 Elo+
Party 1
Achilles
Achilles
DevastatiingDev
Achilles
Level 124
God Stats
1W - 7L
1,212 SR
Queue Stats
350W - 362L
1,468 Elo+
Solo
Sol
Sol
Jawwii
Sol
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
67W - 70L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OracleOfMars
Morgan Le Fay
Level 53
God Stats
0W - 2L
1,305 SR
Queue Stats
35W - 55L
1,466 Elo+
Solo
Hel
Hel
ZackeyX
Hel
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 164L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 4 / 14
10,572
881
10,837
17,560
7,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
CrossFire FTW
Erlang Shen
17
4 / 3 / 15
9,980
832
11,349
17,885
18,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 3 / 8
9,832
819
19,319
9,501
3,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 2 / 17
9,966
831
6,105
20,277
19,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 3 / 11
10,426
869
21,688
10,608
4,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanielHeals
Cerberus
15
1 / 4 / 11
8,572
714
7,188
23,269
20,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
14
1 / 5 / 10
8,041
670
12,997
17,544
21,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
Jawwii
Sol
18
8 / 3 / 6
10,653
888
17,116
12,640
6,044
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
OracleOfMars
Morgan Le Fay
16
3 / 3 / 5
8,734
728
17,415
12,102
5,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
15
2 / 6 / 6
8,691
724
5,472
13,982
6,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
53
21
Kills
15
15
Deaths
21
65
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
4
14
3
W
Erlang Shen
CrossFire FTW
Erlang Shen
4
3
15
3.83
L
Cerberus
DanielHeals
Cerberus
1
4
11
1.63
L
Achilles
1
5
10
1.2
W
5
3
8
3
L
Sol
Jawwii
Sol
8
3
6
3.67
L
Morgan Le Fay
OracleOfMars
Morgan Le Fay
3
3
5
1.83
W
0
2
17
4.25
L
Hel
2
6
6
0.83
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,298
Damage
60,188
75,831
Taken
79,537
54,099
Mitigated
59,712
33,911
Healing
41,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,837
496
12,847
8,323
17,560
7,772
1,069
10,155
7,094
24,996
0
W
Erlang Shen
CrossFire FTW
Erlang Shen
11,349
4,229
428
2,151
17,885
18,765
1,018
10,465
6,995
0
18,525
L
Cerberus
DanielHeals
Cerberus
7,188
503
1,385
9,586
23,269
20,134
273
17,235
6,034
18,071
0
L
Achilles
12,997
3,605
1,526
4,500
17,544
21,019
27
10,598
6,946
328
16,928
W
19,319
868
381
1,550
9,501
3,818
1,069
7,143
2,174
38,647
0
L
Sol
Jawwii
Sol
17,116
4,547
762
3,865
12,640
6,044
612
9,404
3,236
40,438
0
L
Morgan Le Fay
OracleOfMars
Morgan Le Fay
17,415
1,897
2,371
2,843
12,102
5,537
574
10,706
1,396
34,480
0
W
6,105
1,829
1,035
5,091
20,277
19,410
443
13,108
6,683
15,400
0
L
Hel
5,472
1,227
9,783
5,046
13,982
6,978
359
10,006
3,976
11,480
0
W
21,688
7,396
784
1,321
10,608
4,334
1,990
6,606
3,738
36,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,776
Gold Earned
44,691
130
Minions Killed
128
0
Camps Cleared
0
1,141,732
Distance Traveled
1,116,171
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,572
881
28
2
0
250,934
0
W
Erlang Shen
9,980
832
15
1
0
230,964
0
L
Cerberus
8,572
714
27
2
0
234,699
0
L
Achilles
8,041
670
8
1
0
229,847
0
W
Zeus
9,832
819
47
4
0
209,972
0
L
Sol
10,653
888
54
5
0
212,818
1
L
Morgan Le Fay
8,734
728
24
2
0
229,598
1
W
Athena
9,966
831
10
1
0
226,952
1
L
Hel
8,691
724
15
1
0
209,209
0
W
Hera
10,426
869
30
3
0
222,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role